There are lots of spots open-coding this functionality, add a generic
helper that does the node lookup in a speculation safe way.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
For files, there's nr_user_files/file_table/file_data, and buffers have
nr_user_bufs/user_bufs/buf_data. There's no reason why file_table and
file_data can't be the same thing, and ditto for the buffer side. That
gets rid of more io_ring_ctx state that's in two spots rather than just
being in one spot, as it should be. Put all the registered file data in
one locations, and ditto on the buffer front.
This also avoids having both io_rsrc_data->nodes being an allocated
array, and ->user_bufs[] or ->file_table.nodes. There's no reason to
have this information duplicated. Keep it in one spot, io_rsrc_data,
along with how many resources are available.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Add the empty node initializing to the preinit part of the io_kiocb
allocation, and reset them if they have been used.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Rather than allocate an io_rsrc_node for an empty/sparse buffer entry,
add a const entry that can be used for that. This just needs checking
for writing the tag, and the put check needs to check for that sparse
node rather than NULL for validity.
This avoids allocating rsrc nodes for sparse buffer entries.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
It's only used from __io_req_set_rsrc_node(), and it takes both the ctx
and node itself, while never using the ctx. Just open-code the basic
refs++ in __io_req_set_rsrc_node() instead.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
All callers already hold the ring lock and hence are passing '0',
remove the argument and the conditional locking that it controlled.
Suggested-by: Pavel Begunkov <asml.silence@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If we change it to tracking ubuf->start + ubuf->len, then we can reduce
the size of struct io_mapped_ubuf by another 4 bytes, effectively 8
bytes, as a hole is eliminated too.
This shrinks io_mapped_ubuf to 32 bytes.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We don't really need to cache this, let's reclaim 8 bytes from struct
io_mapped_ubuf and just calculate it when we need it. The only hot path
here is io_import_fixed().
Signed-off-by: Jens Axboe <axboe@kernel.dk>
A recent commit added support for copying registered buffers from one
ring to another. But that term is a bit confusing, as no copying of
buffer data is done here. What is being done is simply cloning the
buffer registrations from one ring to another.
Rename it while we still can, so that it's more descriptive. No
functional changes in this patch.
Fixes: 7cc2a6eadc ("io_uring: add IORING_REGISTER_COPY_BUFFERS method")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Buffers can get registered with io_uring, which allows to skip the
repeated pin_pages, unpin/unref pages for each O_DIRECT operation. This
reduces the overhead of O_DIRECT IO.
However, registrering buffers can take some time. Normally this isn't an
issue as it's done at initialization time (and hence less critical), but
for cases where rings can be created and destroyed as part of an IO
thread pool, registering the same buffers for multiple rings become a
more time sensitive proposition. As an example, let's say an application
has an IO memory pool of 500G. Initial registration takes:
Got 500 huge pages (each 1024MB)
Registered 500 pages in 409 msec
or about 0.4 seconds. If we go higher to 900 1GB huge pages being
registered:
Registered 900 pages in 738 msec
which is, as expected, a fully linear scaling.
Rather than have each ring pin/map/register the same buffer pool,
provide an io_uring_register(2) opcode to simply duplicate the buffers
that are registered with another ring. Adding the same 900GB of
registered buffers to the target ring can then be accomplished in:
Copied 900 pages in 17 usec
While timing differs a bit, this provides around a 25,000-40,000x
speedup for this use case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Currently there's a single ring owner of a mapped buffer, and hence the
reference count will always be 1 when it's torn down and freed. However,
in preparation for being able to link io_mapped_ubuf to different spots,
add a reference count to manage the lifetime of it.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Add support for checking and coalescing multi-hugepage-backed fixed
buffers. The coalescing optimizes both time and space consumption caused
by mapping and storing multi-hugepage fixed buffers.
A coalescable multi-hugepage buffer should fully cover its folios
(except potentially the first and last one), and these folios should
have the same size. These requirements are for easier processing later,
also we need same size'd chunks in io_import_fixed for fast iov_iter
adjust.
Signed-off-by: Chenliang Li <cliang01.li@samsung.com>
Reviewed-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/20240731090133.4106-3-cliang01.li@samsung.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Store the folio shift and folio mask into imu struct and use it in
iov_iter adjust, as we will have non PAGE_SIZE'd chunks if a
multi-hugepage buffer get coalesced.
Signed-off-by: Chenliang Li <cliang01.li@samsung.com>
Reviewed-by: Anuj Gupta <anuj20.g@samsung.com>
Reviewed-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/20240731090133.4106-2-cliang01.li@samsung.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
io_req_put_rsrc_locked() is a weird shim function around
io_req_put_rsrc(). All calls to io_req_put_rsrc() require holding
->uring_lock, so we can just use it directly.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/a195bc78ac3d2c6fbaea72976e982fe51e50ecdd.1712331455.git.asml.silence@gmail.com
Reviewed-by: Ming Lei <ming.lei@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Currently lists are being used to manage this, but best practice is
usually to have these in an array instead as that it cheaper to manage.
Outside of that detail, games are also played with KASAN as the list
is inside the cached entry itself.
Finally, all users of this need a struct io_cache_entry embedded in
their struct, which is union'ized with something else in there that
isn't used across the free -> realloc cycle.
Get rid of all of that, and simply have it be an array. This will not
change the memory used, as we're just trading an 8-byte member entry
for the per-elem array size.
This reduces the overhead of the recycled allocations, and it reduces
the amount of code code needed to support recycling to about half of
what it currently is.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Changes to AF_UNIX trigger rebuild of io_uring, but io_uring does
not use AF_UNIX anymore.
Let's not include af_unix.h and instead include necessary headers.
Signed-off-by: Kuniyuki Iwashima <kuniyu@amazon.com>
Link: https://lore.kernel.org/r/20240212234236.63714-1-kuniyu@amazon.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
For the normal read/write path, we have already locked the ring
submission side when assigning the file. This causes branch
mispredictions when we then check and try and lock again in
io_req_set_rsrc_node(). As this is a very hot path, this matters.
Add a basic helper that already assumes we already have it locked,
and use that in io_file_get_fixed().
Signed-off-by: Jens Axboe <axboe@kernel.dk>
File reference cycles have caused lots of problems for io_uring
in the past, and it still doesn't work exactly right and races with
unix_stream_read_generic(). The safest fix would be to completely
disallow sending io_uring files via sockets via SCM_RIGHT, so there
are no possible cycles invloving registered files and thus rendering
SCM accounting on the io_uring side unnecessary.
Cc: <stable@vger.kernel.org>
Fixes: 0091bfc817 ("io_uring/af_unix: defer registered files gc to io_uring release")
Reported-and-suggested-by: Jann Horn <jannh@google.com>
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/c716c88321939156909cfa1bd8b0faaf1c804103.1701868795.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Prepare for the coming implementation by GCC and Clang of the __counted_by
attribute. Flexible array members annotated with __counted_by can have
their accesses bounds-checked at run-time checking via CONFIG_UBSAN_BOUNDS
(for array indexing) and CONFIG_FORTIFY_SOURCE (for strcpy/memcpy-family
functions).
As found with Coccinelle[1], add __counted_by for struct io_mapped_ubuf.
[1] https://github.com/kees/kernel-tools/blob/trunk/coccinelle/examples/counted_by.cocci
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Pavel Begunkov <asml.silence@gmail.com>
Cc: io-uring@vger.kernel.org
Signed-off-by: Kees Cook <keescook@chromium.org>
Reviewed-by: "Gustavo A. R. Silva" <gustavoars@kernel.org>
Link: https://lore.kernel.org/r/20230817212146.never.853-kees@kernel.org
Signed-off-by: Jens Axboe <axboe@kernel.dk>
struct io_rsrc_node carries a number of resources represented by struct
io_rsrc_put. That was handy before for sync overhead ammortisation, but
all complexity is gone and nodes are simple and lightweight. Let's
allocate a separate node for each resource.
Nodes and io_rsrc_put and not much different in size, and former are
cached, so node allocation should work better. That also removes some
overhead for nested iteration in io_rsrc_node_ref_zero() /
__io_rsrc_put_work().
Another reason for the patch is that it greatly reduces complexity
by moving io_rsrc_node_switch[_start]() inside io_queue_rsrc_removal(),
so users don't have to care about it.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/c7d3a45b30cc14cd93700a710dd112edc703db98.1681822823.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Replace completions with waitqueues for rsrc data quiesce, the main
wakeup condition is when data refs hit zero. Note that data refs are
only changes under ->uring_lock, so we prepare before mutex_unlock()
reacquire it after taking the lock back. This change will be needed
in the next patch.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/1d0dbc74b3b4fd67c8f01819e680c5e0da252956.1681395792.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We use io_rsrc_node_switch() coupled with io_rsrc_node_switch_start()
for a bunch of cases including initialising ctx->rsrc_node, i.e. by
passing NULL instead of rsrc_data. Leave it to only deal with actual
node changing.
For that, first remove it from io_uring_create() and add a function
allocating the first node. Then also remove all calls to
io_rsrc_node_switch() from files/buffers register as we already have a
node installed and it does essentially nothing.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/d146fe306ff98b1a5a60c997c252534f03d423d7.1681210788.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Every io_rsrc_node keeps a list of items to put, and all entries are
kmalloc()'ed. However, it's quite often to queue up only one entry per
node, so let's add an inline entry there to avoid extra allocations.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/c482c1c652c45c85ac52e67c974bc758a50fed5f.1680576071.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We have too many "rsrc" around which makes the name of struct
io_rsrc_node::rsrc_list confusing. The field is responsible for keeping
a list of files or buffers, so call it item_list and add comments
around.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/3e34d4dfc1fdbb6b520f904ee6187c2ccf680efe.1680576071.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Currently, for nodes we have an atomic counter and some cached
(non-atomic) refs protected by uring_lock. Let's put all ref
manipulations under uring_lock and get rid of the atomic part.
It's free as in all cases we care about we already hold the lock.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/25b142feed7d831008257d90c8b17c0115d4fc15.1680576071.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We cache refs of the current node (i.e. ctx->rsrc_node) in
ctx->rsrc_cached_refs. We'll be moving away from atomics, so move the
cached refs in struct io_rsrc_node for now. It's a prep patch and
shouldn't change anything in practise.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/9edc3669c1d71b06c2dca78b2b2b8bb9292738b9.1680576071.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
One problem with the current rsrc infra is that often updates will
generates lots of rsrc nodes, each carry pcpu refs. That takes quite a
lot of memory, especially if there is a stall, and takes lots of CPU
cycles. Only pcpu allocations takes >50 of CPU with a naive benchmark
updating files in a loop.
Replace pcpu refs with normal refcounting. There is already a hot path
avoiding atomics / refs, but following patches will further improve it.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/e9ed8a9457b331a26555ff9443afc64cdaab7247.1680576071.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
THe lifetime of SCM'ed files is bound to ring_sock, which is destroyed
strictly after we're done with registered file tables. This means there
is no need for the FFS_SCM hack, which was not available on 32-bit builds
anyway.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/984226a1045adf42dc35d8bd7fb5a8bbfa472ce1.1665891182.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>