Commit Graph

280 Commits

Author SHA1 Message Date
Sage Weil
d7353dd5aa libceph: drop unnecessary CLOSED check in socket state change callback
If we are CLOSED, the socket is closed and we won't get these.

Signed-off-by: Sage Weil <sage@inktank.com>
2012-07-30 18:15:59 -07:00
Sage Weil
ee76e0736d libceph: close socket directly from ceph_con_close()
It is simpler to do this immediately, since we already hold the con mutex.
It also avoids the need to deal with a not-quite-CLOSED socket in con_work.

Signed-off-by: Sage Weil <sage@inktank.com>
2012-07-30 18:15:58 -07:00
Sage Weil
2e8cb10063 libceph: drop gratuitous socket close calls in con_work
If the state is CLOSED or OPENING, we shouldn't have a socket.

Signed-off-by: Sage Weil <sage@inktank.com>
2012-07-30 18:15:58 -07:00
Sage Weil
a59b55a602 libceph: move ceph_con_send() closed check under the con mutex
Take the con mutex before checking whether the connection is closed to
avoid racing with someone else closing it.

Signed-off-by: Sage Weil <sage@inktank.com>
2012-07-30 18:15:57 -07:00
Sage Weil
00650931e5 libceph: move msgr clear_standby under con mutex protection
Avoid dropping and retaking con->mutex in the ceph_con_send() case by
leaving locking up to the caller.

Signed-off-by: Sage Weil <sage@inktank.com>
2012-07-30 18:15:56 -07:00
Sage Weil
3b5ede07b5 libceph: fix fault locking; close socket on lossy fault
If we fault on a lossy connection, we should still close the socket
immediately, and do so under the con mutex.

We should also take the con mutex before printing out the state bits in
the debug output.

Signed-off-by: Sage Weil <sage@inktank.com>
2012-07-30 18:15:55 -07:00
Jiaju Zhang
048a9d2d06 libceph: trivial fix for the incorrect debug output
This is a trivial fix for the debug output, as it is inconsistent
with the function name so may confuse people when debugging.

[elder@inktank.com: switched to use __func__]

Signed-off-by: Jiaju Zhang <jjzhang@suse.de>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-07-30 18:15:36 -07:00
Sage Weil
85effe183d libceph: reset connection retry on successfully negotiation
We exponentially back off when we encounter connection errors.  If several
errors accumulate, we will eventually wait ages before even trying to
reconnect.

Fix this by resetting the backoff counter after a successful negotiation/
connection with the remote node.  Fixes ceph issue #2802.

Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-07-30 18:15:34 -07:00
Sage Weil
5469155f2b libceph: protect ceph_con_open() with mutex
Take the con mutex while we are initiating a ceph open.  This is necessary
because the may have previously been in use and then closed, which could
result in a racing workqueue running con_work().

Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-07-30 18:15:33 -07:00
Sage Weil
a410702697 libceph: (re)initialize bio_iter on start of message receive
Previously, we were opportunistically initializing the bio_iter if it
appeared to be uninitialized in the middle of the read path.  The problem
is that a sequence like:

 - start reading message
 - initialize bio_iter
 - read half a message
 - messenger fault, reconnect
 - restart reading message
 - ** bio_iter now non-NULL, not reinitialized **
 - read past end of bio, crash

Instead, initialize the bio_iter unconditionally when we allocate/claim
the message for read.

Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
2012-07-30 18:15:31 -07:00
Sage Weil
6194ea895e libceph: resubmit linger ops when pg mapping changes
The linger op registration (i.e., watch) modifies the object state.  As
such, the OSD will reply with success if it has already applied without
doing the associated side-effects (setting up the watch session state).
If we lose the ACK and resubmit, we will see success but the watch will not
be correctly registered and we won't get notifies.

To fix this, always resubmit the linger op with a new tid.  We accomplish
this by re-registering as a linger (i.e., 'registered') if we are not yet
registered.  Then the second loop will treat this just like a normal
case of re-registering.

This mirrors a similar fix on the userland ceph.git, commit 5dd68b95, and
ceph bug #2796.

Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
2012-07-30 18:15:31 -07:00
Sage Weil
8c50c81756 libceph: fix mutex coverage for ceph_con_close
Hold the mutex while twiddling all of the state bits to avoid possible
races.  While we're here, make not of why we cannot close the socket
directly.

Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
2012-07-30 18:15:30 -07:00
Sage Weil
3a140a0d5c libceph: report socket read/write error message
We need to set error_msg to something useful before calling ceph_fault();
do so here for try_{read,write}().  This is more informative than

libceph: osd0 192.168.106.220:6801 (null)

Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
2012-07-30 18:15:29 -07:00
Sage Weil
546f04ef71 libceph: support crush tunables
The server side recently added support for tuning some magic
crush variables. Decode these variables if they are present, or use the
default values if they are not present.

Corresponds to ceph.git commit 89af369c25f274fe62ef730e5e8aad0c54f1e5a5.

Signed-off-by: caleb miles <caleb.miles@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
2012-07-30 18:15:23 -07:00
Sage Weil
1fe60e51a3 libceph: move feature bits to separate header
This is simply cleanup that will keep things more closely synced with the
userland code.

Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
2012-07-30 16:23:22 -07:00
Guanjun He
a2a3258417 libceph: prevent the race of incoming work during teardown
Add an atomic variable 'stopping' as flag in struct ceph_messenger,
set this flag to 1 in function ceph_destroy_client(), and add the condition code
in function ceph_data_ready() to test the flag value, if true(1), just return.

Signed-off-by: Guanjun He <gjhe@suse.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-30 09:29:53 -07:00
Sage Weil
a16cb1f707 libceph: fix messenger retry
In ancient times, the messenger could both initiate and accept connections.
An artifact if that was data structures to store/process an incoming
ceph_msg_connect request and send an outgoing ceph_msg_connect_reply.
Sadly, the negotiation code was referencing those structures and ignoring
important information (like the peer's connect_seq) from the correct ones.

Among other things, this fixes tight reconnect loops where the server sends
RETRY_SESSION and we (the client) retries with the same connect_seq as last
time.  This bug pretty easily triggered by injecting socket failures on the
MDS and running some fs workload like workunits/direct_io/test_sync_io.

Signed-off-by: Sage Weil <sage@inktank.com>
2012-07-30 09:29:52 -07:00
Sage Weil
cd43045c2d libceph: initialize rb, list nodes in ceph_osd_request
These don't strictly need to be initialized based on how they are used, but
it is good practice to do so.

Reported-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
2012-07-30 09:29:51 -07:00
Sage Weil
d50b409fb8 libceph: initialize msgpool message types
Initialize the type field for messages in a msgpool.  The caller was doing
this for osd ops, but not for the reply messages.

Reported-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
2012-07-30 09:29:50 -07:00
Linus Torvalds
3c4cfadef6 Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next
Pull networking changes from David S Miller:

 1) Remove the ipv4 routing cache.  Now lookups go directly into the FIB
    trie and use prebuilt routes cached there.

    No more garbage collection, no more rDOS attacks on the routing
    cache.  Instead we now get predictable and consistent performance,
    no matter what the pattern of traffic we service.

    This has been almost 2 years in the making.  Special thanks to
    Julian Anastasov, Eric Dumazet, Steffen Klassert, and others who
    have helped along the way.

    I'm sure that with a change of this magnitude there will be some
    kind of fallout, but such things ought the be simple to fix at this
    point.  Luckily I'm not European so I'll be around all of August to
    fix things :-)

    The major stages of this work here are each fronted by a forced
    merge commit whose commit message contains a top-level description
    of the motivations and implementation issues.

 2) Pre-demux of established ipv4 TCP sockets, saves a route demux on
    input.

 3) TCP SYN/ACK performance tweaks from Eric Dumazet.

 4) Add namespace support for netfilter L4 conntrack helpers, from Gao
    Feng.

 5) Add config mechanism for Energy Efficient Ethernet to ethtool, from
    Yuval Mintz.

 6) Remove quadratic behavior from /proc/net/unix, from Eric Dumazet.

 7) Support for connection tracker helpers in userspace, from Pablo
    Neira Ayuso.

 8) Allow userspace driven TX load balancing functions in TEAM driver,
    from Jiri Pirko.

 9) Kill off NLMSG_PUT and RTA_PUT macros, more gross stuff with
    embedded gotos.

10) TCP Small Queues, essentially minimize the amount of TCP data queued
    up in the packet scheduler layer.  Whereas the existing BQL (Byte
    Queue Limits) limits the pkt_sched --> netdevice queuing levels,
    this controls the TCP --> pkt_sched queueing levels.

    From Eric Dumazet.

11) Reduce the number of get_page/put_page ops done on SKB fragments,
    from Alexander Duyck.

12) Implement protection against blind resets in TCP (RFC 5961), from
    Eric Dumazet.

13) Support the client side of TCP Fast Open, basically the ability to
    send data in the SYN exchange, from Yuchung Cheng.

    Basically, the sender queues up data with a sendmsg() call using
    MSG_FASTOPEN, then they do the connect() which emits the queued up
    fastopen data.

14) Avoid all the problems we get into in TCP when timers or PMTU events
    hit a locked socket.  The TCP Small Queues changes added a
    tcp_release_cb() that allows us to queue work up to the
    release_sock() caller, and that's what we use here too.  From Eric
    Dumazet.

15) Zero copy on TX support for TUN driver, from Michael S. Tsirkin.

* git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next: (1870 commits)
  genetlink: define lockdep_genl_is_held() when CONFIG_LOCKDEP
  r8169: revert "add byte queue limit support".
  ipv4: Change rt->rt_iif encoding.
  net: Make skb->skb_iif always track skb->dev
  ipv4: Prepare for change of rt->rt_iif encoding.
  ipv4: Remove all RTCF_DIRECTSRC handliing.
  ipv4: Really ignore ICMP address requests/replies.
  decnet: Don't set RTCF_DIRECTSRC.
  net/ipv4/ip_vti.c: Fix __rcu warnings detected by sparse.
  ipv4: Remove redundant assignment
  rds: set correct msg_namelen
  openvswitch: potential NULL deref in sample()
  tcp: dont drop MTU reduction indications
  bnx2x: Add new 57840 device IDs
  tcp: avoid oops in tcp_metrics and reset tcpm_stamp
  niu: Change niu_rbr_fill() to use unlikely() to check niu_rbr_add_page() return value
  niu: Fix to check for dma mapping errors.
  net: Fix references to out-of-scope variables in put_cmsg_compat()
  net: ethernet: davinci_emac: add pm_runtime support
  net: ethernet: davinci_emac: Remove unnecessary #include
  ...
2012-07-24 10:01:50 -07:00
Sage Weil
5bdca4e076 libceph: fix messenger retry
In ancient times, the messenger could both initiate and accept connections.
An artifact if that was data structures to store/process an incoming
ceph_msg_connect request and send an outgoing ceph_msg_connect_reply.
Sadly, the negotiation code was referencing those structures and ignoring
important information (like the peer's connect_seq) from the correct ones.

Among other things, this fixes tight reconnect loops where the server sends
RETRY_SESSION and we (the client) retries with the same connect_seq as last
time.  This bug pretty easily triggered by injecting socket failures on the
MDS and running some fs workload like workunits/direct_io/test_sync_io.

Signed-off-by: Sage Weil <sage@inktank.com>
2012-07-17 19:35:59 -07:00
Ben Hutchings
ae86b9e384 net: Fix non-kernel-doc comments with kernel-doc start marker
Signed-off-by: Ben Hutchings <bhutchings@solarflare.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2012-07-10 23:13:45 -07:00
Sage Weil
fbb85a478f libceph: allow sock transition from CONNECTING to CLOSED
It is possible to close a socket that is in the OPENING state.  For
example, it can happen if ceph_con_close() is called on the con before
the TCP connection is established.  con_work() will come around and shut
down the socket.

Signed-off-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:39 -07:00
Sage Weil
735a72ef95 libceph: initialize mon_client con only once
Do not re-initialize the con on every connection attempt.  When we
ceph_con_close, there may still be work queued on the socket (e.g., to
close it), and re-initializing will clobber the work_struct state.

Signed-off-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:38 -07:00
Sage Weil
b7a9e5dd40 libceph: set peer name on con_open, not init
The peer name may change on each open attempt, even when the connection is
reused.

Signed-off-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:35 -07:00
Alex Elder
bc18f4b1c8 libceph: add some fine ASCII art
Sage liked the state diagram I put in my commit description so
I'm putting it in with the code.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:32 -07:00
Alex Elder
5821bd8ccd libceph: small changes to messenger.c
This patch gathers a few small changes in "net/ceph/messenger.c":
  out_msg_pos_next()
    - small logic change that mostly affects indentation
  write_partial_msg_pages().
    - use a local variable trail_off to represent the offset into
      a message of the trail portion of the data (if present)
    - once we are in the trail portion we will always be there, so we
      don't always need to check against our data position
    - avoid computing len twice after we've reached the trail
    - get rid of the variable tmpcrc, which is not needed
    - trail_off and trail_len never change so mark them const
    - update some comments
  read_partial_message_bio()
    - bio_iovec_idx() will never return an error, so don't bother
      checking for it

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:31 -07:00
Alex Elder
7593af920b libceph: distinguish two phases of connect sequence
Currently a ceph connection enters a "CONNECTING" state when it
begins the process of (re-)connecting with its peer.  Once the two
ends have successfully exchanged their banner and addresses, an
additional NEGOTIATING bit is set in the ceph connection's state to
indicate the connection information exhange has begun.  The
CONNECTING bit/state continues to be set during this phase.

Rather than have the CONNECTING state continue while the NEGOTIATING
bit is set, interpret these two phases as distinct states.  In other
words, when NEGOTIATING is set, clear CONNECTING.  That way only
one of them will be active at a time.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:30 -07:00
Alex Elder
ab166d5aa3 libceph: separate banner and connect writes
There are two phases in the process of linking together the two ends
of a ceph connection.  The first involves exchanging a banner and
IP addresses, and if that is successful a second phase exchanges
some detail about each side's connection capabilities.

When initiating a connection, the client side now queues to send
its information for both phases of this process at the same time.
This is probably a bit more efficient, but it is slightly messier
from a layering perspective in the code.

So rearrange things so that the client doesn't send the connection
information until it has received and processed the response in the
initial banner phase (in process_banner()).

Move the code (in the (con->sock == NULL) case in try_write()) that
prepares for writing the connection information, delaying doing that
until the banner exchange has completed.  Move the code that begins
the transition to this second "NEGOTIATING" phase out of
process_banner() and into its caller, so preparing to write the
connection information and preparing to read the response are
adjacent to each other.

Finally, preparing to write the connection information now requires
the output kvec to be reset in all cases, so move that into the
prepare_write_connect() and delete it from all callers.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:29 -07:00
Alex Elder
e27947c767 libceph: define and use an explicit CONNECTED state
There is no state explicitly defined when a ceph connection is fully
operational.  So define one.

It's set when the connection sequence completes successfully, and is
cleared when the connection gets closed.

Be a little more careful when examining the old state when a socket
disconnect event is reported.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:27 -07:00
Alex Elder
3ec50d1868 libceph: clear NEGOTIATING when done
A connection state's NEGOTIATING bit gets set while in CONNECTING
state after we have successfully exchanged a ceph banner and IP
addresses with the connection's peer (the server).  But that bit
is not cleared again--at least not until another connection attempt
is initiated.

Instead, clear it as soon as the connection is fully established.
Also, clear it when a socket connection gets prematurely closed
in the midst of establishing a ceph connection (in case we had
reached the point where it was set).

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:26 -07:00
Alex Elder
bb9e6bba5d libceph: clear CONNECTING in ceph_con_close()
A connection that is closed will no longer be connecting.  So
clear the CONNECTING state bit in ceph_con_close().  Similarly,
if the socket has been closed we no longer are in connecting
state (a new connect sequence will need to be initiated).

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:24 -07:00
Alex Elder
456ea46865 libceph: don't touch con state in con_close_socket()
In con_close_socket(), a connection's SOCK_CLOSED flag gets set and
then cleared while its shutdown method is called and its reference
gets dropped.

Previously, that flag got set only if it had not already been set,
so setting it in con_close_socket() might have prevented additional
processing being done on a socket being shut down.  We no longer set
SOCK_CLOSED in the socket event routine conditionally, so setting
that bit here no longer provides whatever benefit it might have
provided before.

A race condition could still leave the SOCK_CLOSED bit set even
after we've issued the call to con_close_socket(), so we still clear
that bit after shutting the socket down.  Add a comment explaining
the reason for this.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:23 -07:00
Alex Elder
d65c9e0b9e libceph: just set SOCK_CLOSED when state changes
When a TCP_CLOSE or TCP_CLOSE_WAIT event occurs, the SOCK_CLOSED
connection flag bit is set, and if it had not been previously set
queue_con() is called to ensure con_work() will get a chance to
handle the changed state.

con_work() atomically checks--and if set, clears--the SOCK_CLOSED
bit if it was set.  This means that even if the bit were set
repeatedly, the related processing in con_work() only gets called
once per transition of the bit from 0 to 1.

What's important then is that we ensure con_work() gets called *at
least* once when a socket close event occurs, not that it gets
called *exactly* once.

The work queue mechanism already takes care of queueing work
only if it is not already queued, so there's no need for us
to call queue_con() conditionally.

So this patch just makes it so the SOCK_CLOSED flag gets set
unconditionally in ceph_sock_state_change().

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:22 -07:00
Alex Elder
188048bce3 libceph: don't change socket state on sock event
Currently the socket state change event handler records an error
message on a connection to distinguish a close while connecting from
a close while a connection was already established.

Changing connection information during handling of a socket event is
not very clean, so instead move this assignment inside con_work(),
where it can be done during normal connection-level processing (and
under protection of the connection mutex as well).

Move the handling of a socket closed event up to the top of the
processing loop in con_work(); there's no point in handling backoff
etc. if we have a newly-closed socket to take care of.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:20 -07:00
Alex Elder
a8d00e3cde libceph: SOCK_CLOSED is a flag, not a state
The following commit changed it so SOCK_CLOSED bit was stored in
a connection's new "flags" field rather than its "state" field.

    libceph: start separating connection flags from state
    commit 928443cd

That bit is used in con_close_socket() to protect against setting an
error message more than once in the socket event handler function.

Unfortunately, the field being operated on in that function was not
updated to be "flags" as it should have been.  This fixes that
error.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:19 -07:00
Alex Elder
abdaa6a849 libceph: don't use bio_iter as a flag
Recently a bug was fixed in which the bio_iter field in a ceph
message was not being properly re-initialized when a message got
re-transmitted:
    commit 43643528cc
    Author: Yan, Zheng <zheng.z.yan@intel.com>
    rbd: Clear ceph_msg->bio_iter for retransmitted message

We are now only initializing the bio_iter field when we are about to
start to write message data (in prepare_write_message_data()),
rather than every time we are attempting to write any portion of the
message data (in write_partial_msg_pages()).  This means we no
longer need to use the msg->bio_iter field as a flag.

So just don't do that any more.  Trust prepare_write_message_data()
to ensure msg->bio_iter is properly initialized, every time we are
about to begin writing (or re-writing) a message's bio data.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:18 -07:00
Alex Elder
572c588eda libceph: move init of bio_iter
If a message has a non-null bio pointer, its bio_iter field is
initialized in write_partial_msg_pages() if this has not been done
already.  This is really a one-time setup operation for sending a
message's (bio) data, so move that initialization code into
prepare_write_message_data() which serves that purpose.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:16 -07:00
Alex Elder
df6ad1f973 libceph: move init_bio_*() functions up
Move init_bio_iter() and iter_bio_next() up in their source file so
the'll be defined before they're needed.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:15 -07:00
Alex Elder
fd154f3c75 libceph: don't mark footer complete before it is
This is a nit, but prepare_write_message() sets the FOOTER_COMPLETE
flag before the CRC for the data portion (recorded in the footer)
has been completely computed.  Hold off setting the complete flag
until we've decided it's ready to send.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:13 -07:00
Alex Elder
84ca8fc87f libceph: encapsulate advancing msg page
In write_partial_msg_pages(), once all the data from a page has been
sent we advance to the next one.  Put the code that takes care of
this into its own function.

While modifying write_partial_msg_pages(), make its local variable
"in_trail" be Boolean, and use the local variable "msg" (which is
just the connection's current out_msg pointer) consistently.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:12 -07:00
Alex Elder
739c905baa libceph: encapsulate out message data setup
Move the code that prepares to write the data portion of a message
into its own function.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-07-05 21:14:10 -07:00
Sage Weil
d59315ca8c libceph: drop ceph_con_get/put helpers and nref member
These are no longer used.  Every ceph_connection instance is embedded in
another structure, and refcounts manipulated via the get/put ops.

Signed-off-by: Sage Weil <sage@inktank.com>
2012-06-22 08:13:45 -05:00
Sage Weil
36eb71aa57 libceph: use con get/put methods
The ceph_con_get/put() helpers manipulate the embedded con ref
count, which isn't used now that ceph_connections are embedded in
other structures.

Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-06-22 07:30:27 -05:00
Sage Weil
642c0dbde3 libceph: flush msgr queue during mon_client shutdown
We need to flush the msgr workqueue during mon_client shutdown to
ensure that any work affecting our embedded ceph_connection is
finished so that we can be safely destroyed.

Previously, we were flushing the work queue after osd_client
shutdown and before mon_client shutdown to ensure that any osd
connection refs to authorizers are flushed.  Remove the redundant
flush, and document in the comment that the mon_client flush is
needed to cover that case as well.

Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
(cherry picked from commit f3dea7edd3)
2012-06-20 07:43:50 -05:00
Yan, Zheng
b132cf4c73 rbd: Clear ceph_msg->bio_iter for retransmitted message
The bug can cause NULL pointer dereference in write_partial_msg_pages

Signed-off-by: Zheng Yan <zheng.z.yan@intel.com>
Reviewed-by: Alex Elder <elder@inktank.com>
(cherry picked from commit 43643528cc)
2012-06-20 07:43:50 -05:00
Sage Weil
88ed6ea0b2 libceph: use con get/put ops from osd_client
There were a few direct calls to ceph_con_{get,put}() instead of the con
ops from osd_client.c.  This is a bug since those ops aren't defined to
be ceph_con_get/put.

This breaks refcounting on the ceph_osd structs that contain the
ceph_connections, and could lead to all manner of strangeness.

The purpose of the ->get and ->put methods in a ceph connection are
to allow the connection to indicate it has a reference to something
external to the messaging system, *not* to indicate something
external has a reference to the connection.

[elder@inktank.com: added that last sentence]

Signed-off-by: Sage Weil <sage@newdream.net>
Reviewed-by: Alex Elder <elder@inktank.com>
(cherry picked from commit 0d47766f14)
2012-06-20 07:43:49 -05:00
Alex Elder
680584fab0 libceph: osd_client: don't drop reply reference too early
In ceph_osdc_release_request(), a reference to the r_reply message
is dropped.  But just after that, that same message is revoked if it
was in use to receive an incoming reply.  Reorder these so we are
sure we hold a reference until we're actually done with the message.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
(cherry picked from commit ab8cb34a4b)
2012-06-20 07:43:48 -05:00
Dan Carpenter
26ce171915 libceph: fix NULL dereference in reset_connection()
We dereference "con->in_msg" on the line after it was set to NULL.

Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-06-19 08:52:33 -05:00
Sage Weil
9a64e8e0ac Linux 3.5-rc1
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Merge tag 'v3.5-rc1'

Linux 3.5-rc1

Conflicts:
	net/ceph/messenger.c
2012-06-15 12:32:04 -07:00
Sage Weil
f3dea7edd3 libceph: flush msgr queue during mon_client shutdown
We need to flush the msgr workqueue during mon_client shutdown to
ensure that any work affecting our embedded ceph_connection is
finished so that we can be safely destroyed.

Previously, we were flushing the work queue after osd_client
shutdown and before mon_client shutdown to ensure that any osd
connection refs to authorizers are flushed.  Remove the redundant
flush, and document in the comment that the mon_client flush is
needed to cover that case as well.

Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-06-15 11:26:40 -07:00
Sage Weil
89a86be0ce libceph: transition socket state prior to actual connect
Once we call ->connect(), we are racing against the actual
connection, and a subsequent transition from CONNECTING ->
CONNECTED.  Set the state to CONNECTING before that, under the
protection of the mutex, to avoid the race.

This was introduced in 928443cd96,
with the original socket state code.

Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-06-15 11:26:37 -07:00
Xi Wang
a550604950 libceph: fix overflow in osdmap_apply_incremental()
On 32-bit systems, a large `pglen' would overflow `pglen*sizeof(u32)'
and bypass the check ceph_decode_need(p, end, pglen*sizeof(u32), bad).
It would also overflow the subsequent kmalloc() size, leading to
out-of-bounds write.

Signed-off-by: Xi Wang <xi.wang@gmail.com>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-06-07 08:28:16 -05:00
Xi Wang
e91a9b639a libceph: fix overflow in osdmap_decode()
On 32-bit systems, a large `n' would overflow `n * sizeof(u32)' and bypass
the check ceph_decode_need(p, end, n * sizeof(u32), bad).  It would also
overflow the subsequent kmalloc() size, leading to out-of-bounds write.

Signed-off-by: Xi Wang <xi.wang@gmail.com>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-06-07 08:28:10 -05:00
Xi Wang
ad3b904c07 libceph: fix overflow in __decode_pool_names()
`len' is read from network and thus needs validation.  Otherwise a
large `len' would cause out-of-bounds access via the memcpy() call.
In addition, len = 0xffffffff would overflow the kmalloc() size,
leading to out-of-bounds write.

This patch adds a check of `len' via ceph_decode_need().  Also use
kstrndup rather than kmalloc/memcpy.

[elder@inktank.com: added -ENOMEM return for null kstrndup() result]

Signed-off-by: Xi Wang <xi.wang@gmail.com>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-06-07 08:28:04 -05:00
Yan, Zheng
43643528cc rbd: Clear ceph_msg->bio_iter for retransmitted message
The bug can cause NULL pointer dereference in write_partial_msg_pages

Signed-off-by: Zheng Yan <zheng.z.yan@intel.com>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-06-07 08:27:33 -05:00
Alex Elder
8921d114f5 libceph: make ceph_con_revoke_message() a msg op
ceph_con_revoke_message() is passed both a message and a ceph
connection.  A ceph_msg allocated for incoming messages on a
connection always has a pointer to that connection, so there's no
need to provide the connection when revoking such a message.

Note that the existing logic does not preclude the message supplied
being a null/bogus message pointer.  The only user of this interface
is the OSD client, and the only value an osd client passes is a
request's r_reply field.  That is always non-null (except briefly in
an error path in ceph_osdc_alloc_request(), and that drops the
only reference so the request won't ever have a reply to revoke).
So we can safely assume the passed-in message is non-null, but add a
BUG_ON() to make it very obvious we are imposing this restriction.

Rename the function ceph_msg_revoke_incoming() to reflect that it is
really an operation on an incoming message.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-06-06 09:23:55 -05:00
Alex Elder
6740a845b2 libceph: make ceph_con_revoke() a msg operation
ceph_con_revoke() is passed both a message and a ceph connection.
Now that any message associated with a connection holds a pointer
to that connection, there's no need to provide the connection when
revoking a message.

This has the added benefit of precluding the possibility of the
providing the wrong connection pointer.  If the message's connection
pointer is null, it is not being tracked by any connection, so
revoking it is a no-op.  This is supported as a convenience for
upper layers, so they can revoke a message that is not actually
"in flight."

Rename the function ceph_msg_revoke() to reflect that it is really
an operation on a message, not a connection.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-06-06 09:23:54 -05:00
Alex Elder
92ce034b5a libceph: have messages take a connection reference
There are essentially two types of ceph messages: incoming and
outgoing.  Outgoing messages are always allocated via ceph_msg_new(),
and at the time of their allocation they are not associated with any
particular connection.  Incoming messages are always allocated via
ceph_con_in_msg_alloc(), and they are initially associated with the
connection from which incoming data will be placed into the message.

When an outgoing message gets sent, it becomes associated with a
connection and remains that way until the message is successfully
sent.  The association of an incoming message goes away at the point
it is sent to an upper layer via a con->ops->dispatch method.

This patch implements reference counting for all ceph messages, such
that every message holds a reference (and a pointer) to a connection
if and only if it is associated with that connection (as described
above).


For background, here is an explanation of the ceph message
lifecycle, emphasizing when an association exists between a message
and a connection.

Outgoing Messages
An outgoing message is "owned" by its allocator, from the time it is
allocated in ceph_msg_new() up to the point it gets queued for
sending in ceph_con_send().  Prior to that point the message's
msg->con pointer is null; at the point it is queued for sending its
message pointer is assigned to refer to the connection.  At that
time the message is inserted into a connection's out_queue list.

When a message on the out_queue list has been sent to the socket
layer to be put on the wire, it is transferred out of that list and
into the connection's out_sent list.  At that point it is still owned
by the connection, and will remain so until an acknowledgement is
received from the recipient that indicates the message was
successfully transferred.  When such an acknowledgement is received
(in process_ack()), the message is removed from its list (in
ceph_msg_remove()), at which point it is no longer associated with
the connection.

So basically, any time a message is on one of a connection's lists,
it is associated with that connection.  Reference counting outgoing
messages can thus be done at the points a message is added to the
out_queue (in ceph_con_send()) and the point it is removed from
either its two lists (in ceph_msg_remove())--at which point its
connection pointer becomes null.

Incoming Messages
When an incoming message on a connection is getting read (in
read_partial_message()) and there is no message in con->in_msg,
a new one is allocated using ceph_con_in_msg_alloc().  At that
point the message is associated with the connection.  Once that
message has been completely and successfully read, it is passed to
upper layer code using the connection's con->ops->dispatch method.
At that point the association between the message and the connection
no longer exists.

Reference counting of connections for incoming messages can be done
by taking a reference to the connection when the message gets
allocated, and releasing that reference when it gets handed off
using the dispatch method.

We should never fail to get a connection reference for a
message--the since the caller should already hold one.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-06-06 09:23:54 -05:00
Alex Elder
38941f8031 libceph: have messages point to their connection
When a ceph message is queued for sending it is placed on a list of
pending messages (ceph_connection->out_queue).  When they are
actually sent over the wire, they are moved from that list to
another (ceph_connection->out_sent).  When acknowledgement for the
message is received, it is removed from the sent messages list.

During that entire time the message is "in the possession" of a
single ceph connection.  Keep track of that connection in the
message.  This will be used in the next patch (and is a helpful
bit of information for debugging anyway).

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-06-06 09:23:54 -05:00
Alex Elder
1c20f2d267 libceph: tweak ceph_alloc_msg()
The function ceph_alloc_msg() is only used to allocate a message
that will be assigned to a connection's in_msg pointer.  Rename the
function so this implied usage is more clear.

In addition, make that assignment inside the function (again, since
that's precisely what it's intended to be used for).  This allows us
to return what is now provided via the passed-in address of a "skip"
variable.  The return type is now Boolean to be explicit that there
are only two possible outcomes.

Make sure the result of an ->alloc_msg method call always sets the
value of *skip properly.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-06-06 09:23:54 -05:00
Alex Elder
1bfd89f4e6 libceph: fully initialize connection in con_init()
Move the initialization of a ceph connection's private pointer,
operations vector pointer, and peer name information into
ceph_con_init().  Rearrange the arguments so the connection pointer
is first.  Hide the byte-swapping of the peer entity number inside
ceph_con_init()

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-06-06 09:23:54 -05:00
Alex Elder
20581c1faf libceph: init monitor connection when opening
Hold off initializing a monitor client's connection until just
before it gets opened for use.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-06-06 09:23:54 -05:00
Sage Weil
ec87ef4309 libceph: drop connection refcounting for mon_client
All references to the embedded ceph_connection come from the msgr
workqueue, which is drained prior to mon_client destruction.  That
means we can ignore con refcounting entirely.

Signed-off-by: Sage Weil <sage@newdream.net>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-06-06 09:23:54 -05:00
Alex Elder
67130934fb libceph: embed ceph connection structure in mon_client
A monitor client has a pointer to a ceph connection structure in it.
This is the only one of the three ceph client types that do it this
way; the OSD and MDS clients embed the connection into their main
structures.  There is always exactly one ceph connection for a
monitor client, so there is no need to allocate it separate from the
monitor client structure.

So switch the ceph_mon_client structure to embed its
ceph_connection structure.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-06-06 09:23:54 -05:00
Sage Weil
0d47766f14 libceph: use con get/put ops from osd_client
There were a few direct calls to ceph_con_{get,put}() instead of the con
ops from osd_client.c.  This is a bug since those ops aren't defined to
be ceph_con_get/put.

This breaks refcounting on the ceph_osd structs that contain the
ceph_connections, and could lead to all manner of strangeness.

The purpose of the ->get and ->put methods in a ceph connection are
to allow the connection to indicate it has a reference to something
external to the messaging system, *not* to indicate something
external has a reference to the connection.

[elder@inktank.com: added that last sentence]

Signed-off-by: Sage Weil <sage@newdream.net>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-06-06 09:23:54 -05:00
Alex Elder
ab8cb34a4b libceph: osd_client: don't drop reply reference too early
In ceph_osdc_release_request(), a reference to the r_reply message
is dropped.  But just after that, that same message is revoked if it
was in use to receive an incoming reply.  Reorder these so we are
sure we hold a reference until we're actually done with the message.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-06-06 09:23:54 -05:00
Alex Elder
a5988c490e libceph: set CLOSED state bit in con_init
Once a connection is fully initialized, it is really in a CLOSED
state, so make that explicit by setting the bit in its state field.

It is possible for a connection in NEGOTIATING state to get a
failure, leading to ceph_fault() and ultimately ceph_con_close().
Clear that bits if it is set in that case, to reflect that the
connection truly is closed and is no longer participating in a
connect sequence.

Issue a warning if ceph_con_open() is called on a connection that
is not in CLOSED state.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-06-01 08:37:56 -05:00
Alex Elder
e10006f807 libceph: provide osd number when creating osd
Pass the osd number to the create_osd() routine, and move the
initialization of fields that depend on it therein.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-06-01 08:37:56 -05:00
Alex Elder
ce2c8903e7 libceph: start tracking connection socket state
Start explicitly keeping track of the state of a ceph connection's
socket, separate from the state of the connection itself.  Create
placeholder functions to encapsulate the state transitions.

    --------
    | NEW* |  transient initial state
    --------
        | con_sock_state_init()
        v
    ----------
    | CLOSED |  initialized, but no socket (and no
    ----------  TCP connection)
     ^      \
     |       \ con_sock_state_connecting()
     |        ----------------------
     |                              \
     + con_sock_state_closed()       \
     |\                               \
     | \                               \
     |  -----------                     \
     |  | CLOSING |  socket event;       \
     |  -----------  await close          \
     |       ^                            |
     |       |                            |
     |       + con_sock_state_closing()   |
     |      / \                           |
     |     /   ---------------            |
     |    /                   \           v
     |   /                    --------------
     |  /    -----------------| CONNECTING |  socket created, TCP
     |  |   /                 --------------  connect initiated
     |  |   | con_sock_state_connected()
     |  |   v
    -------------
    | CONNECTED |  TCP connection established
    -------------

Make the socket state an atomic variable, reinforcing that it's a
distinct transtion with no possible "intermediate/both" states.
This is almost certainly overkill at this point, though the
transitions into CONNECTED and CLOSING state do get called via
socket callback (the rest of the transitions occur with the
connection mutex held).  We can back out the atomicity later.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil<sage@inktank.com>
2012-06-01 08:37:56 -05:00
Alex Elder
928443cd96 libceph: start separating connection flags from state
A ceph_connection holds a mixture of connection state (as in "state
machine" state) and connection flags in a single "state" field.  To
make the distinction more clear, define a new "flags" field and use
it rather than the "state" field to hold Boolean flag values.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil<sage@inktank.com>
2012-06-01 08:37:56 -05:00
Alex Elder
15d9882c33 libceph: embed ceph messenger structure in ceph_client
A ceph client has a pointer to a ceph messenger structure in it.
There is always exactly one ceph messenger for a ceph client, so
there is no need to allocate it separate from the ceph client
structure.

Switch the ceph_client structure to embed its ceph_messenger
structure.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-06-01 08:37:56 -05:00
Alex Elder
e22004235a libceph: rename kvec_reset and kvec_add functions
The functions ceph_con_out_kvec_reset() and ceph_con_out_kvec_add()
are entirely private functions, so drop the "ceph_" prefix in their
name to make them slightly more wieldy.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-06-01 08:37:55 -05:00
Alex Elder
327800bdc2 libceph: rename socket callbacks
Change the names of the three socket callback functions to make it
more obvious they're specifically associated with a connection's
socket (not the ceph connection that uses it).

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-06-01 08:37:55 -05:00
Alex Elder
6384bb8b8e libceph: kill bad_proto ceph connection op
No code sets a bad_proto method in its ceph connection operations
vector, so just get rid of it.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
2012-06-01 08:37:55 -05:00
Alex Elder
e5e372da9a libceph: eliminate connection state "DEAD"
The ceph connection state "DEAD" is never set and is therefore not
needed.  Eliminate it.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
2012-06-01 08:37:55 -05:00
Linus Torvalds
af56e0aa35 Merge git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client
Pull ceph updates from Sage Weil:
 "There are some updates and cleanups to the CRUSH placement code, a bug
  fix with incremental maps, several cleanups and fixes from Josh Durgin
  in the RBD block device code, a series of cleanups and bug fixes from
  Alex Elder in the messenger code, and some miscellaneous bounds
  checking and gfp cleanups/fixes."

Fix up trivial conflicts in net/ceph/{messenger.c,osdmap.c} due to the
networking people preferring "unsigned int" over just "unsigned".

* git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client: (45 commits)
  libceph: fix pg_temp updates
  libceph: avoid unregistering osd request when not registered
  ceph: add auth buf in prepare_write_connect()
  ceph: rename prepare_connect_authorizer()
  ceph: return pointer from prepare_connect_authorizer()
  ceph: use info returned by get_authorizer
  ceph: have get_authorizer methods return pointers
  ceph: ensure auth ops are defined before use
  ceph: messenger: reduce args to create_authorizer
  ceph: define ceph_auth_handshake type
  ceph: messenger: check return from get_authorizer
  ceph: messenger: rework prepare_connect_authorizer()
  ceph: messenger: check prepare_write_connect() result
  ceph: don't set WRITE_PENDING too early
  ceph: drop msgr argument from prepare_write_connect()
  ceph: messenger: send banner in process_connect()
  ceph: messenger: reset connection kvec caller
  libceph: don't reset kvec in prepare_write_banner()
  ceph: ignore preferred_osd field
  ceph: fully initialize new layout
  ...
2012-05-30 11:17:19 -07:00
Sage Weil
6bd9adbdf9 libceph: fix pg_temp updates
Usually, we are adding pg_temp entries or removing them.  Occasionally they
update.  In that case, osdmap_apply_incremental() was failing because the
rbtree entry already exists.

Fix by removing the existing entry before inserting a new one.

Fixes http://tracker.newdream.net/issues/2446

Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-05-21 20:40:42 -07:00
Sage Weil
35f9f8a09e libceph: avoid unregistering osd request when not registered
There is a race between two __unregister_request() callers: the
reply path and the ceph_osdc_wait_request().  If we get a reply
*and* the timeout expires at roughly the same time, both callers
will try to unregister the request, and the second one will do bad
things.

Simply check if the request is still already unregistered; if so,
return immediately and do nothing.

Fixes http://tracker.newdream.net/issues/2420

Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
2012-05-18 17:36:00 -07:00
Alex Elder
3da54776e2 ceph: add auth buf in prepare_write_connect()
Move the addition of the authorizer buffer to a connection's
out_kvec out of get_connect_authorizer() and into its caller.  This
way, the caller--prepare_write_connect()--can avoid adding the
connect header to out_kvec before it has been fully initialized.

Prior to this patch, it was possible for a connect header to be
sent over the wire before the authorizer protocol or buffer length
fields were initialized.  An authorizer buffer associated with that
header could also be queued to send only after the connection header
that describes it was on the wire.

Fixes http://tracker.newdream.net/issues/2424

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-18 17:35:59 -07:00
Alex Elder
dac1e716c6 ceph: rename prepare_connect_authorizer()
Change the name of prepare_connect_authorizer().  The next
patch is going to make this function no longer add anything to the
connection's out_kvec, so it will no longer fit the pattern of
the rest of the prepare_connect_*() functions.

In addition, pass the address of a variable that will hold the
authorization protocol to use.  Move the assignment of that to the
connection's out_connect structure into prepare_write_connect().

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:13 -05:00
Alex Elder
729796be91 ceph: return pointer from prepare_connect_authorizer()
Change prepare_connect_authorizer() so it returns a pointer (or
pointer-coded error).

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:13 -05:00
Alex Elder
8f43fb5389 ceph: use info returned by get_authorizer
Rather than passing a bunch of arguments to be filled in with the
content of the ceph_auth_handshake buffer now returned by the
get_authorizer method, just use the returned information in the
caller, and drop the unnecessary arguments.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:13 -05:00
Alex Elder
a3530df33e ceph: have get_authorizer methods return pointers
Have the get_authorizer auth_client method return a ceph_auth
pointer rather than an integer, pointer-encoding any returned
error value.  This is to pave the way for making use of the
returned value in an upcoming patch.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:13 -05:00
Alex Elder
a255651d4c ceph: ensure auth ops are defined before use
In the create_authorizer method for both the mds and osd clients,
the auth_client->ops pointer is blindly dereferenced.  There is no
obvious guarantee that this pointer has been assigned.  And
furthermore, even if the ops pointer is non-null there is definitely
no guarantee that the create_authorizer or destroy_authorizer
methods are defined.

Add checks in both routines to make sure they are defined (non-null)
before use.  Add similar checks in a few other spots in these files
while we're at it.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:13 -05:00
Alex Elder
74f1869f76 ceph: messenger: reduce args to create_authorizer
Make use of the new ceph_auth_handshake structure in order to reduce
the number of arguments passed to the create_authorizor method in
ceph_auth_client_ops.  Use a local variable of that type as a
shorthand in the get_authorizer method definitions.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:12 -05:00
Alex Elder
6c4a19158b ceph: define ceph_auth_handshake type
The definitions for the ceph_mds_session and ceph_osd both contain
five fields related only to "authorizers."  Encapsulate those fields
into their own struct type, allowing for better isolation in some
upcoming patches.

Fix the #includes in "linux/ceph/osd_client.h" to lay out their more
complete canonical path.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:12 -05:00
Alex Elder
ed96af6460 ceph: messenger: check return from get_authorizer
In prepare_connect_authorizer(), a connection's get_authorizer
method is called but ignores its return value.  This function can
return an error, so check for it and return it if that ever occurs.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:12 -05:00
Alex Elder
b1c6b9803f ceph: messenger: rework prepare_connect_authorizer()
Change prepare_connect_authorizer() so it returns without dropping
the connection mutex if the connection has no get_authorizer method.

Use the symbolic CEPH_AUTH_UNKNOWN instead of 0 when assigning
authorization protocols.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:12 -05:00
Alex Elder
5a0f8fdd8a ceph: messenger: check prepare_write_connect() result
prepare_write_connect() can return an error, but only one of its
callers checks for it.  All the rest are in functions that already
return errors, so it should be fine to return the error if one
gets returned.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:12 -05:00
Alex Elder
e10c758e40 ceph: don't set WRITE_PENDING too early
prepare_write_connect() prepares a connect message, then sets
WRITE_PENDING on the connection.  Then *after* this, it calls
prepare_connect_authorizer(), which updates the content of the
connection buffer already queued for sending.  It's also possible it
will result in prepare_write_connect() returning -EAGAIN despite the
WRITE_PENDING big getting set.

Fix this by preparing the connect authorizer first, setting the
WRITE_PENDING bit only after that is done.

Partially addresses http://tracker.newdream.net/issues/2424

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:12 -05:00
Alex Elder
e825a66df9 ceph: drop msgr argument from prepare_write_connect()
In all cases, the value passed as the msgr argument to
prepare_write_connect() is just con->msgr.  Just get the msgr
value from the ceph connection and drop the unneeded argument.

The only msgr passed to prepare_write_banner() is also therefore
just the one from con->msgr, so change that function to drop the
msgr argument as well.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:12 -05:00
Alex Elder
41b90c0085 ceph: messenger: send banner in process_connect()
prepare_write_connect() has an argument indicating whether a banner
should be sent out before sending out a connection message.  It's
only ever set in one of its callers, so move the code that arranges
to send the banner into that caller and drop the "include_banner"
argument from prepare_write_connect().

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:12 -05:00
Alex Elder
84fb3adf64 ceph: messenger: reset connection kvec caller
Reset a connection's kvec fields in the caller rather than in
prepare_write_connect().   This ends up repeating a few lines of
code but it's improving the separation between distinct operations
on the connection, which we can take advantage of later.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:12 -05:00
Alex Elder
d329156f16 libceph: don't reset kvec in prepare_write_banner()
Move the kvec reset for a connection out of prepare_write_banner and
into its only caller.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-17 08:18:12 -05:00
Alex Elder
fd51653f78 ceph: messenger: change read_partial() to take "end" arg
Make the second argument to read_partial() be the ending input byte
position rather than the beginning offset it now represents.  This
amounts to moving the addition "to + size" into the caller.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-14 12:16:42 -05:00
Alex Elder
e6cee71fac ceph: messenger: update "to" in read_partial() caller
read_partial() always increases whatever "to" value is supplied by
adding the requested size to it, and that's the only thing it does
with that pointed-to value.

Do that pointer advance in the caller (and then only when the
updated value will be subsequently used), and change the "to"
parameter to be an in-only and non-pointer value.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-14 12:16:42 -05:00
Alex Elder
57dac9d162 ceph: messenger: use read_partial() in read_partial_message()
There are two blocks of code in read_partial_message()--those that
read the header and footer of the message--that can be replaced by a
call to read_partial().  Do that.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
2012-05-14 12:16:41 -05:00
Alex Elder
065a68f916 ceph: osd_client: fix endianness bug in osd_req_encode_op()
From Al Viro <viro@zeniv.linux.org.uk>

Al Viro noticed that we were using a non-cpu-encoded value in
a switch statement in osd_req_encode_op().  The result would
clearly not work correctly on a big-endian machine.

Signed-off-by: Alex Elder <elder@dreamhost.com>
2012-05-14 12:12:22 -05:00
Sage Weil
8b39326900 crush: warn on do_rule failure
If we get an error code from crush_do_rule(), print an error to the
console.

Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
2012-05-07 15:39:37 -07:00