Commit Graph

17 Commits

Author SHA1 Message Date
Dylan Yudaken
9b0fc3c054 io_uring: fix types in io_recvmsg_multishot_overflow
io_recvmsg_multishot_overflow had incorrect types on non x64 system.
But also it had an unnecessary INT_MAX check, which could just be done
by changing the type of the accumulator to int (also simplifying the
casts).

Reported-by: Stephen Rothwell <sfr@canb.auug.org.au>
Fixes: a8b38c4ce724 ("io_uring: support multishot in recvmsg")
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220715130252.610639-1-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:18 -06:00
Dylan Yudaken
9bb66906f2 io_uring: support multishot in recvmsg
Similar to multishot recv, this will require provided buffers to be
used. However recvmsg is much more complex than recv as it has multiple
outputs. Specifically flags, name, and control messages.

Support this by introducing a new struct io_uring_recvmsg_out with 4
fields. namelen, controllen and flags match the similar out fields in
msghdr from standard recvmsg(2), payloadlen is the length of the payload
following the header.
This struct is placed at the start of the returned buffer. Based on what
the user specifies in struct msghdr, the next bytes of the buffer will be
name (the next msg_namelen bytes), and then control (the next
msg_controllen bytes). The payload will come at the end. The return value
in the CQE is the total used size of the provided buffer.

Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220714110258.1336200-4-dylany@fb.com
[axboe: style fixups, see link]
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:18 -06:00
Dylan Yudaken
72c531f8ef net: copy from user before calling __get_compat_msghdr
this is in preparation for multishot receive from io_uring, where it needs
to have access to the original struct user_msghdr.

functionally this should be a no-op.

Acked-by: Paolo Abeni <pabeni@redhat.com>
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220714110258.1336200-3-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:17 -06:00
Dylan Yudaken
7fa875b8e5 net: copy from user before calling __copy_msghdr
this is in preparation for multishot receive from io_uring, where it needs
to have access to the original struct user_msghdr.

functionally this should be a no-op.

Acked-by: Paolo Abeni <pabeni@redhat.com>
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220714110258.1336200-2-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:17 -06:00
Dylan Yudaken
6d2f75a0cf io_uring: support 0 length iov in buffer select in compat
Match up work done in "io_uring: allow iov_len = 0 for recvmsg and buffer
select", but for compat code path.

Fixes: a68caad69ce5 ("io_uring: allow iov_len = 0 for recvmsg and buffer select")
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220708181838.1495428-3-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:17 -06:00
Dylan Yudaken
e2df2ccb75 io_uring: fix multishot ending when not polled
If multishot is not actually polling then return IOU_OK rather than the
result.
If the result was > 0 this will confuse things further up the callstack
which expect a return <= 0.

Fixes: 1300ebb20286 ("io_uring: multishot recv")
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220708181838.1495428-2-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:17 -06:00
Jens Axboe
43e0bbbd0b io_uring: add netmsg cache
For recvmsg/sendmsg, if they don't complete inline, we currently need
to allocate a struct io_async_msghdr for each request. This is a
somewhat large struct.

Hook up sendmsg/recvmsg to use the io_alloc_cache. This reduces the
alloc + free overhead considerably, yielding 4-5% of extra performance
running netbench.

Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:17 -06:00
Dylan Yudaken
cf0dd9527e io_uring: disable multishot recvmsg
recvmsg has semantics that do not make it trivial to extend to
multishot. Specifically it has user pointers and returns data in the
original parameter. In order to make this API useful these will need to be
somehow included with the provided buffers.

For now remove multishot for recvmsg as it is not useful.

Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220704140106.200167-1-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:17 -06:00
Dylan Yudaken
b3fdea6ecb io_uring: multishot recv
Support multishot receive for io_uring.
Typical server applications will run a loop where for each recv CQE it
requeues another recv/recvmsg.

This can be simplified by using the existing multishot functionality
combined with io_uring's provided buffers.
The API is to add the IORING_RECV_MULTISHOT flag to the SQE. CQEs will
then be posted (with IORING_CQE_F_MORE flag set) when data is available
and is read. Once an error occurs or the socket ends, the multishot will
be removed and a completion without IORING_CQE_F_MORE will be posted.

The benefit to this is that the recv is much more performant.
 * Subsequent receives are queued up straight away without requiring the
   application to finish a processing loop.
 * If there are more data in the socket (sat the provided buffer size is
   smaller than the socket buffer) then the data is immediately
   returned, improving batching.
 * Poll is only armed once and reused, saving CPU cycles

Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-11-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:17 -06:00
Dylan Yudaken
cbd2574854 io_uring: fix multishot accept ordering
Similar to multishot poll, drop multishot accept when CQE overflow occurs.

Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-10-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:17 -06:00
Dylan Yudaken
52120f0fad io_uring: add allow_overflow to io_post_aux_cqe
Some use cases of io_post_aux_cqe would not want to overflow as is, but
might want to change the flags/result. For example multishot receive
requires in order CQE, and so if there is an overflow it would need to
stop receiving until the overflow is taken care of.

Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-8-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:17 -06:00
Dylan Yudaken
d4e097dae2 io_uring: recycle buffers on error
Rather than passing an error back to the user with a buffer attached,
recycle the buffer immediately.

Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-5-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:16 -06:00
Dylan Yudaken
5702196e7d io_uring: allow iov_len = 0 for recvmsg and buffer select
When using BUFFER_SELECT there is no technical requirement that the user
actually provides iov, and this removes one copy_from_user call.

So allow iov_len to be 0.

Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-4-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:16 -06:00
Pavel Begunkov
27a9d66fec io_uring: kill extra io_uring_types.h includes
io_uring/io_uring.h already includes io_uring_types.h, no need to
include it every time. Kill it in a bunch of places, it prepares us for
following patches.

Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/94d8c943fbe0ef949981c508ddcee7fc1c18850f.1655384063.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:14 -06:00
Pavel Begunkov
d245bca637 io_uring: don't expose io_fill_cqe_aux()
Deduplicate some code and add a helper for filling an aux CQE, locking
and notification.

Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/b7c6557c8f9dc5c4cfb01292116c682a0ff61081.1655455613.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:14 -06:00
Jens Axboe
3b77495a97 io_uring: split provided buffers handling into its own file
Move both the opcodes related to it, and the internals code dealing with
it.

Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:12 -06:00
Jens Axboe
f9ead18c10 io_uring: split network related opcodes into its own file
While at it, convert the handlers to just use io_eopnotsupp_prep()
if CONFIG_NET isn't set.

Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:11 -06:00