hdmi_channel_allocation() tries to find a HDMI channel allocation that
matches the number channels in the playback stream and contains only
speakers that the HDMI sink has reported as available via EDID. If no
such allocation is found, 0 (stereo audio) is used.
Using CA 0 causes the audio causes the sink to discard everything except
the first two channels (front left and front right).
However, the sink may be capable of receiving more channels than it has
speakers (and then perform downmix or discard the extra channels), in
which case it is preferable to use a CA that contains extra channels
than to use CA 0 which discards all the non-stereo channels.
Additionally, it seems that HBR (HD) passthrough output does not work on
Intel HDMI codecs when CA is set to 0 (possibly the codec zeroes
channels not present in CA). This happens with all receivers that report
a 5.1 speaker mask since a HBR stream is carried on 8 channels to the
codec.
Add a fallback in the CA selection so that the CA channel count at least
matches the stream channel count, even if the stream contains channels
not present in the sink speaker descriptor.
Thanks to GrimGriefer at OpenELEC forums for discovering that changing
the sink speaker mask allowed HBR output.
Reported-by: GrimGriefer
Reported-by: Ashecrow
Reported-by: Frank Zafka <kafkaesque1978@gmail.com>
Reported-by: Peter Frühberger <fritsch@xbmc.org>
Signed-off-by: Anssi Hannula <anssi.hannula@iki.fi>
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch adds two fields to unsolicited response, according to spec HDA040-A:
- Device Entry (bit 20:15)
- Inactive (bit 2)
and show the info in debug message.
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch is only to allow codec proc file to expose devices list/select info
for Haswell codec pins.
Since Haswell Gfx driver cannot support DP1.2 MST now, so all pins' device list
is empty, meaning no pin is multi-streaming capaple.
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Without the dynamic minor assignment, HDMI codec may have less PCM
instances than the number of pins, which eventually leads to Oops.
Reported-by: Stratos Karafotis <stratosk@semaphore.gr>
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Vendor ID 0x10de0060 is used by a yet-to-be-named GPU chip.
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Hdmi driver may not receive intrinsic event from gfx side when
it's in runtime suspend mode. There's no ELD info when exit from
runtime suspend. This patch avoid missing ELD info.
Signed-off-by: Wang Xingchao <xingchao.wang@linux.intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
For Intel Haswell HDMI codecs, the pins choose converter 0 by default.
This would cause conflict when playing audio on unused pins,the pin with
physical device connected would get audio data too.
i.e. Pin 0/1/2 default choose converter 0, pin 1 has HDMI monitor connected.
when play audio on Pin 0 or pin 2, pin 1 could get audio data too.
This patch configure unused pins to choose different converter.
Signed-off-by: Wang Xingchao <xingchao.wang@linux.intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When a selection to a converter MUX is changed in hdmi_pcm_open(), it
should be cached so that the given connection can be restored properly
at PM resume. We need just to replace the corresponding
snd_hda_codec_write() call with snd_hda_codec_write_cache().
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Haswell converters maybe in wrong power state before usage.
i.e. only converter 0 is in D0, converter 1/2 are in D3.
When pin choose converter 1/2, there's no audio output, this
cause dependency when playing differnt stream on pins.
AUD_PWRST ConvertorA_Widget_Power_State_Current D0
AUD_PWRST ConvertorA_Widget_Power_State_Requsted D0
AUD_PWRST ConvertorB_Widget_Power_State_Current D3
AUD_PWRST ConvertorB_Widget_Power_State_Requested D3
AUD_PWRST ConvC_Widget_PwrSt_Curr D3
AUD_PWRST ConvC_Widget_PwrSt_Req D3
This patch check converter's power state and set D0 if it's in D3 mode.
Signed-off-by: Wang Xingchao <xingchao.wang@linux.intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This is a revised patch based on Mengdong Lin's fix patch, which is a
supplement to a previous patch [1611a9c9: ALSA: hda - Add fixup for
Haswell to enable all pin and convertor widgets].
Some Haswell BIOS will disable the 2nd and 3rd pin/covertor widgets
when the HD-A controller changes state from D3 to D0. So when the
controller resumes after a system or runtime suspend, these widgets
are disabled and programming these widgets to D0 will cause H/W error
and codec will not respond.
In addition, we found out that some BIOS disables the pins at S3
although it shows up at boot. This confuses the driver utterly, and
the hardware falls into the fatal communication error like the above.
So in this patch, we apply intel_haswell_enable_all_pins() not only as
a fixup to a certain device (with 8086:2010) but to all Haswell
machines. The codec driver basically assumes that all pins are
exposed, so it's anyway better to see them from the beginning. Even
if all pins and converters are shown by this call, there should be no
regression in practice: the pin default configurations are still kept,
thus the disabled pins are handled as disabled by the driver
properly.
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When graphics initializes the HDMI chip, sometimes this leads to
pins going into D3 and right channel being muted. If the audio driver
finishes initialization before the graphic driver does, this situation
becomes permanent.
This is a workaround that checks for this situation and corrects it on
playback prepare. It has been verified working on at least one machine.
BugLink: https://bugs.launchpad.net/bugs/1167270
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch let ELD debug message show 'pin_eld->monitor_present' which reflects
the real pin response to verb GET_PIN_SENSE.
'eld->monitor_present' should not be used here because 'eld' is a temp
structure now and so its "monitor_present" is not set.
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Acked-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Use the dynamic array allocations for pins, converters and PCM arrays
instead of the fixed size arrays. The modern HDMI codecs get more and
more pins, and we don't know the sensitive limit.
Most of the patch are spent for the straight conversions from the
fixed array access to snd_array helpers.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
ELD validity can change during the lifetime of a presence detect,
so we need to be able to listen for changes on the ELD control.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Because the eld buffer can be simultaneously accessed from both
workqueue context (updating) and process context (kcontrol read),
we need to protect it with a mutex to guarantee consistency.
To avoid holding the mutex while reading the ELD info from the
codec, we introduce a temporary eld buffer.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
For better readability, the information that is parsed out of the
ELD data is now put into a separate parsed_hdmi_eld struct.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Previously, it was possible to read the eld data of the previous
monitor connected. This should not be allowed.
Also refactor the function slightly.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Currently, eld_valid is never set to false, except at kernel module
load time. This patch makes sure that eld is no longer valid when
the cable is (hot-)unplugged.
Cc: stable@kernel.org
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
A Haswell test machine showed that the invalid connection list, but
this time it has only a single pin on the codec, thus the former fixup
code doesn't work as it assumes the three pins blindly.
This patch splits the former fixup code to two parts:
- Enable eDP 1.2 for Haswell codec
- Fix the connection list of pins on Haswell codec;
the converter list is recorded dynamically in hdmi_add_cvt(), and
applied in hdmi_add_pin()
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Some Haswell machines support more than one display outputs (HDMI or DP),
but its BIOS may not enable the codec's 2nd and 3rd pin and output cvt widgets.
This patch implements a board-specific fixup for Intel Haswell Machines:
If the hidden pins are not enabled by BIOS, the driver will enable them
and call common code to update the codec tree.
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Currently we set the max number of connections to be 32, but there
seems codec that gives longer connection lists like AD1988, and we see
errors in proc output and else. (Though, in the case of AD1988, it's
a list of all codecs connected to a single vendor widget, so this must
be something fishy, but it's still valid from the h/w design POV.)
This patch tries to remove this restriction. For efficiency, we still
use the fixed size array in the parser, but takes a dynamic array when
the size is reported to be greater than that.
Now the fixed array size is found only in patch_hdmi.c, but it should
be fine, as the codec itself can't support so many pins.
Reported-by: Raymond Yau <superquad.vortex2@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Commit d45e6889ee ("ALSA: hda - Provide
the proper channel mapping for generic HDMI driver") added support for
custom channel maps in the HDA HDMI driver. Due to a mistake in an
'if' condition the custom map is always used even when no such map has
been set. This causes incorrect channel mapping for multichannel audio
by default.
Pass per_pin->chmap_set to hdmi_setup_channel_mapping() as a parameter
so that it can use it for detecting if a custom map has been set instead
of checking if map is NULL (which is never the case).
Reported-by: Staffan Lindberg <pike@xbmc.org>
Signed-off-by: Anssi Hannula <anssi.hannula@iki.fi>
Cc: stable@vger.kernel.org
Signed-off-by: Takashi Iwai <tiwai@suse.de>
If the driver detects and invalid ELD, it gives an open error.
But it forgot to release the assigned pin, converter and spdif ctls
before returning.
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When "alsactl restore" is performed on HDMI codecs, it tries to
restore the channel map value since the channel map controls are
writable. But hdmi_chmap_ctl_put() returns -EBADFD when no PCM stream
is assigned yet, and this results in an error message from alsactl.
Although the error is harmless, it's certainly ugly and can be
regarded as a regression.
As a workaround, this patch changes the return code in such a case to
be zero for making others happy. (A slight excuse is: when the chmap
is changed through the proper alsa-lib API, the PCM status is checked
there anyway, so we don't have to be too strict in the kernel side.)
Cc: <stable@vger.kernel.org> [v3.7+]
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Haswell HDMI codec pins may report invalid connection list entries, which
will cause failure to play audio via HDMI or Display Port.
So this patch adds fixup for Haswell to workaround this hardware issue:
enable DP1.2 mode and override the pins' connection list entries with proper
value.
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Signed-off-by: Xingchao Wang <xingchao.wang@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
We've seen the broken HDMI *video* output on some machines with GM965,
and the debugging session pointed that the culprit is the disabled
audio output pins. Toggling these pins dynamically on demand caused
flickering of HDMI TV.
This patch changes the behavior to keep the pin ON constantly.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=51421
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
On some of the PantherPoint HDMI machines we currently enable, we're seeing
trouble with unsol events, i e detecting monitor presence, especially when
on battery and after suspend/resume.
BugLink: https://bugs.launchpad.net/bugs/1075882
Tested-by: Cyrus Lien <cyrus.lien@canonical.com>
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When both an SPDIF and an HDMI device are created on the same card
instance, multiple IEC958 controls are created with indices=0, 1, ...
But the alsa-lib configuration can't know which index corresponds
actually to which PCM device, and both the SPDIF and the HDMI
configurations point to the first IEC958 control wrongly.
This patch introduces a (hackish and ugly) workaround: the IEC958
controls for the SPDIF device are re-labeled with device=1 when HDMI
coexists. The device=1 corresponds to the actual PCM device for
SPDIF, so it's anyway a better representation. In future, HDMI
controls should be moved with the corresponding PCM device number,
too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
... instead of the standard fixed channel maps.
The generic HDMI is based on the audio infoframe, and its configuration
can be selected via CA bits. Thus we need a translation between the
CA index and the verbose channel map list.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Recently the check for non-PCM stream state was added to the generic
HDMI driver code. But this check should be done rather to each pin
instead of each converter. Otherwise when a different converter is
assigned at the next open, the audio infoframe can be inconsistent
with the setup using the previous converter.
For fixing this issue, this patch moves the state of the current
non-PCM status from per_cvt to per_pin. (In addition an unused
argument cvt_nid is stripped from hdmi_setup_channel_mapping())
Signed-off-by: Takashi Iwai <tiwai@suse.de>
For HBR stream test, use straight channel mapping way.
when switched back to "speaker-test -c8", even the audio
infoframe is up-to-date, there should be correct channel mapping setup.
Signed-off-by: Wang Xingchao <xingchao.wang@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
HDMI channel remapping apparently effects HBR packets on Intel's chips.
For compressed non-PCM audio, use "straight-through" channel mapping.
For uncompressed multi-channel pcm audio, use normal channel mapping.
Signed-off-by: Wang Xingchao <xingchao.wang@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The array channel_allocations[] is an ordered list, add function to get
correct order by ca_index.
Signed-off-by: Wang Xingchao <xingchao.wang@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
CONFIG_SND_HDA_POWER_SAVE is no longer an experimental feature and its
behavior can be well controlled via the default value and module
parameter. Let's just replace it with the standard CONFIG_PM.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Instead of calling the jack sync in the init callback of each codec,
call it generically at initialization and resume. By calling it at
the last of resume sequence, a possible race between the jack sync and
the unsol event enablement in the current code will be closed, too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The commit c4bfe94a causes a regression on some codecs at probing.
Since this was just a workaround to shut up a kernel warning, it'd be
better to revert and fix properly. So we ended up with re-adding the
cleanup callback.
Tested-and-reported-by: Matt Horan <matt@matthoran.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The recent fix to converter detaching timing in patch_hdmi.c
leads to a kernel WARNING due to a sanity check when the debug
option is set. Add a workaround by setting a dummy hinfo->nid.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The generic HDMI code detaches the converter from the stream when
unused, but it must be done rather in the close callback instead of
the cleanup callback.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Turn on the pin widget's PIN_OUT bit from playback prepare. The pin is
enabled in open, but is disabled in hdmi_init_pin which is called during
system resume. This causes a system suspend/resume during playback to
mute HDMI/DP. Enabling the pin in prepare instead of open allows calling
snd_pcm_prepare after a system resume to restore audio.
Signed-off-by: Dylan Reid <dgreid@chromium.org>
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Vendor ID 0x10de0051 is used by a yet-to-be-named GPU chip.
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Acked-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: Daniel Dadap <ddadap@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In the recent code, the value shown there is a tag number, and it's no
longer same as the pin nid. Correct the message to avoid confusion.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
VIA codecs seem not returning the event tag in the unsolicited events,
thus the current code relying on the tag value doesn't work.
Since simple_hdmi stuff has only a single pin, we can use simply
snd_hda_jack_set_dirty_all() to activate the pin-detection
independently from the tag value.
Tested-by: Annie Liu <AnnieLiu@viatech.com.cn>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The simple_hdmi stuff is designed only for a single pin and a single
converter (thus a single PCM stream), and no need for loops.
Let's flatten the code.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The codes to initialize work struct or create a proc interface should
be called only once and never although it's called many times through
the init callback. Move that stuff into patch_generic_hdmi() so that
it's called only once.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This fixes the regression introduced by the commit d0b1252d for
refactoring simple_hdmi*(). The pin NID wasn't assigned correctly.
Reported-by: Annie Liu <annieliu@viatech.com.cn>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
ATI and Nvidia HDMI codecs have also the pin-detection capability,
so let's enable the jack-detecion for them, too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The code refactoring using the same helper functions for sharing the
codes among ATI, Nvidia and VIA simple_hdmi* stuff. Except for that
spec->pcm_playback is no longer pointer, the functionality doesn't
change.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch adds the hotplug unsol event handling to simple_hdmi*().
It works on VIA VX900. If AMD or Nvidia chips support the
pin-detection similarly, it can be added easily, too.
Reported-by: Annie Liu <annieliu@viatech.com.cn>
Tested-by: Annie Liu <annieliu@viatech.com.cn>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This is patch supporting the CODECes of HD-Audio function of VIA GFX
cards which support HDMI.
For CODECes 0x9f80/0x9f81, which belong to VX900, since the hardware
is not fully compliant to HD-Audio 1.3, simple_i*() is adopted
temporarily.
Signed-off-by: Annie Liu <annieliu@viatech.com.cn>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Also remove two warnings when CONFIG_SND_DEBUG is not set:
sound/pci/hda/patch_hdmi.c: In function ‘hdmi_intrinsic_event’:
sound/pci/hda/patch_hdmi.c:761:6: warning: unused variable ‘eldv’ [-Wunused-variable]
sound/pci/hda/patch_hdmi.c:760:6: warning: unused variable ‘pd’ [-Wunused-variable]
Signed-off-by: Wu Fengguang <fengguang.wu@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Instead of managing input-jack stuff separately, call all stuff inside
the kctl-jack creation, deletion and report. The caller no longer needs
to care about input-jack.
The better integration between input-jack and kctl-jack should be done
in the upper layer in near future, but for now, it's implemented locally
for more tests.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The new hardware tends to have more and more. As a temporary fix, just
increase the number for now.
For a long-term solution, we should assign the cvts/pins dynamically.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Improve the one-shot ELD repoll to up to 6 retries.
Up to now the 300ms looks sufficient for the test boxes. However
I'm a bit worried about how well it can fit the wider user base.
Signed-off-by: Wu Fengguang <fengguang.wu@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Manage the tags assigned for unsolicited events dynamically together
with the jack-detection routines. Basically this is almost same as what
we've done in patch_sigmatel.c. Assign the new tag number for each new
unsol event, associate with the given NID and the action type, etc.
With this change, now all pins looked over in snd_hda_jack_add_kctls()
are actually enabled for detection now even if the pins aren't used for
jack-retasking by the driver.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Create kcontrols for pin jack-detections, which work similarly like
jack-input layer. Each control will notify when the jack is plugged or
unplugged, and also user can read the value at any time via the normal
control API.
The control elements are created with iface=CARD, so that they won't
appear in the mixer apps.
So far, only the pins that enabled the jack-detection are registered.
For covering all pins, the transition of the common unsol-tag handling
would be needed. Stay tuned.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Introduce a table containing the pins and their jack-detection states
for avoiding the unnecessary verbs to check the pin status at each time.
When the unsol event is enabled via snd_hda_jack_detect_enable(), it
automatically adds the given NID to the table. Then the driver supposes
that the codec driver will set the dirty flag appropariately when an
unsolicited event is invoked for that pin.
The behavior for reading other pins that aren't registered in the table
doesn't change. Only the pins assigned to the table are cached, so far.
In near futre, this table can be extended to use the central place for
the unsolicited events of all pins, etc, and eventually include the
jack-detect kcontrols that replace the current input-jack stuff.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The Intel HDMI chips (ironlake at least) are found to have ~250ms delay
between the ELD_Valid=1 hotplug event is send and the ELD buffer becomes
actually readable. During the time the ELD buffer is mysteriously all 0.
Fix it by scheduling a delayed work to re-read ELD buffer after 300ms.
Signed-off-by: Wu Fengguang <fengguang.wu@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
memset(eld) clears eld->proc_entry which will leak the struct
snd_info_entry when unloading module.
Fix it by
- memset only the fields before eld->eld_buffer
- set eld->eld_valid to true _after_ all eld fields have been filled
Cc: <stable@kernel.org>
Cc: Pierre-louis Bossart <pierre-louis.bossart@intel.com>
Acked-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Wu Fengguang <fengguang.wu@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
* 'modsplit-Oct31_2011' of git://git.kernel.org/pub/scm/linux/kernel/git/paulg/linux: (230 commits)
Revert "tracing: Include module.h in define_trace.h"
irq: don't put module.h into irq.h for tracking irqgen modules.
bluetooth: macroize two small inlines to avoid module.h
ip_vs.h: fix implicit use of module_get/module_put from module.h
nf_conntrack.h: fix up fallout from implicit moduleparam.h presence
include: replace linux/module.h with "struct module" wherever possible
include: convert various register fcns to macros to avoid include chaining
crypto.h: remove unused crypto_tfm_alg_modname() inline
uwb.h: fix implicit use of asm/page.h for PAGE_SIZE
pm_runtime.h: explicitly requires notifier.h
linux/dmaengine.h: fix implicit use of bitmap.h and asm/page.h
miscdevice.h: fix up implicit use of lists and types
stop_machine.h: fix implicit use of smp.h for smp_processor_id
of: fix implicit use of errno.h in include/linux/of.h
of_platform.h: delete needless include <linux/module.h>
acpi: remove module.h include from platform/aclinux.h
miscdevice.h: delete unnecessary inclusion of module.h
device_cgroup.h: delete needless include <linux/module.h>
net: sch_generic remove redundant use of <linux/module.h>
net: inet_timewait_sock doesnt need <linux/module.h>
...
Fix up trivial conflicts (other header files, and removal of the ab3550 mfd driver) in
- drivers/media/dvb/frontends/dibx000_common.c
- drivers/media/video/{mt9m111.c,ov6650.c}
- drivers/mfd/ab3550-core.c
- include/linux/dmaengine.h
The implicit presence of module.h lured several users into
incorrectly thinking that they only needed/used modparam.h
but once we clean up the module.h presence, these will show
up as build failures, so fix 'em now.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
Applications may want to read ELD information to
understand what codecs are supported on the HDMI
receiver and handle the a-v delay for better lip-sync.
ELD information is exposed in a device-specific
IFACE_PCM kcontrol. Tested both with amixer and
PulseAudio; with a corresponding patch passthrough modes
are enabled automagically.
ELD control size is set to zero in case of errors or
wrong configurations. No notifications are implemented
for now, it is expected that jack detection is used to
reconfigure the audio outputs.
Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since modern HDMI cards often have more than one output pin and thus
input device, we need to know which one has actually been plugged in.
This patch adds a name hint that indicates which PCM device is connected
to which pin.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The general concept of this change is to create a PCM device for each
pin widget instead of each converter widget. Whenever a PCM is opened,
a converter is dynamically selected to drive that pin based on those
available for muxing into the pin.
The one thing this model doesn't support is a single PCM/converter
sending audio to multiple pin widgets at once.
Note that this means that a struct hda_pcm_stream's nid variable is
set to 0 except between a stream's open and cleanup calls. The dynamic
de-assignment of converters to PCMs occurs within cleanup, not close,
in order for it to co-incide with when controller stream IDs are
cleaned up from converters.
While the PCM for a pin is not open, the pin is disabled (its widget
control's PIN_OUT bit is cleared) so that if the currently routed
converter is used to drive a different PCM/pin, that audio does not
leak out over a disabled pin.
We use the recently added SPDIF virtualization feature in order to
create SPDIF controls for each pin widget instead of each converter
widget, so that state is specific to a PCM.
In order to support this, a number of more mechanical changes are made:
* s/nid/pin_nid/ or s/nid/cvt_nid/ in many places in order to make it
clear exactly what the code is dealing with.
* We now have per_pin and per_cvt arrays in hdmi_spec to store relevant
data. In particular, we store a converter's capabilities in the per_cvt
entry, rather than relying on a combination of codec_pcm_pars and
the struct hda_pcm_stream.
* ELD-related workarounds were removed from hdmi_channel_allocation
into hdmi_instrinsic in order to simplifiy infoframe calculations and
remove HW dependencies.
* Various functions only apply to a single pin, since there is now
only 1 pin per PCM. For example, hdmi_setup_infoframe,
hdmi_setup_stream.
* hdmi_add_pin and hdmi_add_cvt are more oriented at pure codec parsing
and data retrieval, rather than determining which pins/converters
are to be used for creating PCMs.
This is quite a large change; it may be appropriate to simply read the
result of the patch rather than the diffs. Some small parts of the change
might be separable into different patches, but I think the bulk of the
change will probably always be one large patch. Hopefully the change
isn't too opaque!
This has been tested on:
* NVIDIA GeForce 400 series discrete graphics card. This model has the
classical 1:1:1 codec:converter:pcm widget model. Tested stereo PCM
audio to a PC monitor that supports audio.
* NVIDIA GeForce 520 discrete graphics card. This model is the new
1 codec n converters m pins m>n model. Tested stereo PCM audio to a
PC monitor that supports audio.
* NVIDIA GeForce 400 series laptop graphics chip. This model has the
classical 1:1:1 codec:converter:pcm widget model. Tested stereo PCM,
multi-channel PCM, and AC3 pass-through to an AV receiver.
* Intel Ibex Peak laptop. This model is the new 1 codec n converters m
pins m>n model. Tested stereo PCM, multi-channel PCM, and AC3 pass-
through to an AV receiver.
Note that I'm not familiar at all with AC3 pass-through. Hence, I may
not have covered all possible mechanisms that are applicable here. I do
know that my receiver definitely received AC3, not decoded PCM. I tested
with mplayer's "-afm hwac3" and/or "-af lavcac3enc" options, and alsa a
WAV file that I believe has AC3 content rather than PCM.
I also tested:
* Play a stream
* Mute while playing
* Stop stream
* Play some other streams to re-assign the converter to a different
pin, PCM, set of SPDIF controls, ... hence hopefully triggering
cleanup for the original PCM.
* Unmute original stream while not playing
* Play a stream on the original pin/PCM.
This was to test SPDIF control virtualization.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
A future change won't store an entire hda_pcm_stream just to represent
the capabilities of a codec; a custom data-structure will be used. To
ease that transition, modify hdmi_eld_update_pcm_info to expect the
hda_pcm_stream to be pre-initialized with the codec's capabilities, and
to update those capabilities in-place based on the ELD.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
A future change will significantly rework the generic implementation
in order to support codecs with a different number of pins and
converters. Isolate the more custom codec variants from this change by
duplicating the small portions of generic code they share. This
simplifies the later rework of that previously shared code, since we
don't have to consider the more custom codecs, and also prevents
support for those codecs from regressing.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The SPDIF output controls apply to converter widgets. A future change
will create a PCM device per pin widget, and hence a set of SPDIF output
controls per pin widget, for certain HDMI codecs. To support this, we
need the ability to virtualize the SPDIF output controls. Specifically:
* Controls can be "unassigned" from real hardware when a converter is
not used for the PCM the control was created for.
* Control puts only write to hardware when they are assigned.
* Controls can be "assigned" to real hardware when a converter is picked
to support output for a particular PCM.
* When a converter is assigned, the hardware is updated to the cached
configuration.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Currently, the data that backs the kcontrols created by
snd_hda_create_spdif_out_ctls is stored directly in struct hda_codec. When
multiple sets of these controls are stored, they will all manipulate the
same data, causing confusion. Instead, store an array of this data, one
copy per converter, to isolate the controls.
This patch would cause a behavioural change in the case where
snd_hda_create_spdif_out_ctls was called multiple times for a single codec.
As best I can tell, this is never the case for any codec.
This will be relevant at least for some HDMI audio codecs, such as the
NVIDIA GeForce 520 and Intel Ibex Peak. A future change will modify the
driver's handling of those codecs to create multiple PCMs per codec. Note
that this issue isn't affected by whether one creates a PCM-per-converter
or PCM-per-pin; there are multiple of both within a single codec in both
of those codecs.
Note that those codecs don't currently create multiple PCMs for the codec
due to the default HW mux state of all pins being to point at the same
converter, hence there is only a single converter routed to any pin, and
hence only a single PCM.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
It's perfectly valid for an ELD to contain no SADs. This simply means that
only basic audio is supoprted.
In this case, we still want to limit a PCM's capabilities based on the ELD.
History:
* Originally, ELD application was limited solely by sad_count>0, which
was used to check that an ELD had been read.
* Later, eld_valid was added to the conditions to satisfy.
This change removes the original sad_count>0 check, which when squashed
with the above two changes ends up replacing if (sad_count) with
if (eld_valid).
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The recently introduced NVIDIA GeForce GT 520 has 4 pins within a single
codec. Bump MAX_HDMI_PINS to accomodate this. Also bump MAX_HDMI_CVTS
to match it; this might be needed later too.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This change unifies the initial handling of a pin's state with the code to
update a pin's state after a hotplug (unsolicited response) event. The
initial probing, and all updates, are now routed through hdmi_present_sense.
The stored PD and ELDV status is now always derived from GetPinSense verb
execution, and not from the data in the unsolicited response. This means:
a) The WAR for NVIDIA codec's UR.PD values ("old_pin_detect") can be
removed, since this only affected the no-longer-used unsolicited
response payload.
b) In turn, this means that most NVIDIA codecs can simply use
patch_generic_hdmi instead of having a custom variant just to set
old_pin_detect.
c) When PD && ELDV becomes true, no extra verbs are executed, because the
GetPinSense that was previously executed by snd_hdmi_get_eld (really,
hdmi_eld_valid) has simply moved into hdmi_present_sense.
d) When PD && ELDV becomes false, there is a single extra GetPinSense verb
executed for codecs where old_pin_detect wasn't set, i.e. some NVIDIA,
and all ATI/AMD and Intel codecs. I doubt this will be a performance
issue.
The new unified code in hdmi_present_sense also ensures that eld->eld_valid
is not set unless eld->monitor_present is also set. This protects against
potential invalid combinations of PD and ELDV received from HW, and
transitively from a graphics driver.
Also, print the derived PD/ELDV bits from hdmi_present_sense so the kernel
log always displays the actual state stored, which will differ from the
values in the unsolicited response for NVIDIA HW where old_pin_detect was
previously set.
Finally, a couple of small tweaks originally by Takashi:
* Clear the ELD content to zero before reading it, so that if it's not
read (i.e. when !(PD && ELDV)) it's in a known state.
* Don't show ELD fields in /proc ELD files when the ELD isn't valid.
The only possibility I can see for regression here is a codec where the
GetPinSense verb returns incorrect data. However, we're already exposed
to that, since that data is used (a) from hdmi_add_pin to set up the
initial pin state, and (b) within snd_hda_input_jack_report to query
a pin's presence value. As such, I don't believe any HW has bugs here.
Includes-changes-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Acked-by: Wu Fengguang <fengguang.wu@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Just as for headphones and microphone jacks, this patch adds reporting
of HDMI jack status through the input layer.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The MCP7x hardware computes the audio infoframe channel count
automatically, but requires the audio driver to set the audio
infoframe checksum manually via the Nv_VERB_SET_Info_Frame_Checksum
control verb.
When audio starts playing, nvhdmi_8ch_7x_pcm_prepare sets the checksum
to (0x71 - chan - chanmask). For example, for 2ch audio, chan == 1
and chanmask == 0 so the checksum is set to 0x70. When audio playback
finishes and the device is closed, nvhdmi_8ch_7x_pcm_close resets the
channel formats, causing the channel count to revert to 8ch. Since
the checksum is not reset, the hardware starts generating audio
infoframes with invalid checksums. This causes some displays to blank
the video.
Fix this by updating the checksum and channel mask when the device is
closed and also when it is first initialized. In addition, make sure
that the channel mask is appropriate for an 8ch infoframe by setting
it to 0x13 (FL FR LFE FC RL RR RLC RRC).
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Acked-by: Stephen Warren <swarren@nvidia.com>
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Added the missing HDMI codec IDs for new Nvidia stuff.
Note that ID 0x17 isn't assigned to anything so far, as suggested by
Stephen.
[Modified to get rid of 0x17 by tiwai]
Signed-off-by: Richard Samson <samson.richard@gmail.com>
Acked-by: Acked-By: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The commit 53d7d69d8f
ALSA: hdmi - support infoframe for DisplayPort
dropped the initialization of CA field accidentally.
This resulted in only two-channel LPCM mode on Nvidia machines.
Reference: kernel bug 28592
https://bugzilla.kernel.org/show_bug.cgi?id=28592
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Cc: <stable@kernel.org>
The commit ad09fc9d21 didn't cover the
case for Intel and Nvidia HDMIs, where hdmi_pcm_open() is called.
Put the hw_constraint there, too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In hdmi_pcm_open(), the evaluated PCM hw parameters are stored in
hinfo, but these aren't properly set back to the current runtime
record since these have been set beforehand in azx_pcm_open().
This patch fixes the behavior.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
It looks like that HDMI codecs don't support the odd number of channels
although HD-audio spec doesn't have the restriction. Add the
hw_constraint to limit to only the even number of channels.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Added hardware constraint in patch_hdmi.c to disable
channels 4/6 which are not supported by some older
NVIDIA GPUs.
Signed-off-by: Nitin Daga <ndaga@nvidia.com>
Acked-By: Stephen Warren <swarren@nvidia.com>
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The dynamic PCM restriction based on ELD information may lead to the
problem in some cases, e.g. when the receiver is turned off. Then it
may send a TV HDMI default such as channels = 2. Since it's still
plugged, the driver doesn't know whether it's the right configuration
for future use. Now, when an app opens the device at this moment,
then turn on the receiver, the app still sends channels=2.
The right solution is to implement some kind of notification and
automatic re-open mechanism. But, this is a goal far ahead.
This patch provides a workaround for such a case by providing a new
module option static_hdmi_pcm for snd-hda-codec-hdmi module. When
this is set to true, the driver doesn't change PCM parameters per
ELD information. For users who need the static configuration like
the scenario above, set this to true.
The parameter can be changed dynamically via sysfs, too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Cc: <stable@kernel.org>
Some newer chips have more than one HDMI output, but usually not
all of them are exposed as physical jacks. Removing the unused
PCM devices (as indicated by BIOS in the pin config default) will
reduce user confusion as they currently have to choose between
several HDMI devices, some of them not working anyway.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Commit bbbe33900d added functionality to restrict PCM parameters
based on ELD info (derived from EDID data) of the audio sink.
However, it wrongly assumes that the bits 0-2 of the first byte of
CEA Short Audio Descriptors mean a supported number of channels. In
reality, they mean the maximum number of channels (as per CEA-861-D
7.5.2). This means that the channel count can only be used to restrict
max_channels, not min_channels.
Restricting min_channels causes us to deny opening the device in stereo
mode if the sink only has SADs that declare larger numbers of channels
(like Primare SP32 AV Processor does).
Fix that by not restricting min_channels based on ELD information.
Signed-off-by: Anssi Hannula <anssi.hannula@iki.fi>
Reported-by: Jean-Yves Avenard <jyavenard@gmail.com>
Tested-by: Jean-Yves Avenard <jyavenard@gmail.com>
Cc: stable@kernel.org
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Switch to the generic hdmi parser for codec id 1002:aa01 (ATI R6xx
HDMI), as the codec appears to work fine with it.
Note that the codec is still limited to stereo output only, despite it
reportedly being multichannel capable. Some as of yet unknown quirks
will be needed to get that working.
Testing was done on 2.6.36 by John Ettedgui.
Signed-off-by: Anssi Hannula <anssi.hannula@iki.fi>
Tested-by: John Ettedgui <john.ettedgui@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Channel 2 and channel 3 were all wrongly mapped to HDMI slot 4.
This shows up as a bug that one channel is "lost" when playing in
surround41 mode.
Signed-off-by: Jerry Zhou <jerry.zhou@intel.com>
Signed-off-by: Wu Fengguang <fengguang.wu@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
DisplayPort works mostly in the same way as HDMI, except that it expects
a slightly different audio infoframe format.
Citations from "HDA036-A: Display Port Support and HDMI Miscellaneous
Corrections":
The HDMI specification defines a data island packet with a header of 4
bytes (3 bytes content + 1 byte ECC) and packet body of 32 bytes (28
bytes content and 4 bytes ECC). Display Port specification on the other
hand defines a data island packet (secondary data packet) with header of
4 bytes protected by 4 bytes of parity, and data of theoretically up to
1024 bytes with each 16 bytes chunk of data protected by 4 bytes of
parity. Note that the ECC or parity bytes are not present in the DIP
content populated by software and are hardware generated.
It tests DP connection based on the ELD conn_type field, which will be
set by the graphics driver and can be overriden manually by users
through the /proc/asound/card0/eld* interface.
The DP infoframe is tested OK on Intel SandyBridge/CougarPoint platform.
Signed-off-by: Wu Fengguang <fengguang.wu@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch merges all three patch_*hdmi variants to the single HDMI
parser. There is only one snd-hda-codec-hdmi module now.
In this patch, the behavior of each parser isn't changed much.
The old ATI parser still doesn't use the dynamic parser yet.
In later patches, they'll be cleaned up.
Also, this patch gets rid of the individual snd-hda-eld module and
builds into snd-hda-codec-hdmi, since this is referred only from the
HDMI parser.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Intel and Nvidia HDMI codec drivers have own implementations of
sticky PCM parameters. Now HD-audio core part already has it,
thus both setups conflict. The fix is simply remove the part in
patch_intelhdmi.c and patch_nvhdmi.c and simply call
snd_hda_codec_setup_stream() as usual.
Reported-and-tested-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When a device is plugged over HDMI, it passes some information in ELD
including the supported PCM parameters like formats, rates, channels.
This patch adds the check to PCM open callback of HDMI streams so that
only valid parameters the device supports are used.
When no device is plugged, the parameters the codec supports are used;
it's mostly all parameters the hardware can work. This is for apps
that are started before device plugging and do probing (e.g. a sound
daemon), so that at least, probing would work even before the device
plugging.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Passing IEC 61937 encapsulated compressed audio at bitrates over 6.144
Mbps (i.e. more than a single 2-channel 16-bit 192kHz IEC 60958 link)
over HDMI requires the use of HBR Audio Stream Packets instead of Audio
Sample Packets.
Enable HBR mode when the stream has 8 channels and the Non-PCM bit is
set.
If the audio converter is not connected to any HBR-capable pins, return
-EINVAL in prepare().
Signed-off-by: Anssi Hannula <anssi.hannula@iki.fi>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The behavior of Nvidia HDMI codec regarding the pin-detection unsol events
is based on the old HD-audio spec, i.e. PD bit indicates only the update
and doesn't show the current state. Since the current code assumes the
new behavior, the pin-detection doesn't work relialby with these h/w.
This patch adds a flag for indicating the old spec, and fixes the issue
by checking the pin-detection explicitly for such hardware.
Tested-by: Wei Ni <wni@nvidia.com>
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The number of HDMI nodes is expected to go up in future.
So don't fail hard on seeing extra converter/pin nodes.
We can still operate safely on the nodes within
MAX_HDMI_CVTS/MAX_HDMI_PINS.
Signed-off-by: Wu Fengguang <fengguang.wu@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Create patch_hdmi.c to hold common code from intelhdmi and nvhdmi.
For now the patch_hdmi.c file is simply included by patch_intelhdmi.c
and patch_nvhdmi.c, and does not represent a real codec.
There are no behavior changes to intelhdmi. However nvhdmi made several
changes when copying code out of intelhdmi, which are all reverted in
this patch. Wei Ni confirmed that the reverted code actually works fine.
Tested-by: Wei Ni <wni@nvidia.com>
Signed-off-by: Wu Fengguang <fengguang.wu@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>