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drm/amd/display: Use a reasonable timeout for framebuffer fence waits
Patch '5edb0c9b Fix deadlock with display during hanged ring recovery' was accidentaly removed during one of DALs code merges. Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -5207,11 +5207,16 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state,
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abo = gem_to_amdgpu_bo(fb->obj[0]);
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/* Wait for all fences on this FB */
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/*
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* Wait for all fences on this FB. Do limited wait to avoid
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* deadlock during GPU reset when this fence will not signal
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* but we hold reservation lock for the BO.
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*/
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r = reservation_object_wait_timeout_rcu(abo->tbo.resv, true,
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false,
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MAX_SCHEDULE_TIMEOUT);
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WARN_ON(r < 0);
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msecs_to_jiffies(5000));
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if (unlikely(r <= 0))
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DRM_ERROR("Waiting for fences timed out or interrupted!");
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/*
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* TODO This might fail and hence better not used, wait
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@ -5220,10 +5225,8 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state,
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* blocking commit to as per framework helpers
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*/
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r = amdgpu_bo_reserve(abo, true);
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if (unlikely(r != 0)) {
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if (unlikely(r != 0))
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DRM_ERROR("failed to reserve buffer before flip\n");
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WARN_ON(1);
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}
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amdgpu_bo_get_tiling_flags(abo, &tiling_flags);
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