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kconfig: refactor choice value calculation
Handling choices has always been in a PITA in Kconfig. For example, fixes and reverts were repeated for randconfig with KCONFIG_ALLCONFIG: -422c809f03
("kconfig: fix randomising choice entries in presence of KCONFIG_ALLCONFIG") -23a5dfdad2
("Revert "kconfig: fix randomising choice entries in presence of KCONFIG_ALLCONFIG"") -8357b48549
("kconfig: fix randomising choice entries in presence of KCONFIG_ALLCONFIG") -490f161711
("Revert "kconfig: fix randomising choice entries in presence of KCONFIG_ALLCONFIG"") As these commits pointed out, randconfig does not randomize choices when KCONFIG_ALLCONFIG is used. This issue still remains. [Test Case] choice prompt "choose" config A bool "A" config B bool "B" endchoice $ echo > all.config $ make KCONFIG_ALLCONFIG=1 randconfig The output is always as follows: CONFIG_A=y # CONFIG_B is not set Not only randconfig, but other all*config variants are also broken with KCONFIG_ALLCONFIG. With the same Kconfig, $ echo '# CONFIG_A is not set' > all.config $ make KCONFIG_ALLCONFIG=1 allyesconfig You will get this: CONFIG_A=y # CONFIG_B is not set This is incorrect because it does not respect all.config. The correct output should be: # CONFIG_A is not set CONFIG_B=y To handle user inputs more accurately, this commit refactors the code based on the following principles: - When a user value is given, Kconfig must set it immediately. Do not defer it by setting SYMBOL_NEED_SET_CHOICE_VALUES. - The SYMBOL_DEF_USER flag must not be cleared, unless a new config file is loaded. Kconfig must not forget user inputs. In addition, user values for choices must be managed with priority. If user inputs conflict within a choice block, the newest value wins. The values given by randconfig have lower priority than explicit user inputs. This commit implements it by using a linked list. Every time a choice block gets a new input, it is moved to the top of the list. Let me explain how it works. Let's say, we have a choice block that consists of five symbols: A, B, C, D, and E. Initially, the linked list looks like this: A(=?) --> B(=?) --> C(=?) --> D(=?) --> E(=?) Suppose randconfig is executed with the following KCONFIG_ALLCONFIG: CONFIG_C=y # CONFIG_A is not set CONFIG_D=y First, CONFIG_C=y is read. C is set to 'y' and moved to the top. C(=y) --> A(=?) --> B(=?) --> D(=?) --> E(=?) Next, '# CONFIG_A is not set' is read. A is set to 'n' and moved to the top. A(=n) --> C(=y) --> B(=?) --> D(=?) --> E(=?) Then, 'CONFIG_D=y' is read. D is set to 'y' and moved to the top. D(=y) --> A(=n) --> C(=y) --> B(=?) --> E(=?) Lastly, randconfig shuffles the order of the remaining symbols, resulting in: D(=y) --> A(=n) --> C(=y) --> B(=y) --> E(=y) or D(=y) --> A(=n) --> C(=y) --> E(=y) --> B(=y) When calculating the output, the linked list is traversed and the first visible symbol with 'y' is taken. In this case, it is D if visible. If D is hidden by 'depends on', the next node, A, is examined. Since it is already specified as 'n', it is skipped. Next, C is checked, and selected if it is visible. If C is also invisible, either B or E is chosen as a result of the randomization. If B and E are also invisible, the linked list is traversed in the reverse order, and the least prioritized 'n' symbol is chosen. It is A in this case. Now, Kconfig remembers all user values. This is a big difference from the previous implementation, where Kconfig would forget CONFIG_C=y when CONFIG_D=y appeared in the same input file. The new appaorch respects user-specified values as much as possible. Signed-off-by: Masahiro Yamada <masahiroy@kernel.org>
This commit is contained in:
parent
ee29e6204c
commit
f79dc03fe6
@ -114,41 +114,54 @@ static void set_randconfig_seed(void)
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srand(seed);
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}
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static void randomize_choice_values(struct symbol *csym)
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/**
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* randomize_choice_values - randomize choice block
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*
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* @choice: menu entry for the choice
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*/
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static void randomize_choice_values(struct menu *choice)
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{
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struct property *prop;
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struct symbol *sym;
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struct expr *e;
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int cnt, def;
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prop = sym_get_choice_prop(csym);
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/* count entries in choice block */
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cnt = 0;
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expr_list_for_each_sym(prop->expr, e, sym)
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cnt++;
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struct menu *menu;
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int x;
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int cnt = 0;
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/*
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* find a random value and set it to yes,
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* set the rest to no so we have only one set
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* First, count the number of symbols to randomize. If sym_has_value()
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* is true, it was specified by KCONFIG_ALLCONFIG. It needs to be
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* respected.
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*/
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def = rand() % cnt;
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menu_for_each_sub_entry(menu, choice) {
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struct symbol *sym = menu->sym;
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cnt = 0;
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expr_list_for_each_sym(prop->expr, e, sym) {
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if (def == cnt++) {
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sym->def[S_DEF_USER].tri = yes;
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csym->def[S_DEF_USER].val = sym;
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} else {
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sym->def[S_DEF_USER].tri = no;
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}
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sym->flags |= SYMBOL_DEF_USER;
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/* clear VALID to get value calculated */
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sym->flags &= ~SYMBOL_VALID;
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if (sym && !sym_has_value(sym))
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cnt++;
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}
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while (cnt > 0) {
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x = rand() % cnt;
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menu_for_each_sub_entry(menu, choice) {
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struct symbol *sym = menu->sym;
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if (sym && !sym_has_value(sym))
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x--;
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if (x < 0) {
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sym->def[S_DEF_USER].tri = yes;
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sym->flags |= SYMBOL_DEF_USER;
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/*
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* Move the selected item to the _tail_ because
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* this needs to have a lower priority than the
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* user input from KCONFIG_ALLCONFIG.
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*/
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list_move_tail(&sym->choice_link,
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&choice->choice_members);
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break;
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}
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}
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cnt--;
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}
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csym->flags |= SYMBOL_DEF_USER;
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/* clear VALID to get value calculated */
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csym->flags &= ~SYMBOL_VALID;
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}
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enum conf_def_mode {
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@ -159,9 +172,9 @@ enum conf_def_mode {
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def_random
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};
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static bool conf_set_all_new_symbols(enum conf_def_mode mode)
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static void conf_set_all_new_symbols(enum conf_def_mode mode)
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{
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struct symbol *sym, *csym;
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struct menu *menu;
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int cnt;
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/*
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* can't go as the default in switch-case below, otherwise gcc whines
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@ -170,7 +183,6 @@ static bool conf_set_all_new_symbols(enum conf_def_mode mode)
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int pby = 50; /* probability of bool = y */
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int pty = 33; /* probability of tristate = y */
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int ptm = 33; /* probability of tristate = m */
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bool has_changed = false;
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if (mode == def_random) {
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int n, p[3];
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@ -217,14 +229,21 @@ static bool conf_set_all_new_symbols(enum conf_def_mode mode)
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}
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}
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for_all_symbols(sym) {
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menu_for_each_entry(menu) {
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struct symbol *sym = menu->sym;
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tristate val;
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if (sym_has_value(sym) || sym->flags & SYMBOL_VALID ||
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(sym->type != S_BOOLEAN && sym->type != S_TRISTATE))
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if (!sym || !menu->prompt || sym_has_value(sym) ||
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(sym->type != S_BOOLEAN && sym->type != S_TRISTATE) ||
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sym_is_choice_value(sym))
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continue;
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has_changed = true;
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if (sym_is_choice(sym)) {
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if (mode == def_random)
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randomize_choice_values(menu);
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continue;
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}
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switch (mode) {
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case def_yes:
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val = yes;
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@ -251,34 +270,10 @@ static bool conf_set_all_new_symbols(enum conf_def_mode mode)
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continue;
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}
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sym->def[S_DEF_USER].tri = val;
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if (!(sym_is_choice(sym) && mode == def_random))
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sym->flags |= SYMBOL_DEF_USER;
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sym->flags |= SYMBOL_DEF_USER;
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}
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sym_clear_all_valid();
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if (mode != def_random) {
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for_all_symbols(csym) {
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if ((sym_is_choice(csym) && !sym_has_value(csym)) ||
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sym_is_choice_value(csym))
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csym->flags |= SYMBOL_NEED_SET_CHOICE_VALUES;
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}
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}
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for_all_symbols(csym) {
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if (sym_has_value(csym) || !sym_is_choice(csym))
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continue;
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sym_calc_value(csym);
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if (mode == def_random)
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randomize_choice_values(csym);
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else
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set_all_choice_values(csym);
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has_changed = true;
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}
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return has_changed;
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}
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static void conf_rewrite_tristates(tristate old_val, tristate new_val)
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@ -429,10 +424,9 @@ static void conf_choice(struct menu *menu)
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{
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struct symbol *sym, *def_sym;
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struct menu *child;
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bool is_new;
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bool is_new = false;
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sym = menu->sym;
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is_new = !sym_has_value(sym);
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while (1) {
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int cnt, def;
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@ -456,8 +450,10 @@ static void conf_choice(struct menu *menu)
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printf("%*c", indent, ' ');
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printf(" %d. %s (%s)", cnt, menu_get_prompt(child),
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child->sym->name);
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if (!sym_has_value(child->sym))
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if (!sym_has_value(child->sym)) {
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is_new = true;
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printf(" (NEW)");
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}
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printf("\n");
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}
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printf("%*schoice", indent - 1, "");
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@ -586,9 +582,7 @@ static void check_conf(struct menu *menu)
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return;
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sym = menu->sym;
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if (sym && !sym_has_value(sym) &&
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(sym_is_changeable(sym) || sym_is_choice(sym))) {
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if (sym && !sym_has_value(sym) && sym_is_changeable(sym)) {
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switch (input_mode) {
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case listnewconfig:
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if (sym->name)
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@ -804,8 +798,7 @@ int main(int ac, char **av)
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conf_set_all_new_symbols(def_default);
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break;
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case randconfig:
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/* Really nothing to do in this loop */
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while (conf_set_all_new_symbols(def_random)) ;
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conf_set_all_new_symbols(def_random);
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break;
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case defconfig:
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conf_set_all_new_symbols(def_default);
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@ -382,10 +382,7 @@ load:
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def_flags = SYMBOL_DEF << def;
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for_all_symbols(sym) {
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sym->flags |= SYMBOL_CHANGED;
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sym->flags &= ~(def_flags|SYMBOL_VALID);
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if (sym_is_choice(sym))
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sym->flags |= def_flags;
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switch (sym->type) {
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case S_INT:
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case S_HEX:
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@ -399,6 +396,8 @@ load:
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}
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while (getline_stripped(&line, &line_asize, in) != -1) {
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struct menu *choice;
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conf_lineno++;
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if (!line[0]) /* blank line */
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@ -460,15 +459,14 @@ load:
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if (conf_set_sym_val(sym, def, def_flags, val))
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continue;
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if (sym && sym_is_choice_value(sym)) {
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struct symbol *cs = prop_get_symbol(sym_get_choice_prop(sym));
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if (sym->def[def].tri == yes) {
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if (cs->def[def].tri != no)
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conf_warning("override: %s changes choice state", sym->name);
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cs->def[def].val = sym;
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cs->def[def].tri = yes;
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}
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}
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/*
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* If this is a choice member, give it the highest priority.
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* If conflicting CONFIG options are given from an input file,
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* the last one wins.
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*/
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choice = sym_get_choice_menu(sym);
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if (choice)
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list_move(&sym->choice_link, &choice->choice_members);
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}
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free(line);
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fclose(in);
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@ -514,18 +512,6 @@ int conf_read(const char *name)
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/* maybe print value in verbose mode... */
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}
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for_all_symbols(sym) {
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if (sym_has_value(sym) && !sym_is_choice_value(sym)) {
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/* Reset values of generates values, so they'll appear
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* as new, if they should become visible, but that
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* doesn't quite work if the Kconfig and the saved
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* configuration disagree.
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*/
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if (sym->visible == no && !conf_unsaved)
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sym->flags &= ~SYMBOL_DEF_USER;
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}
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}
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if (conf_warnings || conf_unsaved)
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conf_set_changed(true);
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@ -1146,23 +1132,3 @@ void conf_set_changed_callback(void (*fn)(bool))
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{
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conf_changed_callback = fn;
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}
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void set_all_choice_values(struct symbol *csym)
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{
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struct property *prop;
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struct symbol *sym;
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struct expr *e;
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prop = sym_get_choice_prop(csym);
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/*
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* Set all non-assinged choice values to no
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*/
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expr_list_for_each_sym(prop->expr, e, sym) {
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if (!sym_has_value(sym))
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sym->def[S_DEF_USER].tri = no;
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}
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csym->flags |= SYMBOL_DEF_USER;
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/* clear VALID to get value calculated */
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csym->flags &= ~(SYMBOL_VALID | SYMBOL_NEED_SET_CHOICE_VALUES);
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}
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@ -73,6 +73,8 @@ enum {
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* Represents a configuration symbol.
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*
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* Choices are represented as a special kind of symbol with null name.
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*
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* @choice_link: linked to menu::choice_members
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*/
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struct symbol {
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/* link node for the hash table */
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@ -110,6 +112,8 @@ struct symbol {
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/* config entries associated with this symbol */
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struct list_head menus;
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struct list_head choice_link;
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/* SYMBOL_* flags */
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int flags;
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@ -133,7 +137,6 @@ struct symbol {
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#define SYMBOL_CHOICEVAL 0x0020 /* used as a value in a choice block */
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#define SYMBOL_VALID 0x0080 /* set when symbol.curr is calculated */
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#define SYMBOL_WRITE 0x0200 /* write symbol to file (KCONFIG_CONFIG) */
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#define SYMBOL_CHANGED 0x0400 /* ? */
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#define SYMBOL_WRITTEN 0x0800 /* track info to avoid double-write to .config */
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#define SYMBOL_CHECKED 0x2000 /* used during dependency checking */
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#define SYMBOL_WARNED 0x8000 /* warning has been issued */
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@ -145,9 +148,6 @@ struct symbol {
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#define SYMBOL_DEF3 0x40000 /* symbol.def[S_DEF_3] is valid */
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#define SYMBOL_DEF4 0x80000 /* symbol.def[S_DEF_4] is valid */
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/* choice values need to be set before calculating this symbol value */
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#define SYMBOL_NEED_SET_CHOICE_VALUES 0x100000
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#define SYMBOL_MAXLENGTH 256
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/* A property represent the config options that can be associated
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@ -204,6 +204,8 @@ struct property {
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* for all front ends). Each symbol, menu, etc. defined in the Kconfig files
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* gets a node. A symbol defined in multiple locations gets one node at each
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* location.
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*
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* @choice_members: list of choice members with priority.
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*/
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struct menu {
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/* The next menu node at the same level */
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@ -223,6 +225,8 @@ struct menu {
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struct list_head link; /* link to symbol::menus */
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struct list_head choice_members;
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/*
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* The prompt associated with the node. This holds the prompt for a
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* symbol as well as the text for a menu or comment, along with the
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@ -40,7 +40,6 @@ void zconf_nextfile(const char *name);
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/* confdata.c */
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extern struct gstr autoconf_cmd;
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const char *conf_get_configname(void);
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void set_all_choice_values(struct symbol *csym);
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/* confdata.c and expr.c */
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static inline void xfwrite(const void *str, size_t len, size_t count, FILE *out)
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@ -121,11 +120,7 @@ static inline tristate sym_get_tristate_value(struct symbol *sym)
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return sym->curr.tri;
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}
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static inline struct symbol *sym_get_choice_value(struct symbol *sym)
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{
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return (struct symbol *)sym->curr.val;
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}
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struct symbol *sym_get_choice_value(struct symbol *sym);
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static inline bool sym_is_choice(struct symbol *sym)
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{
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@ -591,7 +591,6 @@ bool menu_is_empty(struct menu *menu)
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bool menu_is_visible(struct menu *menu)
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{
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struct menu *child;
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struct symbol *sym;
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tristate visible;
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@ -610,21 +609,7 @@ bool menu_is_visible(struct menu *menu)
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} else
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visible = menu->prompt->visible.tri = expr_calc_value(menu->prompt->visible.expr);
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if (visible != no)
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return true;
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if (!sym || sym_get_tristate_value(menu->sym) == no)
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return false;
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for (child = menu->list; child; child = child->next) {
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if (menu_is_visible(child)) {
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if (sym)
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sym->flags |= SYMBOL_DEF_USER;
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return true;
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}
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}
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return false;
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return visible != no;
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}
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const char *menu_get_prompt(struct menu *menu)
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@ -157,6 +157,9 @@ config_stmt: config_entry_start config_option_list
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current_entry->filename, current_entry->lineno);
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yynerrs++;
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}
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list_add_tail(¤t_entry->sym->choice_link,
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¤t_choice->choice_members);
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}
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printd(DEBUG_PARSE, "%s:%d:endconfig\n", cur_filename, cur_lineno);
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@ -240,6 +243,7 @@ choice: T_CHOICE T_EOL
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menu_add_entry(sym);
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menu_add_expr(P_CHOICE, NULL, NULL);
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menu_set_type(S_BOOLEAN);
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INIT_LIST_HEAD(¤t_entry->choice_members);
|
||||
|
||||
printd(DEBUG_PARSE, "%s:%d:choice\n", cur_filename, cur_lineno);
|
||||
};
|
||||
|
@ -188,7 +188,6 @@ static void sym_set_changed(struct symbol *sym)
|
||||
{
|
||||
struct menu *menu;
|
||||
|
||||
sym->flags |= SYMBOL_CHANGED;
|
||||
list_for_each_entry(menu, &sym->menus, link)
|
||||
menu->flags |= MENU_CHANGED;
|
||||
}
|
||||
@ -282,36 +281,95 @@ struct symbol *sym_choice_default(struct symbol *sym)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static struct symbol *sym_calc_choice(struct symbol *sym)
|
||||
/*
|
||||
* sym_calc_choice - calculate symbol values in a choice
|
||||
*
|
||||
* @choice: a menu of the choice
|
||||
*
|
||||
* Return: a chosen symbol
|
||||
*/
|
||||
static struct symbol *sym_calc_choice(struct menu *choice)
|
||||
{
|
||||
struct symbol *def_sym;
|
||||
struct property *prop;
|
||||
struct expr *e;
|
||||
int flags;
|
||||
struct symbol *res = NULL;
|
||||
struct symbol *sym;
|
||||
struct menu *menu;
|
||||
|
||||
/* first calculate all choice values' visibilities */
|
||||
flags = sym->flags;
|
||||
prop = sym_get_choice_prop(sym);
|
||||
expr_list_for_each_sym(prop->expr, e, def_sym) {
|
||||
sym_calc_visibility(def_sym);
|
||||
if (def_sym->visible != no)
|
||||
flags &= def_sym->flags;
|
||||
/* Traverse the list of choice members in the priority order. */
|
||||
list_for_each_entry(sym, &choice->choice_members, choice_link) {
|
||||
sym_calc_visibility(sym);
|
||||
if (sym->visible == no)
|
||||
continue;
|
||||
|
||||
/* The first visible symble with the user value 'y'. */
|
||||
if (sym_has_value(sym) && sym->def[S_DEF_USER].tri == yes) {
|
||||
res = sym;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
sym->flags &= flags | ~SYMBOL_DEF_USER;
|
||||
/*
|
||||
* If 'y' is not found in the user input, use the default, unless it is
|
||||
* explicitly set to 'n'.
|
||||
*/
|
||||
if (!res) {
|
||||
res = sym_choice_default(choice->sym);
|
||||
if (res && sym_has_value(res) && res->def[S_DEF_USER].tri == no)
|
||||
res = NULL;
|
||||
}
|
||||
|
||||
/* is the user choice visible? */
|
||||
def_sym = sym->def[S_DEF_USER].val;
|
||||
if (def_sym && def_sym->visible != no)
|
||||
return def_sym;
|
||||
/* Still not found. Pick up the first visible, user-unspecified symbol. */
|
||||
if (!res) {
|
||||
menu_for_each_sub_entry(menu, choice) {
|
||||
sym = menu->sym;
|
||||
|
||||
def_sym = sym_choice_default(sym);
|
||||
if (!sym || sym->visible == no || sym_has_value(sym))
|
||||
continue;
|
||||
|
||||
if (def_sym == NULL)
|
||||
/* no choice? reset tristate value */
|
||||
sym->curr.tri = no;
|
||||
res = sym;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return def_sym;
|
||||
/*
|
||||
* Still not found. Traverse the linked list in the _reverse_ order to
|
||||
* pick up the least prioritized 'n'.
|
||||
*/
|
||||
if (!res) {
|
||||
list_for_each_entry_reverse(sym, &choice->choice_members,
|
||||
choice_link) {
|
||||
if (sym->visible == no)
|
||||
continue;
|
||||
|
||||
res = sym;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
menu_for_each_sub_entry(menu, choice) {
|
||||
tristate val;
|
||||
|
||||
sym = menu->sym;
|
||||
|
||||
if (!sym || sym->visible == no)
|
||||
continue;
|
||||
|
||||
val = sym == res ? yes : no;
|
||||
|
||||
if (sym->curr.tri != val)
|
||||
sym_set_changed(sym);
|
||||
|
||||
sym->curr.tri = val;
|
||||
sym->flags |= SYMBOL_VALID | SYMBOL_WRITE;
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
struct symbol *sym_get_choice_value(struct symbol *sym)
|
||||
{
|
||||
struct menu *menu = list_first_entry(&sym->menus, struct menu, link);
|
||||
|
||||
return sym_calc_choice(menu);
|
||||
}
|
||||
|
||||
static void sym_warn_unmet_dep(struct symbol *sym)
|
||||
@ -347,7 +405,7 @@ void sym_calc_value(struct symbol *sym)
|
||||
{
|
||||
struct symbol_value newval, oldval;
|
||||
struct property *prop;
|
||||
struct expr *e;
|
||||
struct menu *choice_menu;
|
||||
|
||||
if (!sym)
|
||||
return;
|
||||
@ -355,13 +413,6 @@ void sym_calc_value(struct symbol *sym)
|
||||
if (sym->flags & SYMBOL_VALID)
|
||||
return;
|
||||
|
||||
if (sym_is_choice_value(sym) &&
|
||||
sym->flags & SYMBOL_NEED_SET_CHOICE_VALUES) {
|
||||
sym->flags &= ~SYMBOL_NEED_SET_CHOICE_VALUES;
|
||||
prop = sym_get_choice_prop(sym);
|
||||
sym_calc_value(prop_get_symbol(prop));
|
||||
}
|
||||
|
||||
sym->flags |= SYMBOL_VALID;
|
||||
|
||||
oldval = sym->curr;
|
||||
@ -400,9 +451,11 @@ void sym_calc_value(struct symbol *sym)
|
||||
switch (sym_get_type(sym)) {
|
||||
case S_BOOLEAN:
|
||||
case S_TRISTATE:
|
||||
if (sym_is_choice_value(sym) && sym->visible == yes) {
|
||||
prop = sym_get_choice_prop(sym);
|
||||
newval.tri = (prop_get_symbol(prop)->curr.val == sym) ? yes : no;
|
||||
choice_menu = sym_get_choice_menu(sym);
|
||||
|
||||
if (choice_menu) {
|
||||
sym_calc_choice(choice_menu);
|
||||
newval.tri = sym->curr.tri;
|
||||
} else {
|
||||
if (sym->visible != no) {
|
||||
/* if the symbol is visible use the user value
|
||||
@ -461,8 +514,6 @@ void sym_calc_value(struct symbol *sym)
|
||||
}
|
||||
|
||||
sym->curr = newval;
|
||||
if (sym_is_choice(sym) && newval.tri == yes)
|
||||
sym->curr.val = sym_calc_choice(sym);
|
||||
sym_validate_range(sym);
|
||||
|
||||
if (memcmp(&oldval, &sym->curr, sizeof(oldval))) {
|
||||
@ -473,23 +524,8 @@ void sym_calc_value(struct symbol *sym)
|
||||
}
|
||||
}
|
||||
|
||||
if (sym_is_choice(sym)) {
|
||||
struct symbol *choice_sym;
|
||||
|
||||
prop = sym_get_choice_prop(sym);
|
||||
expr_list_for_each_sym(prop->expr, e, choice_sym) {
|
||||
if ((sym->flags & SYMBOL_WRITE) &&
|
||||
choice_sym->visible != no)
|
||||
choice_sym->flags |= SYMBOL_WRITE;
|
||||
if (sym->flags & SYMBOL_CHANGED)
|
||||
sym_set_changed(choice_sym);
|
||||
}
|
||||
|
||||
if (sym_is_choice(sym))
|
||||
sym->flags &= ~SYMBOL_WRITE;
|
||||
}
|
||||
|
||||
if (sym->flags & SYMBOL_NEED_SET_CHOICE_VALUES)
|
||||
set_all_choice_values(sym);
|
||||
}
|
||||
|
||||
void sym_clear_all_valid(void)
|
||||
@ -523,15 +559,15 @@ bool sym_set_tristate_value(struct symbol *sym, tristate val)
|
||||
{
|
||||
tristate oldval = sym_get_tristate_value(sym);
|
||||
|
||||
if (oldval != val && !sym_tristate_within_range(sym, val))
|
||||
if (!sym_tristate_within_range(sym, val))
|
||||
return false;
|
||||
|
||||
if (!(sym->flags & SYMBOL_DEF_USER)) {
|
||||
if (!(sym->flags & SYMBOL_DEF_USER) || sym->def[S_DEF_USER].tri != val) {
|
||||
sym->def[S_DEF_USER].tri = val;
|
||||
sym->flags |= SYMBOL_DEF_USER;
|
||||
sym_set_changed(sym);
|
||||
}
|
||||
|
||||
sym->def[S_DEF_USER].tri = val;
|
||||
if (oldval != val)
|
||||
sym_clear_all_valid();
|
||||
|
||||
@ -565,10 +601,17 @@ void choice_set_value(struct menu *choice, struct symbol *sym)
|
||||
|
||||
menu->sym->def[S_DEF_USER].tri = val;
|
||||
menu->sym->flags |= SYMBOL_DEF_USER;
|
||||
}
|
||||
|
||||
choice->sym->def[S_DEF_USER].val = sym;
|
||||
choice->sym->flags |= SYMBOL_DEF_USER;
|
||||
/*
|
||||
* Now, the user has explicitly enabled or disabled this symbol,
|
||||
* it should be given the highest priority. We are possibly
|
||||
* setting multiple symbols to 'n', where the first symbol is
|
||||
* given the least prioritized 'n'. This works well when the
|
||||
* choice block ends up with selecting 'n' symbol.
|
||||
* (see sym_calc_choice())
|
||||
*/
|
||||
list_move(&menu->sym->choice_link, &choice->choice_members);
|
||||
}
|
||||
|
||||
if (changed)
|
||||
sym_clear_all_valid();
|
||||
|
Loading…
Reference in New Issue
Block a user