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media: coda: fix last buffer handling in V4L2_ENC_CMD_STOP
coda_encoder_cmd() is racy, as the last scheduled picture run worker can still be in-flight while the ENC_CMD_STOP command is issued. Depending on the exact timing the sequence numbers might already be changed, but the last buffer might not have been put on the destination queue yet. In this case the current implementation would prematurely wake the destination queue with last_buffer_dequeued=true, causing userspace to call streamoff before the last buffer is handled. Close this race window by synchronizing with the pic_run_worker before doing the sequence check. Signed-off-by: Marco Felsch <m.felsch@pengutronix.de> [l.stach@pengutronix.de: switch to flush_work, reword commit message] Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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@ -1018,6 +1018,8 @@ static int coda_encoder_cmd(struct file *file, void *fh,
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/* Set the stream-end flag on this context */
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ctx->bit_stream_param |= CODA_BIT_STREAM_END_FLAG;
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flush_work(&ctx->pic_run_work);
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/* If there is no buffer in flight, wake up */
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if (!ctx->streamon_out || ctx->qsequence == ctx->osequence) {
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dst_vq = v4l2_m2m_get_vq(ctx->fh.m2m_ctx,
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