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timers: Update function descriptions of sleep/delay related functions
A lot of commonly used functions for inserting a sleep or delay lack a proper function description. Add function descriptions to all of them to have important information in a central place close to the code. No functional change. Signed-off-by: Anna-Maria Behnsen <anna-maria@linutronix.de> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Frederic Weisbecker <frederic@kernel.org> Link: https://lore.kernel.org/all/20241014-devel-anna-maria-b4-timers-flseep-v3-5-dc8b907cb62f@linutronix.de
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@ -12,11 +12,39 @@ extern void __const_udelay(unsigned long xloops);
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extern void __delay(unsigned long loops);
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/*
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* The weird n/20000 thing suppresses a "comparison is always false due to
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* limited range of data type" warning with non-const 8-bit arguments.
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* Implementation details:
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*
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* * The weird n/20000 thing suppresses a "comparison is always false due to
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* limited range of data type" warning with non-const 8-bit arguments.
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* * 0x10c7 is 2**32 / 1000000 (rounded up) -> udelay
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* * 0x5 is 2**32 / 1000000000 (rounded up) -> ndelay
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*/
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/* 0x10c7 is 2**32 / 1000000 (rounded up) */
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/**
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* udelay - Inserting a delay based on microseconds with busy waiting
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* @usec: requested delay in microseconds
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*
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* When delaying in an atomic context ndelay(), udelay() and mdelay() are the
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* only valid variants of delaying/sleeping to go with.
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*
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* When inserting delays in non atomic context which are shorter than the time
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* which is required to queue e.g. an hrtimer and to enter then the scheduler,
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* it is also valuable to use udelay(). But it is not simple to specify a
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* generic threshold for this which will fit for all systems. An approximation
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* is a threshold for all delays up to 10 microseconds.
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*
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* When having a delay which is larger than the architecture specific
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* %MAX_UDELAY_MS value, please make sure mdelay() is used. Otherwise a overflow
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* risk is given.
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*
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* Please note that ndelay(), udelay() and mdelay() may return early for several
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* reasons (https://lists.openwall.net/linux-kernel/2011/01/09/56):
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*
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* #. computed loops_per_jiffy too low (due to the time taken to execute the
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* timer interrupt.)
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* #. cache behaviour affecting the time it takes to execute the loop function.
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* #. CPU clock rate changes.
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*/
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#define udelay(n) \
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({ \
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if (__builtin_constant_p(n)) { \
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@ -29,7 +57,12 @@ extern void __delay(unsigned long loops);
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} \
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})
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/* 0x5 is 2**32 / 1000000000 (rounded up) */
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/**
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* ndelay - Inserting a delay based on nanoseconds with busy waiting
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* @nsec: requested delay in nanoseconds
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*
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* See udelay() for basic information about ndelay() and it's variants.
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*/
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#define ndelay(n) \
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({ \
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if (__builtin_constant_p(n)) { \
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@ -6,17 +6,7 @@
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* Copyright (C) 1993 Linus Torvalds
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*
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* Delay routines, using a pre-computed "loops_per_jiffy" value.
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*
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* Please note that ndelay(), udelay() and mdelay() may return early for
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* several reasons:
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* 1. computed loops_per_jiffy too low (due to the time taken to
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* execute the timer interrupt.)
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* 2. cache behaviour affecting the time it takes to execute the
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* loop function.
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* 3. CPU clock rate changes.
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*
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* Please see this thread:
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* https://lists.openwall.net/linux-kernel/2011/01/09/56
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* Sleep routines using timer list timers or hrtimers.
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*/
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#include <linux/math.h>
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@ -35,12 +25,21 @@ extern unsigned long loops_per_jiffy;
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* The 2nd mdelay() definition ensures GCC will optimize away the
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* while loop for the common cases where n <= MAX_UDELAY_MS -- Paul G.
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*/
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#ifndef MAX_UDELAY_MS
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#define MAX_UDELAY_MS 5
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#endif
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#ifndef mdelay
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/**
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* mdelay - Inserting a delay based on milliseconds with busy waiting
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* @n: requested delay in milliseconds
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*
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* See udelay() for basic information about mdelay() and it's variants.
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*
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* Please double check, whether mdelay() is the right way to go or whether a
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* refactoring of the code is the better variant to be able to use msleep()
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* instead.
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*/
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#define mdelay(n) (\
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(__builtin_constant_p(n) && (n)<=MAX_UDELAY_MS) ? udelay((n)*1000) : \
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({unsigned long __ms=(n); while (__ms--) udelay(1000);}))
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@ -63,16 +62,41 @@ unsigned long msleep_interruptible(unsigned int msecs);
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void usleep_range_state(unsigned long min, unsigned long max,
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unsigned int state);
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/**
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* usleep_range - Sleep for an approximate time
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* @min: Minimum time in microseconds to sleep
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* @max: Maximum time in microseconds to sleep
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*
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* For basic information please refere to usleep_range_state().
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*
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* The task will be in the state TASK_UNINTERRUPTIBLE during the sleep.
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*/
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static inline void usleep_range(unsigned long min, unsigned long max)
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{
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usleep_range_state(min, max, TASK_UNINTERRUPTIBLE);
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}
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/**
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* usleep_range_idle - Sleep for an approximate time with idle time accounting
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* @min: Minimum time in microseconds to sleep
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* @max: Maximum time in microseconds to sleep
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*
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* For basic information please refere to usleep_range_state().
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*
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* The sleeping task has the state TASK_IDLE during the sleep to prevent
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* contribution to the load avarage.
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*/
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static inline void usleep_range_idle(unsigned long min, unsigned long max)
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{
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usleep_range_state(min, max, TASK_IDLE);
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}
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/**
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* ssleep - wrapper for seconds around msleep
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* @seconds: Requested sleep duration in seconds
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*
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* Please refere to msleep() for detailed information.
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*/
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static inline void ssleep(unsigned int seconds)
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{
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msleep(seconds * 1000);
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@ -281,7 +281,34 @@ EXPORT_SYMBOL_GPL(schedule_hrtimeout);
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/**
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* msleep - sleep safely even with waitqueue interruptions
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* @msecs: Time in milliseconds to sleep for
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* @msecs: Requested sleep duration in milliseconds
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*
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* msleep() uses jiffy based timeouts for the sleep duration. Because of the
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* design of the timer wheel, the maximum additional percentage delay (slack) is
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* 12.5%. This is only valid for timers which will end up in level 1 or a higher
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* level of the timer wheel. For explanation of those 12.5% please check the
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* detailed description about the basics of the timer wheel.
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*
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* The slack of timers which will end up in level 0 depends on sleep duration
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* (msecs) and HZ configuration and can be calculated in the following way (with
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* the timer wheel design restriction that the slack is not less than 12.5%):
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*
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* ``slack = MSECS_PER_TICK / msecs``
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*
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* When the allowed slack of the callsite is known, the calculation could be
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* turned around to find the minimal allowed sleep duration to meet the
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* constraints. For example:
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*
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* * ``HZ=1000`` with ``slack=25%``: ``MSECS_PER_TICK / slack = 1 / (1/4) = 4``:
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* all sleep durations greater or equal 4ms will meet the constraints.
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* * ``HZ=1000`` with ``slack=12.5%``: ``MSECS_PER_TICK / slack = 1 / (1/8) = 8``:
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* all sleep durations greater or equal 8ms will meet the constraints.
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* * ``HZ=250`` with ``slack=25%``: ``MSECS_PER_TICK / slack = 4 / (1/4) = 16``:
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* all sleep durations greater or equal 16ms will meet the constraints.
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* * ``HZ=250`` with ``slack=12.5%``: ``MSECS_PER_TICK / slack = 4 / (1/8) = 32``:
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* all sleep durations greater or equal 32ms will meet the constraints.
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*
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* See also the signal aware variant msleep_interruptible().
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*/
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void msleep(unsigned int msecs)
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{
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@ -294,7 +321,15 @@ EXPORT_SYMBOL(msleep);
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/**
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* msleep_interruptible - sleep waiting for signals
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* @msecs: Time in milliseconds to sleep for
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* @msecs: Requested sleep duration in milliseconds
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*
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* See msleep() for some basic information.
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*
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* The difference between msleep() and msleep_interruptible() is that the sleep
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* could be interrupted by a signal delivery and then returns early.
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*
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* Returns: The remaining time of the sleep duration transformed to msecs (see
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* schedule_timeout() for details).
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*/
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unsigned long msleep_interruptible(unsigned int msecs)
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{
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@ -312,11 +347,17 @@ EXPORT_SYMBOL(msleep_interruptible);
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* @max: Maximum time in usecs to sleep
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* @state: State of the current task that will be while sleeping
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*
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* usleep_range_state() sleeps at least for the minimum specified time but not
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* longer than the maximum specified amount of time. The range might reduce
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* power usage by allowing hrtimers to coalesce an already scheduled interrupt
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* with this hrtimer. In the worst case, an interrupt is scheduled for the upper
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* bound.
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*
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* The sleeping task is set to the specified state before starting the sleep.
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*
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* In non-atomic context where the exact wakeup time is flexible, use
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* usleep_range_state() instead of udelay(). The sleep improves responsiveness
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* by avoiding the CPU-hogging busy-wait of udelay(), and the range reduces
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* power usage by allowing hrtimers to take advantage of an already-
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* scheduled interrupt instead of scheduling a new one just for this sleep.
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* usleep_range() or its variants instead of udelay(). The sleep improves
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* responsiveness by avoiding the CPU-hogging busy-wait of udelay().
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*/
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void __sched usleep_range_state(unsigned long min, unsigned long max, unsigned int state)
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{
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