[PATCH] sk98lin: fix truncated collision threshold mask

Patch to correct broken collision threshold mask in (same problem
as sky2 driver).  Should be three bits wide, but the mask only allows
for 1 bit to be set.

Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: Jeff Garzik <jeff@garzik.org>
This commit is contained in:
Stephen Hemminger 2006-07-12 15:23:44 -07:00 committed by Jeff Garzik
parent 83405f058e
commit f326fe768b

View File

@ -1473,7 +1473,7 @@ extern "C" {
#define GM_TXCR_FORCE_JAM (1<<15) /* Bit 15: Force Jam / Flow-Control */ #define GM_TXCR_FORCE_JAM (1<<15) /* Bit 15: Force Jam / Flow-Control */
#define GM_TXCR_CRC_DIS (1<<14) /* Bit 14: Disable insertion of CRC */ #define GM_TXCR_CRC_DIS (1<<14) /* Bit 14: Disable insertion of CRC */
#define GM_TXCR_PAD_DIS (1<<13) /* Bit 13: Disable padding of packets */ #define GM_TXCR_PAD_DIS (1<<13) /* Bit 13: Disable padding of packets */
#define GM_TXCR_COL_THR_MSK (1<<10) /* Bit 12..10: Collision Threshold */ #define GM_TXCR_COL_THR_MSK (7<<10) /* Bit 12..10: Collision Threshold */
#define TX_COL_THR(x) (SHIFT10(x) & GM_TXCR_COL_THR_MSK) #define TX_COL_THR(x) (SHIFT10(x) & GM_TXCR_COL_THR_MSK)