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fbcon: Maintain a private array of fb_info
Accessing the one in fbmem.c without taking the right locks is a bad idea. Instead maintain our own private copy, which is fully protected by console_lock() (like everything else in fbcon.c). That copy is serialized through fbcon_fb_registered/unregistered() calls. Also this means we do not need to hold a full fb_info reference, which is nice because doing so would mean a refcount loop between the console and the fb_info. But it's also not nice since it means console_lock() must be held absolutely everywhere. Well strictly speaking we could still try to do some refcounting games again by calling get_fb_info before we drop the console_lock. But things will get tricky. Acked-by: Sam Ravnborg <sam@ravnborg.org> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: Claudio Suarez <cssk@net-c.es> Cc: Du Cheng <ducheng2@gmail.com> Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Link: https://patchwork.freedesktop.org/patch/msgid/20220405210335.3434130-18-daniel.vetter@ffwll.ch
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@ -86,10 +86,6 @@
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* - fbcon state itself is protected by the console_lock, and the code does a
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* pretty good job at making sure that lock is held everywhere it's needed.
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*
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* - access to the registered_fb array is entirely unprotected. This should use
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* proper object lifetime handling, i.e. get/put_fb_info. This also means
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* switching from indices to proper pointers for fb_info everywhere.
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*
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* - fbcon doesn't bother with fb_lock/unlock at all. This is buggy, since it
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* means concurrent access to the same fbdev from both fbcon and userspace
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* will blow up. To fix this all fbcon calls from fbmem.c need to be moved out
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@ -107,6 +103,13 @@ enum {
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static struct fbcon_display fb_display[MAX_NR_CONSOLES];
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struct fb_info *fbcon_registered_fb[FB_MAX];
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int fbcon_num_registered_fb;
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#define fbcon_for_each_registered_fb(i) \
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for (i = 0; WARN_CONSOLE_UNLOCKED(), i < FB_MAX; i++) \
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if (!fbcon_registered_fb[i]) {} else
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static signed char con2fb_map[MAX_NR_CONSOLES];
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static signed char con2fb_map_boot[MAX_NR_CONSOLES];
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@ -114,12 +117,7 @@ static struct fb_info *fbcon_info_from_console(int console)
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{
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WARN_CONSOLE_UNLOCKED();
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/*
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* Note that only con2fb_map is protected by the console lock,
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* registered_fb is protected by a separate mutex. This lookup can
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* therefore race.
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*/
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return registered_fb[con2fb_map[console]];
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return fbcon_registered_fb[con2fb_map[console]];
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}
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static int logo_lines;
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@ -518,7 +516,7 @@ static int do_fbcon_takeover(int show_logo)
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{
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int err, i;
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if (!num_registered_fb)
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if (!fbcon_num_registered_fb)
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return -ENODEV;
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if (!show_logo)
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@ -821,7 +819,7 @@ static int set_con2fb_map(int unit, int newidx, int user)
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{
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struct vc_data *vc = vc_cons[unit].d;
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int oldidx = con2fb_map[unit];
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struct fb_info *info = registered_fb[newidx];
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struct fb_info *info = fbcon_registered_fb[newidx];
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struct fb_info *oldinfo = NULL;
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int found, err = 0, show_logo;
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@ -839,7 +837,7 @@ static int set_con2fb_map(int unit, int newidx, int user)
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}
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if (oldidx != -1)
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oldinfo = registered_fb[oldidx];
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oldinfo = fbcon_registered_fb[oldidx];
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found = search_fb_in_map(newidx);
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@ -931,13 +929,13 @@ static const char *fbcon_startup(void)
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* If num_registered_fb is zero, this is a call for the dummy part.
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* The frame buffer devices weren't initialized yet.
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*/
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if (!num_registered_fb || info_idx == -1)
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if (!fbcon_num_registered_fb || info_idx == -1)
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return display_desc;
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/*
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* Instead of blindly using registered_fb[0], we use info_idx, set by
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* fbcon_fb_registered();
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*/
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info = registered_fb[info_idx];
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info = fbcon_registered_fb[info_idx];
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if (!info)
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return NULL;
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@ -1150,9 +1148,9 @@ static void fbcon_release_all(void)
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struct fb_info *info;
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int i, j, mapped;
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for_each_registered_fb(i) {
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fbcon_for_each_registered_fb(i) {
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mapped = 0;
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info = registered_fb[i];
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info = fbcon_registered_fb[i];
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for (j = first_fb_vc; j <= last_fb_vc; j++) {
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if (con2fb_map[j] == i) {
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@ -1179,7 +1177,7 @@ static void fbcon_deinit(struct vc_data *vc)
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if (idx == -1)
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goto finished;
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info = registered_fb[idx];
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info = fbcon_registered_fb[idx];
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if (!info)
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goto finished;
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@ -2098,9 +2096,9 @@ static int fbcon_switch(struct vc_data *vc)
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*
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* info->currcon = vc->vc_num;
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*/
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for_each_registered_fb(i) {
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if (registered_fb[i]->fbcon_par) {
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struct fbcon_ops *o = registered_fb[i]->fbcon_par;
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fbcon_for_each_registered_fb(i) {
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if (fbcon_registered_fb[i]->fbcon_par) {
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struct fbcon_ops *o = fbcon_registered_fb[i]->fbcon_par;
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o->currcon = vc->vc_num;
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}
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@ -2745,7 +2743,7 @@ int fbcon_mode_deleted(struct fb_info *info,
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j = con2fb_map[i];
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if (j == -1)
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continue;
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fb_info = registered_fb[j];
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fb_info = fbcon_registered_fb[j];
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if (fb_info != info)
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continue;
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p = &fb_display[i];
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@ -2801,7 +2799,7 @@ void fbcon_fb_unbind(struct fb_info *info)
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set_con2fb_map(i, new_idx, 0);
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}
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} else {
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struct fb_info *info = registered_fb[idx];
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struct fb_info *info = fbcon_registered_fb[idx];
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/* This is sort of like set_con2fb_map, except it maps
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* the consoles to no device and then releases the
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@ -2831,6 +2829,9 @@ void fbcon_fb_unregistered(struct fb_info *info)
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console_lock();
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fbcon_registered_fb[info->node] = NULL;
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fbcon_num_registered_fb--;
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if (deferred_takeover) {
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console_unlock();
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return;
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@ -2845,7 +2846,7 @@ void fbcon_fb_unregistered(struct fb_info *info)
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if (idx == info_idx) {
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info_idx = -1;
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for_each_registered_fb(i) {
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fbcon_for_each_registered_fb(i) {
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info_idx = i;
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break;
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}
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@ -2861,7 +2862,7 @@ void fbcon_fb_unregistered(struct fb_info *info)
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if (primary_device == idx)
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primary_device = -1;
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if (!num_registered_fb)
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if (!fbcon_num_registered_fb)
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do_unregister_con_driver(&fb_con);
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console_unlock();
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}
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@ -2936,6 +2937,9 @@ int fbcon_fb_registered(struct fb_info *info)
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else
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atomic_inc(&ignore_console_lock_warning);
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fbcon_registered_fb[info->node] = info;
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fbcon_num_registered_fb++;
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idx = info->node;
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fbcon_select_primary(info);
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@ -3055,9 +3059,9 @@ int fbcon_set_con2fb_map_ioctl(void __user *argp)
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return -EINVAL;
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if (con2fb.framebuffer >= FB_MAX)
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return -EINVAL;
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if (!registered_fb[con2fb.framebuffer])
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if (!fbcon_registered_fb[con2fb.framebuffer])
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request_module("fb%d", con2fb.framebuffer);
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if (!registered_fb[con2fb.framebuffer]) {
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if (!fbcon_registered_fb[con2fb.framebuffer]) {
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return -EINVAL;
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}
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@ -3124,10 +3128,10 @@ static ssize_t store_rotate(struct device *device,
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console_lock();
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idx = con2fb_map[fg_console];
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if (idx == -1 || registered_fb[idx] == NULL)
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if (idx == -1 || fbcon_registered_fb[idx] == NULL)
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goto err;
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info = registered_fb[idx];
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info = fbcon_registered_fb[idx];
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rotate = simple_strtoul(buf, last, 0);
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fbcon_rotate(info, rotate);
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err:
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@ -3146,10 +3150,10 @@ static ssize_t store_rotate_all(struct device *device,
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console_lock();
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idx = con2fb_map[fg_console];
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if (idx == -1 || registered_fb[idx] == NULL)
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if (idx == -1 || fbcon_registered_fb[idx] == NULL)
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goto err;
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info = registered_fb[idx];
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info = fbcon_registered_fb[idx];
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rotate = simple_strtoul(buf, last, 0);
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fbcon_rotate_all(info, rotate);
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err:
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@ -3166,10 +3170,10 @@ static ssize_t show_rotate(struct device *device,
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console_lock();
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idx = con2fb_map[fg_console];
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if (idx == -1 || registered_fb[idx] == NULL)
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if (idx == -1 || fbcon_registered_fb[idx] == NULL)
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goto err;
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info = registered_fb[idx];
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info = fbcon_registered_fb[idx];
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rotate = fbcon_get_rotate(info);
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err:
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console_unlock();
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@ -3186,10 +3190,10 @@ static ssize_t show_cursor_blink(struct device *device,
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console_lock();
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idx = con2fb_map[fg_console];
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if (idx == -1 || registered_fb[idx] == NULL)
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if (idx == -1 || fbcon_registered_fb[idx] == NULL)
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goto err;
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info = registered_fb[idx];
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info = fbcon_registered_fb[idx];
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ops = info->fbcon_par;
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if (!ops)
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@ -3212,10 +3216,10 @@ static ssize_t store_cursor_blink(struct device *device,
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console_lock();
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idx = con2fb_map[fg_console];
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if (idx == -1 || registered_fb[idx] == NULL)
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if (idx == -1 || fbcon_registered_fb[idx] == NULL)
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goto err;
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info = registered_fb[idx];
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info = fbcon_registered_fb[idx];
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if (!info->fbcon_par)
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goto err;
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@ -3275,8 +3279,8 @@ static void fbcon_register_existing_fbs(struct work_struct *work)
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deferred_takeover = false;
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logo_shown = FBCON_LOGO_DONTSHOW;
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for_each_registered_fb(i)
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fbcon_fb_registered(registered_fb[i]);
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fbcon_for_each_registered_fb(i)
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fbcon_fb_registered(fbcon_registered_fb[i]);
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console_unlock();
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}
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