diff --git a/drivers/gpu/drm/drm_rect.c b/drivers/gpu/drm/drm_rect.c index 9817c1445ba9..a3783ecea297 100644 --- a/drivers/gpu/drm/drm_rect.c +++ b/drivers/gpu/drm/drm_rect.c @@ -373,8 +373,8 @@ EXPORT_SYMBOL(drm_rect_rotate); * them when doing a rotatation and its inverse. * That is, if you do :: * - * DRM_MODE_PROP_ROTATE(&r, width, height, rotation); - * DRM_MODE_ROTATE_inv(&r, width, height, rotation); + * drm_rect_rotate(&r, width, height, rotation); + * drm_rect_rotate_inv(&r, width, height, rotation); * * you will always get back the original rectangle. */