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l2tp: purge socket queues in the .destruct() callback
The Rx path may grab the socket right before pppol2tp_release(), but
nothing guarantees that it will enqueue packets before
skb_queue_purge(). Therefore, the socket can be destroyed without its
queues fully purged.
Fix this by purging queues in pppol2tp_session_destruct() where we're
guaranteed nothing is still referencing the socket.
Fixes: 9e9cb6221a
("l2tp: fix userspace reception on plain L2TP sockets")
Signed-off-by: Guillaume Nault <g.nault@alphalink.fr>
Signed-off-by: David S. Miller <davem@davemloft.net>
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parent
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@ -450,6 +450,10 @@ static void pppol2tp_session_close(struct l2tp_session *session)
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static void pppol2tp_session_destruct(struct sock *sk)
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{
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struct l2tp_session *session = sk->sk_user_data;
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skb_queue_purge(&sk->sk_receive_queue);
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skb_queue_purge(&sk->sk_write_queue);
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if (session) {
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sk->sk_user_data = NULL;
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BUG_ON(session->magic != L2TP_SESSION_MAGIC);
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@ -488,9 +492,6 @@ static int pppol2tp_release(struct socket *sock)
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l2tp_session_queue_purge(session);
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sock_put(sk);
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}
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skb_queue_purge(&sk->sk_receive_queue);
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skb_queue_purge(&sk->sk_write_queue);
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release_sock(sk);
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/* This will delete the session context via
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