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libceph: move ceph_file_layout helpers to ceph_fs.h
Move ceph_file_layout helper macros and inline functions to ceph_fs.h. Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
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@ -53,6 +53,29 @@ struct ceph_file_layout {
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__le32 fl_pg_pool; /* namespace, crush ruleset, rep level */
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} __attribute__ ((packed));
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#define ceph_file_layout_su(l) ((__s32)le32_to_cpu((l).fl_stripe_unit))
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#define ceph_file_layout_stripe_count(l) \
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((__s32)le32_to_cpu((l).fl_stripe_count))
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#define ceph_file_layout_object_size(l) ((__s32)le32_to_cpu((l).fl_object_size))
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#define ceph_file_layout_cas_hash(l) ((__s32)le32_to_cpu((l).fl_cas_hash))
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#define ceph_file_layout_object_su(l) \
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((__s32)le32_to_cpu((l).fl_object_stripe_unit))
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#define ceph_file_layout_pg_pool(l) \
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((__s32)le32_to_cpu((l).fl_pg_pool))
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static inline unsigned ceph_file_layout_stripe_width(struct ceph_file_layout *l)
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{
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return le32_to_cpu(l->fl_stripe_unit) *
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le32_to_cpu(l->fl_stripe_count);
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}
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/* "period" == bytes before i start on a new set of objects */
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static inline unsigned ceph_file_layout_period(struct ceph_file_layout *l)
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{
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return le32_to_cpu(l->fl_object_size) *
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le32_to_cpu(l->fl_stripe_count);
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}
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#define CEPH_MIN_STRIPE_UNIT 65536
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int ceph_file_layout_is_valid(const struct ceph_file_layout *layout);
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@ -72,33 +72,6 @@ struct ceph_osdmap {
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struct crush_map *crush;
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};
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/*
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* file layout helpers
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*/
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#define ceph_file_layout_su(l) ((__s32)le32_to_cpu((l).fl_stripe_unit))
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#define ceph_file_layout_stripe_count(l) \
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((__s32)le32_to_cpu((l).fl_stripe_count))
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#define ceph_file_layout_object_size(l) ((__s32)le32_to_cpu((l).fl_object_size))
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#define ceph_file_layout_cas_hash(l) ((__s32)le32_to_cpu((l).fl_cas_hash))
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#define ceph_file_layout_object_su(l) \
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((__s32)le32_to_cpu((l).fl_object_stripe_unit))
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#define ceph_file_layout_pg_pool(l) \
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((__s32)le32_to_cpu((l).fl_pg_pool))
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static inline unsigned ceph_file_layout_stripe_width(struct ceph_file_layout *l)
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{
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return le32_to_cpu(l->fl_stripe_unit) *
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le32_to_cpu(l->fl_stripe_count);
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}
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/* "period" == bytes before i start on a new set of objects */
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static inline unsigned ceph_file_layout_period(struct ceph_file_layout *l)
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{
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return le32_to_cpu(l->fl_object_size) *
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le32_to_cpu(l->fl_stripe_count);
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}
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static inline int ceph_osd_is_up(struct ceph_osdmap *map, int osd)
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{
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return (osd < map->max_osd) && (map->osd_state[osd] & CEPH_OSD_UP);
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