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[media] media: Amend media graph walk API by init and cleanup functions
Add media_entity_graph_walk_init() and media_entity_graph_walk_cleanup() functions in order to dynamically allocate memory for the graph. This is not done in media_entity_graph_walk_start() as there are situations where e.g. correct error handling, that itself may not fail, requires successful graph walk. Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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@ -282,6 +282,33 @@ static struct media_entity *stack_pop(struct media_entity_graph *graph)
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#define link_top(en) ((en)->stack[(en)->top].link)
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#define stack_top(en) ((en)->stack[(en)->top].entity)
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/**
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* media_entity_graph_walk_init - Allocate resources for graph walk
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* @graph: Media graph structure that will be used to walk the graph
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* @mdev: Media device
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*
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* Reserve resources for graph walk in media device's current
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* state. The memory must be released using
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* media_entity_graph_walk_free().
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*
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* Returns error on failure, zero on success.
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*/
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__must_check int media_entity_graph_walk_init(
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struct media_entity_graph *graph, struct media_device *mdev)
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{
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return 0;
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}
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EXPORT_SYMBOL_GPL(media_entity_graph_walk_init);
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/**
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* media_entity_graph_walk_cleanup - Release resources related to graph walking
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* @graph: Media graph structure that was used to walk the graph
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*/
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void media_entity_graph_walk_cleanup(struct media_entity_graph *graph)
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{
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}
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EXPORT_SYMBOL_GPL(media_entity_graph_walk_cleanup);
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void media_entity_graph_walk_start(struct media_entity_graph *graph,
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struct media_entity *entity)
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{
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@ -699,6 +699,10 @@ struct media_pad *media_entity_remote_pad(struct media_pad *pad);
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*/
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struct media_entity *media_entity_get(struct media_entity *entity);
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__must_check int media_entity_graph_walk_init(
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struct media_entity_graph *graph, struct media_device *mdev);
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void media_entity_graph_walk_cleanup(struct media_entity_graph *graph);
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/**
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* media_entity_put - Release the reference to the parent module
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*
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@ -715,13 +719,16 @@ void media_entity_put(struct media_entity *entity);
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* @graph: Media graph structure that will be used to walk the graph
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* @entity: Starting entity
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*
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* This function initializes the graph traversal structure to walk the entities
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* graph starting at the given entity. The traversal structure must not be
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* modified by the caller during graph traversal. When done the structure can
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* safely be freed.
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* Before using this function, media_entity_graph_walk_init() must be
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* used to allocate resources used for walking the graph. This
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* function initializes the graph traversal structure to walk the
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* entities graph starting at the given entity. The traversal
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* structure must not be modified by the caller during graph
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* traversal. After the graph walk, the resources must be released
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* using media_entity_graph_walk_cleanup().
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*/
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void media_entity_graph_walk_start(struct media_entity_graph *graph,
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struct media_entity *entity);
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struct media_entity *entity);
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/**
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* media_entity_graph_walk_next - Get the next entity in the graph
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