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RDMA/nes: Async event for closed QP causes crash
Under abnormal termination, modify_qp() closes the QP, and async event (AE) handling also attempts to close the same QP, causing a crash. Fix this by checking the state of the QP before processing the AE. Signed-off-by: Faisal Latif <faisal.latif@intel.com> Signed-off-by: Roland Dreier <rolandd@cisco.com>
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@ -3422,6 +3422,7 @@ static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
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struct nes_adapter *nesadapter = nesdev->nesadapter;
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u32 aeq_info;
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u32 next_iwarp_state = 0;
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u32 aeqe_cq_id;
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u16 async_event_id;
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u8 tcp_state;
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u8 iwarp_state;
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@ -3449,6 +3450,14 @@ static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
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le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), aeqe,
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nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]);
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aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
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if (aeq_info & NES_AEQE_QP) {
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if ((!nes_is_resource_allocated(nesadapter, nesadapter->allocated_qps,
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aeqe_cq_id)) ||
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(atomic_read(&nesqp->close_timer_started)))
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return;
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}
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switch (async_event_id) {
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case NES_AEQE_AEID_LLP_FIN_RECEIVED:
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if (nesqp->term_flags)
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