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media: mc: entity: add alloc variant of pipeline_start
Add new variant of media_pipeline_start(), media_pipeline_alloc_start(). media_pipeline_alloc_start() can be used by drivers that do not need to extend the media_pipeline. The function will either use the pipeline already associated with the entity, if such exists, or allocate a new pipeline. When media_pipeline_stop() is called and the pipeline's use count drops to zero, the pipeline is automatically freed. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
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@ -530,6 +530,8 @@ void __media_pipeline_stop(struct media_entity *entity)
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media_graph_walk_cleanup(graph);
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if (pipe->allocated)
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kfree(pipe);
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}
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EXPORT_SYMBOL_GPL(__media_pipeline_stop);
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@ -543,6 +545,42 @@ void media_pipeline_stop(struct media_entity *entity)
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}
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EXPORT_SYMBOL_GPL(media_pipeline_stop);
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__must_check int media_pipeline_alloc_start(struct media_entity *entity)
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{
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struct media_device *mdev = entity->graph_obj.mdev;
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struct media_pipeline *new_pipe = NULL;
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struct media_pipeline *pipe;
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int ret;
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mutex_lock(&mdev->graph_mutex);
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/*
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* Is the entity already part of a pipeline? If not, we need to allocate
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* a pipe.
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*/
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pipe = media_entity_pipeline(entity);
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if (!pipe) {
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new_pipe = kzalloc(sizeof(*new_pipe), GFP_KERNEL);
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if (!new_pipe) {
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ret = -ENOMEM;
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goto out;
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}
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pipe = new_pipe;
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pipe->allocated = true;
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}
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ret = __media_pipeline_start(entity, pipe);
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if (ret)
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kfree(new_pipe);
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out:
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mutex_unlock(&mdev->graph_mutex);
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return ret;
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}
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EXPORT_SYMBOL_GPL(media_pipeline_alloc_start);
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/* -----------------------------------------------------------------------------
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* Links management
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*/
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@ -1143,6 +1143,17 @@ void __video_device_pipeline_stop(struct video_device *vdev)
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}
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EXPORT_SYMBOL_GPL(__video_device_pipeline_stop);
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__must_check int video_device_pipeline_alloc_start(struct video_device *vdev)
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{
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struct media_entity *entity = &vdev->entity;
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if (entity->num_pads != 1)
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return -ENODEV;
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return media_pipeline_alloc_start(entity);
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}
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EXPORT_SYMBOL_GPL(video_device_pipeline_alloc_start);
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struct media_pipeline *video_device_pipeline(struct video_device *vdev)
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{
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struct media_entity *entity = &vdev->entity;
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@ -100,10 +100,12 @@ struct media_graph {
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/**
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* struct media_pipeline - Media pipeline related information
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*
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* @allocated: Media pipeline allocated and freed by the framework
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* @start_count: Media pipeline start - stop count
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* @graph: Media graph walk during pipeline start / stop
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*/
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struct media_pipeline {
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bool allocated;
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int start_count;
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struct media_graph graph;
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};
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@ -1092,6 +1094,19 @@ void media_pipeline_stop(struct media_entity *entity);
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*/
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void __media_pipeline_stop(struct media_entity *entity);
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/**
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* media_pipeline_alloc_start - Mark a pipeline as streaming
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* @entity: Starting entity
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*
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* media_pipeline_alloc_start() is similar to media_pipeline_start() but instead
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* of working on a given pipeline the function will use an existing pipeline if
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* the entity is already part of a pipeline, or allocate a new pipeline.
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*
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* Calls to media_pipeline_alloc_start() must be matched with
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* media_pipeline_stop().
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*/
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__must_check int media_pipeline_alloc_start(struct media_entity *entity);
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/**
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* media_devnode_create() - creates and initializes a device node interface
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*
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@ -607,6 +607,20 @@ void video_device_pipeline_stop(struct video_device *vdev);
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*/
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void __video_device_pipeline_stop(struct video_device *vdev);
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/**
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* video_device_pipeline_alloc_start - Mark a pipeline as streaming
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* @vdev: Starting video device
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*
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* video_device_pipeline_alloc_start() is similar to video_device_pipeline_start()
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* but instead of working on a given pipeline the function will use an
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* existing pipeline if the video device is already part of a pipeline, or
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* allocate a new pipeline.
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*
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* Calls to video_device_pipeline_alloc_start() must be matched with
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* video_device_pipeline_stop().
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*/
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__must_check int video_device_pipeline_alloc_start(struct video_device *vdev);
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/**
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* video_device_pipeline - Get the media pipeline a video device is part of
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* @vdev: The video device
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