NFSv4: Fix clearing of layout segments in layoutreturn

Make sure that we clear the layout segments in cases where we see a
fatal error, and also in the case where the layout is invalid.

Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Reviewed-by: Jeff Layton <jlayton@kernel.org>
Signed-off-by: Anna Schumaker <Anna.Schumaker@Netapp.com>
This commit is contained in:
Trond Myklebust 2024-08-21 14:05:01 -04:00 committed by Anna Schumaker
parent a017ad1313
commit d72b796311
2 changed files with 8 additions and 6 deletions

View File

@ -9998,6 +9998,7 @@ static void nfs4_layoutreturn_done(struct rpc_task *task, void *calldata)
fallthrough;
default:
task->tk_status = 0;
lrp->res.lrs_present = 0;
fallthrough;
case 0:
break;
@ -10011,9 +10012,11 @@ static void nfs4_layoutreturn_done(struct rpc_task *task, void *calldata)
task->tk_status = 0;
break;
case -NFS4ERR_DELAY:
if (nfs4_async_handle_error(task, server, NULL, NULL) != -EAGAIN)
break;
if (nfs4_async_handle_error(task, server, NULL, NULL) ==
-EAGAIN)
goto out_restart;
lrp->res.lrs_present = 0;
break;
}
return;
out_restart:

View File

@ -1284,10 +1284,9 @@ void pnfs_layoutreturn_free_lsegs(struct pnfs_layout_hdr *lo,
LIST_HEAD(freeme);
spin_lock(&inode->i_lock);
if (!pnfs_layout_is_valid(lo) ||
!nfs4_stateid_match_other(&lo->plh_stateid, arg_stateid))
if (!nfs4_stateid_match_other(&lo->plh_stateid, arg_stateid))
goto out_unlock;
if (stateid) {
if (stateid && pnfs_layout_is_valid(lo)) {
u32 seq = be32_to_cpu(arg_stateid->seqid);
pnfs_mark_matching_lsegs_invalid(lo, &freeme, range, seq);