arm64: dts: allwinner: a64: Add Video Engine node

This adds the Video Engine node for the A64. Since it can map the whole
DRAM range, there is no particular need for a reserved memory node
(unlike platforms preceding the A33).

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
This commit is contained in:
Paul Kocialkowski 2018-12-05 10:24:44 +01:00 committed by Maxime Ripard
parent 106deea8ba
commit d60ce24740
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@ -397,6 +397,17 @@
};
};
video-codec@1c0e000 {
compatible = "allwinner,sun50i-h5-video-engine";
reg = <0x01c0e000 0x1000>;
clocks = <&ccu CLK_BUS_VE>, <&ccu CLK_VE>,
<&ccu CLK_DRAM_VE>;
clock-names = "ahb", "mod", "ram";
resets = <&ccu RST_BUS_VE>;
interrupts = <GIC_SPI 58 IRQ_TYPE_LEVEL_HIGH>;
allwinner,sram = <&ve_sram 1>;
};
mmc0: mmc@1c0f000 {
compatible = "allwinner,sun50i-a64-mmc";
reg = <0x01c0f000 0x1000>;