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ppp: Use SKB queue abstraction interfaces in fragment processing.
No more direct references to SKB queue and list implementation details. Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -1998,7 +1998,7 @@ ppp_mp_reconstruct(struct ppp *ppp)
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u32 seq = ppp->nextseq;
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u32 minseq = ppp->minseq;
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struct sk_buff_head *list = &ppp->mrq;
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struct sk_buff *p, *next;
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struct sk_buff *p, *tmp;
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struct sk_buff *head, *tail;
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struct sk_buff *skb = NULL;
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int lost = 0, len = 0;
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@ -2007,14 +2007,15 @@ ppp_mp_reconstruct(struct ppp *ppp)
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return NULL;
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head = list->next;
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tail = NULL;
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for (p = head; p != (struct sk_buff *) list; p = next) {
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next = p->next;
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skb_queue_walk_safe(list, p, tmp) {
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again:
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if (seq_before(PPP_MP_CB(p)->sequence, seq)) {
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/* this can't happen, anyway ignore the skb */
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netdev_err(ppp->dev, "ppp_mp_reconstruct bad "
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"seq %u < %u\n",
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PPP_MP_CB(p)->sequence, seq);
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head = next;
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__skb_unlink(p, list);
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kfree_skb(p);
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continue;
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}
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if (PPP_MP_CB(p)->sequence != seq) {
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@ -2026,8 +2027,7 @@ ppp_mp_reconstruct(struct ppp *ppp)
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lost = 1;
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seq = seq_before(minseq, PPP_MP_CB(p)->sequence)?
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minseq + 1: PPP_MP_CB(p)->sequence;
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next = p;
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continue;
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goto again;
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}
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/*
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@ -2067,9 +2067,17 @@ ppp_mp_reconstruct(struct ppp *ppp)
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* and we haven't found a complete valid packet yet,
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* we can discard up to and including this fragment.
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*/
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if (PPP_MP_CB(p)->BEbits & E)
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head = next;
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if (PPP_MP_CB(p)->BEbits & E) {
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struct sk_buff *tmp2;
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skb_queue_reverse_walk_from_safe(list, p, tmp2) {
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__skb_unlink(p, list);
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kfree_skb(p);
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}
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head = skb_peek(list);
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if (!head)
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break;
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}
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++seq;
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}
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@ -2110,13 +2118,6 @@ ppp_mp_reconstruct(struct ppp *ppp)
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}
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ppp->nextseq = PPP_MP_CB(tail)->sequence + 1;
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head = tail->next;
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}
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/* Discard all the skbuffs that we can't use. */
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while ((p = list->next) != head) {
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__skb_unlink(p, list);
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kfree_skb(p);
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}
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return skb;
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