From d3d863036d688313f8d566b87acd7d99daf82749 Mon Sep 17 00:00:00 2001 From: David Howells Date: Fri, 6 May 2022 23:55:21 +0100 Subject: [PATCH] rxrpc: Fix local destruction being repeated If the local processor work item for the rxrpc local endpoint gets requeued by an event (such as an incoming packet) between it getting scheduled for destruction and the UDP socket being closed, the rxrpc_local_destroyer() function can get run twice. The second time it can hang because it can end up waiting for cleanup events that will never happen. Signed-off-by: David Howells --- net/rxrpc/local_object.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/net/rxrpc/local_object.c b/net/rxrpc/local_object.c index 79bb02eb67b2..38ea98ff426b 100644 --- a/net/rxrpc/local_object.c +++ b/net/rxrpc/local_object.c @@ -406,6 +406,9 @@ static void rxrpc_local_processor(struct work_struct *work) container_of(work, struct rxrpc_local, processor); bool again; + if (local->dead) + return; + trace_rxrpc_local(local->debug_id, rxrpc_local_processing, refcount_read(&local->ref), NULL);