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lib/checksum.c: use 32-bit arithmetic consistently
The use of 'unsigned long' variables in the 32-bit part of do_csum() is confusing at best, and potentially broken for long input on 64-bit machines. This changes the code to use 'unsigned int' instead, which makes the code behave in the same (correct) way on both 32 and 64 bit machines. Reported-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Arnd Bergmann <arnd@arndb.de>
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@ -37,7 +37,7 @@
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#include <asm/byteorder.h>
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static inline unsigned short from32to16(unsigned long x)
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static inline unsigned short from32to16(unsigned int x)
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{
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/* add up 16-bit and 16-bit for 16+c bit */
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x = (x & 0xffff) + (x >> 16);
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@ -49,7 +49,7 @@ static inline unsigned short from32to16(unsigned long x)
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static unsigned int do_csum(const unsigned char *buff, int len)
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{
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int odd, count;
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unsigned long result = 0;
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unsigned int result = 0;
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if (len <= 0)
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goto out;
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@ -73,9 +73,9 @@ static unsigned int do_csum(const unsigned char *buff, int len)
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}
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count >>= 1; /* nr of 32-bit words.. */
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if (count) {
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unsigned long carry = 0;
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unsigned int carry = 0;
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do {
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unsigned long w = *(unsigned int *) buff;
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unsigned int w = *(unsigned int *) buff;
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count--;
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buff += 4;
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result += carry;
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