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RDMA/nes: Fix compilation error when nes_debug is enabled
Removing old variables caused a compile error from nes_debug(). Signed-off-by: Tatyana Nikolova <Tatyana.E.Nikolova@intel.com> Signed-off-by: Roland Dreier <roland@purestorage.com>
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@ -3577,10 +3577,10 @@ static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
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tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
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iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
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nes_debug(NES_DBG_AEQ, "aeid = 0x%04X, qp-cq id = %d, aeqe = %p,"
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" Tcp state = %s, iWARP state = %s\n",
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" Tcp state = %d, iWARP state = %d\n",
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async_event_id,
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le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), aeqe,
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nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]);
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tcp_state, iwarp_state);
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aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
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if (aeq_info & NES_AEQE_QP) {
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