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ARM: CPU hotplug: remove bug checks in platform_cpu_die()
platform_cpu_die() is entered from the CPU's own idle thread, which can not be migrated to other CPUs. Moreover, the 'cpu' argument comes from the thread info, which will always be the 'current' CPU. So remove this useless bug check. Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
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3c030beabf
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@ -32,14 +32,6 @@ int platform_cpu_kill(unsigned int cpu)
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*/
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void platform_cpu_die(unsigned int cpu)
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{
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unsigned int this_cpu = hard_smp_processor_id();
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if (cpu != this_cpu) {
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pr_crit("platform_cpu_die running on %u, should be %u\n",
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this_cpu, cpu);
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BUG();
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}
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flush_cache_all();
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dsb();
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@ -102,16 +102,6 @@ int platform_cpu_kill(unsigned int cpu)
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*/
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void platform_cpu_die(unsigned int cpu)
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{
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#ifdef DEBUG
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unsigned int this_cpu = hard_smp_processor_id();
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if (cpu != this_cpu) {
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printk(KERN_CRIT "Eek! platform_cpu_die running on %u, should be %u\n",
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this_cpu, cpu);
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BUG();
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}
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#endif
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/*
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* we're ready for shutdown now, so do it
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*/
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@ -105,16 +105,6 @@ int platform_cpu_kill(unsigned int cpu)
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*/
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void platform_cpu_die(unsigned int cpu)
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{
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#ifdef DEBUG
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unsigned int this_cpu = hard_smp_processor_id();
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if (cpu != this_cpu) {
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printk(KERN_CRIT "Eek! platform_cpu_die running on %u, should be %u\n",
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this_cpu, cpu);
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BUG();
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}
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#endif
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/*
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* we're ready for shutdown now, so do it
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*/
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@ -101,16 +101,6 @@ int platform_cpu_kill(unsigned int cpu)
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*/
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void platform_cpu_die(unsigned int cpu)
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{
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#ifdef DEBUG
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unsigned int this_cpu = hard_smp_processor_id();
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if (cpu != this_cpu) {
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printk(KERN_CRIT "Eek! platform_cpu_die running on %u, should be %u\n",
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this_cpu, cpu);
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BUG();
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}
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#endif
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/*
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* we're ready for shutdown now, so do it
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*/
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@ -45,16 +45,6 @@ int platform_cpu_kill(unsigned int cpu)
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*/
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void platform_cpu_die(unsigned int cpu)
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{
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#ifdef DEBUG
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unsigned int this_cpu = hard_smp_processor_id();
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if (cpu != this_cpu) {
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printk(KERN_CRIT "Eek! platform_cpu_die running on %u, should be %u\n",
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this_cpu, cpu);
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BUG();
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}
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#endif
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/* directly enter low power state, skipping secure registers */
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platform_do_lowpower(cpu);
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}
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