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drm/msm: drop interrupt-names
Each GPU core only uses one interrupt so we don't to look up an interrupt by name and thereby we don't need interrupt-names. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Reviewed-by: Rob Herring <robh@kernel.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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@ -27,7 +27,6 @@ Example:
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reg = <0x04300000 0x20000>;
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reg-names = "kgsl_3d0_reg_memory";
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interrupts = <GIC_SPI 80 0>;
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interrupt-names = "kgsl_3d0_irq";
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clock-names =
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"core",
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"iface",
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