drm/msm: drop interrupt-names

Each GPU core only uses one interrupt so we don't to look up
an interrupt by name and thereby we don't need interrupt-names.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
Jordan Crouse 2018-12-18 11:32:37 -07:00 committed by Rob Clark
parent 2255f244f9
commit b8be1cd9b0

View File

@ -27,7 +27,6 @@ Example:
reg = <0x04300000 0x20000>;
reg-names = "kgsl_3d0_reg_memory";
interrupts = <GIC_SPI 80 0>;
interrupt-names = "kgsl_3d0_irq";
clock-names =
"core",
"iface",