ALSA: x86: Drop unused mid_hdmi_audio_is_busy()

The function is nowhere used.  Kill it.

Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
Takashi Iwai 2017-01-30 17:44:00 +01:00
parent 033e925f68
commit af3e5c9c5d
2 changed files with 0 additions and 24 deletions

View File

@ -83,29 +83,6 @@ static struct hdmi_lpe_audio_ctx *get_hdmi_context(void)
return ctx;
}
/*
* return whether HDMI audio device is busy.
*/
bool mid_hdmi_audio_is_busy(void *ddev)
{
struct hdmi_lpe_audio_ctx *ctx;
int hdmi_audio_busy = 0;
struct hdmi_audio_event hdmi_audio_event;
dev_dbg(&hlpe_pdev->dev, "%s: Enter", __func__);
ctx = platform_get_drvdata(hlpe_pdev);
if (hlpe_state == hdmi_connector_status_disconnected) {
/* HDMI is not connected, assuming audio device is idle. */
return false;
}
hdmi_audio_event.type = HAD_EVENT_QUERY_IS_AUDIO_BUSY;
hdmi_audio_busy = hdmi_audio_query(ctx->had, hdmi_audio_event);
return hdmi_audio_busy != 0;
}
void mid_hdmi_audio_signal_event(enum had_event_type event)
{
struct hdmi_lpe_audio_ctx *ctx;

View File

@ -642,7 +642,6 @@ struct hdmi_audio_event {
int type;
};
bool mid_hdmi_audio_is_busy(void *dev);
void mid_hdmi_audio_signal_event(enum had_event_type event);
int mid_hdmi_audio_read(u32 reg, u32 *val);