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[NETLINK]: Don't attach callback to a going-away netlink socket
There is a race between netlink_dump_start() and netlink_release() that can lead to the situation when a netlink socket with non-zero callback is freed. Here it is: CPU1: CPU2 netlink_release(): netlink_dump_start(): sk = netlink_lookup(); /* OK */ netlink_remove(); spin_lock(&nlk->cb_lock); if (nlk->cb) { /* false */ ... } spin_unlock(&nlk->cb_lock); spin_lock(&nlk->cb_lock); if (nlk->cb) { /* false */ ... } nlk->cb = cb; spin_unlock(&nlk->cb_lock); ... sock_orphan(sk); /* * proceed with releasing * the socket */ The proposal it to make sock_orphan before detaching the callback in netlink_release() and to check for the sock to be SOCK_DEAD in netlink_dump_start() before setting a new callback. Signed-off-by: Denis Lunev <den@openvz.org> Signed-off-by: Kirill Korotaev <dev@openvz.org> Signed-off-by: Pavel Emelianov <xemul@openvz.org> Acked-by: Patrick McHardy <kaber@trash.net> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -443,6 +443,7 @@ static int netlink_release(struct socket *sock)
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return 0;
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netlink_remove(sk);
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sock_orphan(sk);
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nlk = nlk_sk(sk);
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spin_lock(&nlk->cb_lock);
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@ -457,7 +458,6 @@ static int netlink_release(struct socket *sock)
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/* OK. Socket is unlinked, and, therefore,
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no new packets will arrive */
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sock_orphan(sk);
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sock->sk = NULL;
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wake_up_interruptible_all(&nlk->wait);
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@ -1412,9 +1412,9 @@ int netlink_dump_start(struct sock *ssk, struct sk_buff *skb,
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return -ECONNREFUSED;
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}
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nlk = nlk_sk(sk);
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/* A dump is in progress... */
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/* A dump or destruction is in progress... */
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spin_lock(&nlk->cb_lock);
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if (nlk->cb) {
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if (nlk->cb || sock_flag(sk, SOCK_DEAD)) {
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spin_unlock(&nlk->cb_lock);
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netlink_destroy_callback(cb);
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sock_put(sk);
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