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x86, build: Change code16gcc.h from a C header to an assembly header
By changing code16gcc.h from a C header to an assembly header and use the -Wa,... option to gcc to force it to be added to the assembly input, we can avoid the problems with gcc reordering code bits on us. If we have -m16, we still use it, of course. Suggested-by: Kevin O'Connor <kevin@koconnor.net> Signed-off-by: H. Peter Anvin <hpa@linux.intel.com> Link: http://lkml.kernel.org/n/tip-xw8ibgdemucl9fz3i1bymu6w@git.kernel.org
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@ -15,12 +15,9 @@ endif
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# that way we can complain to the user if the CPU is insufficient.
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#
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# The -m16 option is supported by GCC >= 4.9 and clang >= 3.5. For
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# older versions of GCC, we need to play evil and unreliable tricks to
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# attempt to ensure that our asm(".code16gcc") is first in the asm
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# output.
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CODE16GCC_CFLAGS := -m32 -include $(srctree)/arch/x86/boot/code16gcc.h \
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$(call cc-option, -fno-toplevel-reorder,\
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$(call cc-option, -fno-unit-at-a-time))
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# older versions of GCC, include an *assembly* header to make sure that
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# gcc doesn't play any games behind our back.
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CODE16GCC_CFLAGS := -m32 -Wa,$(srctree)/arch/x86/boot/code16gcc.h
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M16_CFLAGS := $(call cc-option, -m16, $(CODE16GCC_CFLAGS))
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REALMODE_CFLAGS := $(M16_CFLAGS) -g -Os -D__KERNEL__ \
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@ -1,15 +1,11 @@
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/*
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* code16gcc.h
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*
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* This file is -include'd when compiling 16-bit C code.
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* Note: this asm() needs to be emitted before gcc emits any code.
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* Depending on gcc version, this requires -fno-unit-at-a-time or
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* -fno-toplevel-reorder.
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*
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* Hopefully gcc will eventually have a real -m16 option so we can
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* drop this hack long term.
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*/
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#
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# code16gcc.h
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#
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# This file is added to the assembler via -Wa when compiling 16-bit C code.
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# This is done this way instead via asm() to make sure gcc does not reorder
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# things around us.
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#
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# gcc 4.9+ has a real -m16 option so we can drop this hack long term.
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#
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#ifndef __ASSEMBLY__
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asm(".code16gcc");
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#endif
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.code16gcc
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