nes: handling failed allocation when creating workqueue

Since create_singlethread_workqueue uses kzalloc internally,
it can fail when the system is under memory pressure, so need
to handle it.

Signed-off-by: Insu Yun <wuninsu@gmail.com>
Reviewed-by: Leon Romanovsky <leon@leon.nu>
Signed-off-by: Doug Ledford <dledford@redhat.com>
This commit is contained in:
Insu Yun 2016-02-17 13:06:33 -05:00 committed by Doug Ledford
parent bfec53c6c8
commit a82268b30a

View File

@ -2856,12 +2856,22 @@ static struct nes_cm_core *nes_cm_alloc_core(void)
nes_debug(NES_DBG_CM, "Enable QUEUE EVENTS\n");
cm_core->event_wq = create_singlethread_workqueue("nesewq");
if (!cm_core->event_wq)
goto out_free_cmcore;
cm_core->post_event = nes_cm_post_event;
nes_debug(NES_DBG_CM, "Enable QUEUE DISCONNECTS\n");
cm_core->disconn_wq = create_singlethread_workqueue("nesdwq");
if (!cm_core->disconn_wq)
goto out_free_wq;
print_core(cm_core);
return cm_core;
out_free_wq:
destroy_workqueue(cm_core->event_wq);
out_free_cmcore:
kfree(cm_core);
return NULL;
}