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x86, hotplug: Move WBINVD back outside the play_dead loop
On processors with hyperthreading, when only one thread is offlined the other thread can cause a spurious wakeup on the idled thread. We do not want to re-WBINVD when that happens. Ideally, we should simply skip WBINVD unless we're the last thread on a particular core to shut down, but there might be similar issues elsewhere in the system. Thus, revert to previous behavior of only WBINVD outside the loop. Partly as a result, remove the mb()'s around it: they are not necessary since wbinvd() is a serializing instruction, but they were intended to make sure the compiler didn't do any funny loop optimizations. Reported-by: Asit Mallick <asit.k.mallick@intel.com> Signed-off-by: H. Peter Anvin <hpa@linux.intel.com> Cc: Arjan van de Ven <arjan@linux.kernel.org> Cc: Len Brown <lenb@kernel.org> Cc: Venkatesh Pallipadi <venki@google.com> Cc: Peter Zijlstra <a.p.zijlstra@chello.hl> LKML-Reference: <tip-ea53069231f9317062910d6e772cca4ce93de8c8@git.kernel.org>
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@ -1422,9 +1422,9 @@ static inline void mwait_play_dead(void)
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(highest_subcstate - 1);
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}
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wbinvd();
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while (1) {
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mb();
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wbinvd();
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__monitor(¤t_thread_info()->flags, 0, 0);
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mb();
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__mwait(eax, 0);
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@ -1433,11 +1433,10 @@ static inline void mwait_play_dead(void)
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static inline void hlt_play_dead(void)
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{
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if (current_cpu_data.x86 >= 4)
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wbinvd();
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while (1) {
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mb();
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if (current_cpu_data.x86 >= 4)
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wbinvd();
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mb();
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native_halt();
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}
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}
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