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drm/nouveau/fbcon/nv50-: use NVIDIA's headers for fillrect()
Signed-off-by: Ben Skeggs <bskeggs@redhat.com> Reviewed-by: Lyude Paul <lyude@redhat.com>
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@ -52,17 +52,20 @@ nv50_fbcon_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
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return ret;
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if (rect->rop != ROP_COPY) {
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PUSH_NVSQ(push, NV502D, 0x02ac, 1);
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PUSH_MTHD(push, NV502D, SET_OPERATION,
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NVDEF(NV502D, SET_OPERATION, V, ROP_AND));
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}
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PUSH_NVSQ(push, NV502D, 0x0588, colour);
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PUSH_NVSQ(push, NV502D, 0x0600, rect->dx,
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0x0604, rect->dy,
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0x0608, rect->dx + rect->width,
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0x060c, rect->dy + rect->height);
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PUSH_MTHD(push, NV502D, SET_RENDER_SOLID_PRIM_COLOR, colour);
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PUSH_MTHD(push, NV502D, RENDER_SOLID_PRIM_POINT_SET_X(0), rect->dx,
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RENDER_SOLID_PRIM_POINT_Y(0), rect->dy,
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RENDER_SOLID_PRIM_POINT_SET_X(1), rect->dx + rect->width,
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RENDER_SOLID_PRIM_POINT_Y(1), rect->dy + rect->height);
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if (rect->rop != ROP_COPY) {
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PUSH_NVSQ(push, NV502D, 0x02ac, 3);
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PUSH_MTHD(push, NV502D, SET_OPERATION,
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NVDEF(NV502D, SET_OPERATION, V, SRCCOPY));
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}
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PUSH_KICK(push);
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@ -52,17 +52,20 @@ nvc0_fbcon_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
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return ret;
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if (rect->rop != ROP_COPY) {
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PUSH_NVIM(push, NV902D, 0x02ac, 1);
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PUSH_IMMD(push, NV902D, SET_OPERATION,
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NVDEF(NV902D, SET_OPERATION, V, ROP_AND));
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}
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PUSH_NVSQ(push, NV902D, 0x0588, colour);
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PUSH_NVSQ(push, NV902D, 0x0600, rect->dx,
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0x0604, rect->dy,
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0x0608, rect->dx + rect->width,
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0x060c, rect->dy + rect->height);
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PUSH_MTHD(push, NV902D, SET_RENDER_SOLID_PRIM_COLOR, colour);
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PUSH_MTHD(push, NV902D, RENDER_SOLID_PRIM_POINT_SET_X(0), rect->dx,
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RENDER_SOLID_PRIM_POINT_Y(0), rect->dy,
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RENDER_SOLID_PRIM_POINT_SET_X(1), rect->dx + rect->width,
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RENDER_SOLID_PRIM_POINT_Y(1), rect->dy + rect->height);
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if (rect->rop != ROP_COPY) {
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PUSH_NVIM(push, NV902D, 0x02ac, 3);
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PUSH_IMMD(push, NV902D, SET_OPERATION,
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NVDEF(NV902D, SET_OPERATION, V, SRCCOPY));
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}
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PUSH_KICK(push);
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