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KVM: arm64: Use the bitmap API to allocate bitmaps
Use bitmap_zalloc()/bitmap_free() instead of hand-writing them. It is less verbose and it improves the semantic. Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr> Signed-off-by: Marc Zyngier <maz@kernel.org> Link: https://lore.kernel.org/r/3c5043731db4d3635383e9326bc7e98e25de3288.1681854412.git.christophe.jaillet@wanadoo.fr
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@ -182,8 +182,7 @@ int __init kvm_arm_vmid_alloc_init(void)
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*/
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*/
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WARN_ON(NUM_USER_VMIDS - 1 <= num_possible_cpus());
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WARN_ON(NUM_USER_VMIDS - 1 <= num_possible_cpus());
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atomic64_set(&vmid_generation, VMID_FIRST_VERSION);
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atomic64_set(&vmid_generation, VMID_FIRST_VERSION);
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vmid_map = kcalloc(BITS_TO_LONGS(NUM_USER_VMIDS),
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vmid_map = bitmap_zalloc(NUM_USER_VMIDS, GFP_KERNEL);
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sizeof(*vmid_map), GFP_KERNEL);
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if (!vmid_map)
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if (!vmid_map)
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return -ENOMEM;
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return -ENOMEM;
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@ -192,5 +191,5 @@ int __init kvm_arm_vmid_alloc_init(void)
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void __init kvm_arm_vmid_alloc_free(void)
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void __init kvm_arm_vmid_alloc_free(void)
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{
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{
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kfree(vmid_map);
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bitmap_free(vmid_map);
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}
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}
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