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[IA64] remove sys32_pause
It's just a duplicate of the native sys_pause, which we can use after defining __ARCH_WANT_SYS_PAUSE. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Tony Luck <tony.luck@intel.com>
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@ -202,7 +202,7 @@ ia32_syscall_table:
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data8 sys32_ptrace
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data8 sys32_alarm
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data8 sys_ni_syscall
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data8 sys32_pause
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data8 sys_pause
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data8 compat_sys_utime /* 30 */
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data8 sys_ni_syscall /* old stty syscall holder */
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data8 sys_ni_syscall /* old gtty syscall holder */
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@ -1703,14 +1703,6 @@ out:
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return ret;
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}
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asmlinkage int
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sys32_pause (void)
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{
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current->state = TASK_INTERRUPTIBLE;
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schedule();
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return -ERESTARTNOHAND;
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}
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asmlinkage int
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sys32_msync (unsigned int start, unsigned int len, int flags)
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{
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@ -337,6 +337,7 @@
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# define __ARCH_WANT_SYS_NICE
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# define __ARCH_WANT_SYS_OLD_GETRLIMIT
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# define __ARCH_WANT_SYS_OLDUMOUNT
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# define __ARCH_WANT_SYS_PAUSE
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# define __ARCH_WANT_SYS_SIGPENDING
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# define __ARCH_WANT_SYS_SIGPROCMASK
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# define __ARCH_WANT_COMPAT_SYS_RT_SIGSUSPEND
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