ps3: Use dev_[gs]et_drvdata() instead of direct access for system bus devices

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
This commit is contained in:
Geert Uytterhoeven 2009-06-10 04:38:53 +00:00 committed by Benjamin Herrenschmidt
parent 6dee2c87eb
commit 9f08e9db84

View File

@ -421,12 +421,12 @@ static inline struct ps3_system_bus_driver *
static inline void ps3_system_bus_set_driver_data( static inline void ps3_system_bus_set_driver_data(
struct ps3_system_bus_device *dev, void *data) struct ps3_system_bus_device *dev, void *data)
{ {
dev->core.driver_data = data; dev_set_drvdata(&dev->core, data);
} }
static inline void *ps3_system_bus_get_driver_data( static inline void *ps3_system_bus_get_driver_data(
struct ps3_system_bus_device *dev) struct ps3_system_bus_device *dev)
{ {
return dev->core.driver_data; return dev_get_drvdata(&dev->core);
} }
/* These two need global scope for get_dma_ops(). */ /* These two need global scope for get_dma_ops(). */