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drm: msm: Fix add_gpu_components
add_gpu_components() adds found GPU nodes from the DT to the match list,
regardless of the status of the nodes. This is a problem, because if the
nodes are disabled, they should not be on the match list because they will
not be matched. This prevents display from initing if a GPU node is
defined, but it's status is disabled.
Fix this by checking the node's status before adding it to the match list.
Fixes: dc3ea265b8
(drm/msm: Drop the gpu binding)
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Jeffrey Hugo <jeffrey.l.hugo@gmail.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190626180015.45242-1-jeffrey.l.hugo@gmail.com
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@ -1279,7 +1279,8 @@ static int add_gpu_components(struct device *dev,
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if (!np)
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return 0;
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drm_of_component_match_add(dev, matchptr, compare_of, np);
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if (of_device_is_available(np))
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drm_of_component_match_add(dev, matchptr, compare_of, np);
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of_node_put(np);
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