drm: msm: Fix add_gpu_components

add_gpu_components() adds found GPU nodes from the DT to the match list,
regardless of the status of the nodes.  This is a problem, because if the
nodes are disabled, they should not be on the match list because they will
not be matched.  This prevents display from initing if a GPU node is
defined, but it's status is disabled.

Fix this by checking the node's status before adding it to the match list.

Fixes: dc3ea265b8 (drm/msm: Drop the gpu binding)
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Jeffrey Hugo <jeffrey.l.hugo@gmail.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190626180015.45242-1-jeffrey.l.hugo@gmail.com
This commit is contained in:
Jeffrey Hugo 2019-06-26 11:00:15 -07:00 committed by Sean Paul
parent c14b5dce5e
commit 9ca7ad6c77

View File

@ -1279,7 +1279,8 @@ static int add_gpu_components(struct device *dev,
if (!np)
return 0;
drm_of_component_match_add(dev, matchptr, compare_of, np);
if (of_device_is_available(np))
drm_of_component_match_add(dev, matchptr, compare_of, np);
of_node_put(np);