[TCP]: secure_tcp_sequence_number() should not use a too fast clock

TCP V4 sequence numbers are 32bits, and RFC 793 assumed a 250 KHz clock.
In order to follow network speed increase, we can use a faster clock, but
we should limit this clock so that the delay between two rollovers is
greater than MSL (TCP Maximum Segment Lifetime : 2 minutes)

Choosing a 64 nsec clock should be OK, since the rollovers occur every
274 seconds.

Problem spotted by Denys Fedoryshchenko

[ This bug was introduced by f859581519 ]

Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Eric Dumazet 2007-10-01 13:58:36 -07:00 committed by David S. Miller
parent 32740ddc10
commit 9b42c336d0

View File

@ -1550,11 +1550,13 @@ __u32 secure_tcp_sequence_number(__be32 saddr, __be32 daddr,
* As close as possible to RFC 793, which
* suggests using a 250 kHz clock.
* Further reading shows this assumes 2 Mb/s networks.
* For 10 Gb/s Ethernet, a 1 GHz clock is appropriate.
* That's funny, Linux has one built in! Use it!
* (Networks are faster now - should this be increased?)
* For 10 Mb/s Ethernet, a 1 MHz clock is appropriate.
* For 10 Gb/s Ethernet, a 1 GHz clock should be ok, but
* we also need to limit the resolution so that the u32 seq
* overlaps less than one time per MSL (2 minutes).
* Choosing a clock of 64 ns period is OK. (period of 274 s)
*/
seq += ktime_get_real().tv64;
seq += ktime_get_real().tv64 >> 6;
#if 0
printk("init_seq(%lx, %lx, %d, %d) = %d\n",
saddr, daddr, sport, dport, seq);