mirror of
https://github.com/torvalds/linux.git
synced 2024-11-22 12:11:40 +00:00
debugobjects: Scale thresholds with # of CPUs
On a large SMP systems with hundreds of CPUs, the current thresholds for allocating and freeing debug objects (256 and 1024 respectively) may not work well. This can cause a lot of needless calls to kmem_aloc() and kmem_free() on those systems. To alleviate this thrashing problem, the object freeing threshold is now increased to "1024 + # of CPUs * 32". Whereas the object allocation threshold is increased to "256 + # of CPUs * 4". That should make the debug objects subsystem scale better with the number of CPUs available in the system. Signed-off-by: Waiman Long <longman@redhat.com> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Cc: "Du Changbin" <changbin.du@intel.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Jan Stancek <jstancek@redhat.com> Link: http://lkml.kernel.org/r/1483647425-4135-3-git-send-email-longman@redhat.com Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
This commit is contained in:
parent
c4b73aabd0
commit
97dd552eb2
@ -52,7 +52,10 @@ static int debug_objects_fixups __read_mostly;
|
||||
static int debug_objects_warnings __read_mostly;
|
||||
static int debug_objects_enabled __read_mostly
|
||||
= CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
|
||||
|
||||
static int debug_objects_pool_size __read_mostly
|
||||
= ODEBUG_POOL_SIZE;
|
||||
static int debug_objects_pool_min_level __read_mostly
|
||||
= ODEBUG_POOL_MIN_LEVEL;
|
||||
static struct debug_obj_descr *descr_test __read_mostly;
|
||||
|
||||
/*
|
||||
@ -94,13 +97,13 @@ static void fill_pool(void)
|
||||
struct debug_obj *new;
|
||||
unsigned long flags;
|
||||
|
||||
if (likely(obj_pool_free >= ODEBUG_POOL_MIN_LEVEL))
|
||||
if (likely(obj_pool_free >= debug_objects_pool_min_level))
|
||||
return;
|
||||
|
||||
if (unlikely(!obj_cache))
|
||||
return;
|
||||
|
||||
while (obj_pool_free < ODEBUG_POOL_MIN_LEVEL) {
|
||||
while (obj_pool_free < debug_objects_pool_min_level) {
|
||||
|
||||
new = kmem_cache_zalloc(obj_cache, gfp);
|
||||
if (!new)
|
||||
@ -176,7 +179,7 @@ static void free_obj_work(struct work_struct *work)
|
||||
unsigned long flags;
|
||||
|
||||
raw_spin_lock_irqsave(&pool_lock, flags);
|
||||
while (obj_pool_free > ODEBUG_POOL_SIZE) {
|
||||
while (obj_pool_free > debug_objects_pool_size) {
|
||||
obj = hlist_entry(obj_pool.first, typeof(*obj), node);
|
||||
hlist_del(&obj->node);
|
||||
obj_pool_free--;
|
||||
@ -206,7 +209,7 @@ static void free_object(struct debug_obj *obj)
|
||||
* schedule work when the pool is filled and the cache is
|
||||
* initialized:
|
||||
*/
|
||||
if (obj_pool_free > ODEBUG_POOL_SIZE && obj_cache)
|
||||
if (obj_pool_free > debug_objects_pool_size && obj_cache)
|
||||
sched = 1;
|
||||
hlist_add_head(&obj->node, &obj_pool);
|
||||
obj_pool_free++;
|
||||
@ -1126,4 +1129,11 @@ void __init debug_objects_mem_init(void)
|
||||
pr_warn("out of memory.\n");
|
||||
} else
|
||||
debug_objects_selftest();
|
||||
|
||||
/*
|
||||
* Increase the thresholds for allocating and freeing objects
|
||||
* according to the number of possible CPUs available in the system.
|
||||
*/
|
||||
debug_objects_pool_size += num_possible_cpus() * 32;
|
||||
debug_objects_pool_min_level += num_possible_cpus() * 4;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user