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ASoC: core: add multi-codec support in DT
This patch exports a core function which handles the DT description of multi-codec links (as: "sound-dai = <&hdmi 0>, <&spdif_codec>;") and creates a CODEC component array in the DAI link. Signed-off-by: Jean-Francois Moine <moinejf@free.fr> Signed-off-by: Mark Brown <broonie@kernel.org>
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@ -1451,6 +1451,9 @@ unsigned int snd_soc_of_parse_daifmt(struct device_node *np,
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struct device_node **framemaster);
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int snd_soc_of_get_dai_name(struct device_node *of_node,
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const char **dai_name);
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int snd_soc_of_get_dai_link_codecs(struct device *dev,
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struct device_node *of_node,
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struct snd_soc_dai_link *dai_link);
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#include <sound/soc-dai.h>
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@ -4750,36 +4750,30 @@ unsigned int snd_soc_of_parse_daifmt(struct device_node *np,
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}
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EXPORT_SYMBOL_GPL(snd_soc_of_parse_daifmt);
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int snd_soc_of_get_dai_name(struct device_node *of_node,
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const char **dai_name)
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static int snd_soc_get_dai_name(struct of_phandle_args *args,
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const char **dai_name)
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{
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struct snd_soc_component *pos;
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struct of_phandle_args args;
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int ret;
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ret = of_parse_phandle_with_args(of_node, "sound-dai",
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"#sound-dai-cells", 0, &args);
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if (ret)
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return ret;
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ret = -EPROBE_DEFER;
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int ret = -EPROBE_DEFER;
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mutex_lock(&client_mutex);
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list_for_each_entry(pos, &component_list, list) {
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if (pos->dev->of_node != args.np)
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if (pos->dev->of_node != args->np)
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continue;
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if (pos->driver->of_xlate_dai_name) {
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ret = pos->driver->of_xlate_dai_name(pos, &args, dai_name);
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ret = pos->driver->of_xlate_dai_name(pos,
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args,
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dai_name);
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} else {
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int id = -1;
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switch (args.args_count) {
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switch (args->args_count) {
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case 0:
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id = 0; /* same as dai_drv[0] */
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break;
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case 1:
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id = args.args[0];
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id = args->args[0];
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break;
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default:
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/* not supported */
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@ -4801,6 +4795,21 @@ int snd_soc_of_get_dai_name(struct device_node *of_node,
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break;
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}
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mutex_unlock(&client_mutex);
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return ret;
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}
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int snd_soc_of_get_dai_name(struct device_node *of_node,
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const char **dai_name)
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{
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struct of_phandle_args args;
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int ret;
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ret = of_parse_phandle_with_args(of_node, "sound-dai",
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"#sound-dai-cells", 0, &args);
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if (ret)
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return ret;
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ret = snd_soc_get_dai_name(&args, dai_name);
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of_node_put(args.np);
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@ -4808,6 +4817,77 @@ int snd_soc_of_get_dai_name(struct device_node *of_node,
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}
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EXPORT_SYMBOL_GPL(snd_soc_of_get_dai_name);
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/*
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* snd_soc_of_get_dai_link_codecs - Parse a list of CODECs in the devicetree
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* @dev: Card device
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* @of_node: Device node
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* @dai_link: DAI link
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*
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* Builds an array of CODEC DAI components from the DAI link property
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* 'sound-dai'.
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* The array is set in the DAI link and the number of DAIs is set accordingly.
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* The device nodes in the array (of_node) must be dereferenced by the caller.
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*
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* Returns 0 for success
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*/
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int snd_soc_of_get_dai_link_codecs(struct device *dev,
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struct device_node *of_node,
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struct snd_soc_dai_link *dai_link)
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{
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struct of_phandle_args args;
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struct snd_soc_dai_link_component *component;
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char *name;
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int index, num_codecs, ret;
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/* Count the number of CODECs */
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name = "sound-dai";
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num_codecs = of_count_phandle_with_args(of_node, name,
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"#sound-dai-cells");
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if (num_codecs <= 0) {
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if (num_codecs == -ENOENT)
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dev_err(dev, "No 'sound-dai' property\n");
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else
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dev_err(dev, "Bad phandle in 'sound-dai'\n");
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return num_codecs;
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}
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component = devm_kzalloc(dev,
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sizeof *component * num_codecs,
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GFP_KERNEL);
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if (!component)
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return -ENOMEM;
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dai_link->codecs = component;
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dai_link->num_codecs = num_codecs;
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/* Parse the list */
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for (index = 0, component = dai_link->codecs;
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index < dai_link->num_codecs;
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index++, component++) {
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ret = of_parse_phandle_with_args(of_node, name,
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"#sound-dai-cells",
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index, &args);
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if (ret)
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goto err;
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component->of_node = args.np;
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ret = snd_soc_get_dai_name(&args, &component->dai_name);
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if (ret < 0)
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goto err;
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}
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return 0;
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err:
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for (index = 0, component = dai_link->codecs;
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index < dai_link->num_codecs;
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index++, component++) {
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if (!component->of_node)
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break;
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of_node_put(component->of_node);
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component->of_node = NULL;
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}
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dai_link->codecs = NULL;
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dai_link->num_codecs = 0;
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return ret;
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}
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EXPORT_SYMBOL_GPL(snd_soc_of_get_dai_link_codecs);
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static int __init snd_soc_init(void)
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{
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#ifdef CONFIG_DEBUG_FS
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