io_uring/net: un-indent mshot retry path in io_recv_finish()

In preparation for putting some retry logic in there, have the done
path just skip straight to the end rather than have too much nesting
in here.

No functional changes in this patch.

Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Jens Axboe 2024-01-29 11:54:18 -07:00
parent e84b01a880
commit 91e5d765a8

View File

@ -645,23 +645,27 @@ static inline bool io_recv_finish(struct io_kiocb *req, int *ret,
return true;
}
if (!mshot_finished) {
if (io_fill_cqe_req_aux(req, issue_flags & IO_URING_F_COMPLETE_DEFER,
*ret, cflags | IORING_CQE_F_MORE)) {
io_recv_prep_retry(req);
/* Known not-empty or unknown state, retry */
if (cflags & IORING_CQE_F_SOCK_NONEMPTY ||
msg->msg_inq == -1)
return false;
if (issue_flags & IO_URING_F_MULTISHOT)
*ret = IOU_ISSUE_SKIP_COMPLETE;
else
*ret = -EAGAIN;
return true;
}
/* Otherwise stop multishot but use the current result. */
}
if (mshot_finished)
goto finish;
/*
* Fill CQE for this receive and see if we should keep trying to
* receive from this socket.
*/
if (io_fill_cqe_req_aux(req, issue_flags & IO_URING_F_COMPLETE_DEFER,
*ret, cflags | IORING_CQE_F_MORE)) {
io_recv_prep_retry(req);
/* Known not-empty or unknown state, retry */
if (cflags & IORING_CQE_F_SOCK_NONEMPTY || msg->msg_inq == -1)
return false;
if (issue_flags & IO_URING_F_MULTISHOT)
*ret = IOU_ISSUE_SKIP_COMPLETE;
else
*ret = -EAGAIN;
return true;
}
/* Otherwise stop multishot but use the current result. */
finish:
io_req_set_res(req, *ret, cflags);
if (issue_flags & IO_URING_F_MULTISHOT)