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drm/gpu-sched: fix force APP kill hang(v4)
issue: there are VMC page fault occurred if force APP kill during 3dmark test, the cause is in entity_fini we manually signal all those jobs in entity's queue which confuse the sync/dep mechanism: 1)page fault occurred in sdma's clear job which operate on shadow buffer, and shadow buffer's Gart table is cleaned by ttm_bo_release since the fence in its reservation was fake signaled by entity_fini() under the case of SIGKILL received. 2)page fault occurred in gfx' job because during the lifetime of gfx job we manually fake signal all jobs from its entity in entity_fini(), thus the unmapping/clear PTE job depend on those result fence is satisfied and sdma start clearing the PTE and lead to GFX page fault. fix: 1)should at least wait all jobs already scheduled complete in entity_fini() if SIGKILL is the case. 2)if a fence signaled and try to clear some entity's dependency, should set this entity guilty to prevent its job really run since the dependency is fake signaled. v2: splitting drm_sched_entity_fini() into two functions: 1)The first one is does the waiting, removes the entity from the runqueue and returns an error when the process was killed. 2)The second one then goes over the entity, install it as completion signal for the remaining jobs and signals all jobs with an error code. v3: 1)Replace the fini1 and fini2 with better name 2)Call the first part before the VM teardown in amdgpu_driver_postclose_kms() and the second part after the VM teardown 3)Keep the original function drm_sched_entity_fini to refine the code. v4: 1)Rename entity->finished to entity->last_scheduled; 2)Rename drm_sched_entity_fini_job_cb() to drm_sched_entity_kill_jobs_cb(); 3)Pass NULL to drm_sched_entity_fini_job_cb() if -ENOENT; 4)Replace the type of entity->fini_status with "int"; 5)Remove the check about entity->finished. Signed-off-by: Monk Liu <Monk.Liu@amd.com> Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -681,6 +681,8 @@ int amdgpu_ctx_ioctl(struct drm_device *dev, void *data,
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int amdgpu_ctx_wait_prev_fence(struct amdgpu_ctx *ctx, unsigned ring_id);
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void amdgpu_ctx_mgr_init(struct amdgpu_ctx_mgr *mgr);
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void amdgpu_ctx_mgr_entity_cleanup(struct amdgpu_ctx_mgr *mgr);
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void amdgpu_ctx_mgr_entity_fini(struct amdgpu_ctx_mgr *mgr);
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void amdgpu_ctx_mgr_fini(struct amdgpu_ctx_mgr *mgr);
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@ -111,8 +111,9 @@ failed:
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return r;
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}
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static void amdgpu_ctx_fini(struct amdgpu_ctx *ctx)
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static void amdgpu_ctx_fini(struct kref *ref)
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{
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struct amdgpu_ctx *ctx = container_of(ref, struct amdgpu_ctx, refcount);
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struct amdgpu_device *adev = ctx->adev;
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unsigned i, j;
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@ -125,13 +126,11 @@ static void amdgpu_ctx_fini(struct amdgpu_ctx *ctx)
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kfree(ctx->fences);
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ctx->fences = NULL;
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for (i = 0; i < adev->num_rings; i++)
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drm_sched_entity_fini(&adev->rings[i]->sched,
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&ctx->rings[i].entity);
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amdgpu_queue_mgr_fini(adev, &ctx->queue_mgr);
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mutex_destroy(&ctx->lock);
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kfree(ctx);
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}
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static int amdgpu_ctx_alloc(struct amdgpu_device *adev,
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@ -170,12 +169,15 @@ static int amdgpu_ctx_alloc(struct amdgpu_device *adev,
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static void amdgpu_ctx_do_release(struct kref *ref)
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{
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struct amdgpu_ctx *ctx;
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u32 i;
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ctx = container_of(ref, struct amdgpu_ctx, refcount);
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amdgpu_ctx_fini(ctx);
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for (i = 0; i < ctx->adev->num_rings; i++)
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drm_sched_entity_fini(&ctx->adev->rings[i]->sched,
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&ctx->rings[i].entity);
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kfree(ctx);
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amdgpu_ctx_fini(ref);
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}
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static int amdgpu_ctx_free(struct amdgpu_fpriv *fpriv, uint32_t id)
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@ -435,16 +437,62 @@ void amdgpu_ctx_mgr_init(struct amdgpu_ctx_mgr *mgr)
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idr_init(&mgr->ctx_handles);
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}
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void amdgpu_ctx_mgr_entity_fini(struct amdgpu_ctx_mgr *mgr)
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{
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struct amdgpu_ctx *ctx;
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struct idr *idp;
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uint32_t id, i;
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idp = &mgr->ctx_handles;
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idr_for_each_entry(idp, ctx, id) {
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if (!ctx->adev)
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return;
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for (i = 0; i < ctx->adev->num_rings; i++)
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if (kref_read(&ctx->refcount) == 1)
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drm_sched_entity_do_release(&ctx->adev->rings[i]->sched,
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&ctx->rings[i].entity);
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else
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DRM_ERROR("ctx %p is still alive\n", ctx);
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}
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}
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void amdgpu_ctx_mgr_entity_cleanup(struct amdgpu_ctx_mgr *mgr)
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{
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struct amdgpu_ctx *ctx;
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struct idr *idp;
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uint32_t id, i;
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idp = &mgr->ctx_handles;
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idr_for_each_entry(idp, ctx, id) {
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if (!ctx->adev)
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return;
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for (i = 0; i < ctx->adev->num_rings; i++)
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if (kref_read(&ctx->refcount) == 1)
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drm_sched_entity_cleanup(&ctx->adev->rings[i]->sched,
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&ctx->rings[i].entity);
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else
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DRM_ERROR("ctx %p is still alive\n", ctx);
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}
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}
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void amdgpu_ctx_mgr_fini(struct amdgpu_ctx_mgr *mgr)
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{
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struct amdgpu_ctx *ctx;
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struct idr *idp;
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uint32_t id;
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amdgpu_ctx_mgr_entity_cleanup(mgr);
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idp = &mgr->ctx_handles;
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idr_for_each_entry(idp, ctx, id) {
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if (kref_put(&ctx->refcount, amdgpu_ctx_do_release) != 1)
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if (kref_put(&ctx->refcount, amdgpu_ctx_fini) != 1)
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DRM_ERROR("ctx %p is still alive\n", ctx);
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}
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@ -913,8 +913,7 @@ void amdgpu_driver_postclose_kms(struct drm_device *dev,
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return;
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pm_runtime_get_sync(dev->dev);
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amdgpu_ctx_mgr_fini(&fpriv->ctx_mgr);
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amdgpu_ctx_mgr_entity_fini(&fpriv->ctx_mgr);
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if (adev->asic_type != CHIP_RAVEN) {
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amdgpu_uvd_free_handles(adev, file_priv);
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@ -935,6 +934,8 @@ void amdgpu_driver_postclose_kms(struct drm_device *dev,
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pd = amdgpu_bo_ref(fpriv->vm.root.base.bo);
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amdgpu_vm_fini(adev, &fpriv->vm);
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amdgpu_ctx_mgr_fini(&fpriv->ctx_mgr);
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if (pasid)
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amdgpu_pasid_free_delayed(pd->tbo.resv, pasid);
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amdgpu_bo_unref(&pd);
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@ -136,6 +136,8 @@ int drm_sched_entity_init(struct drm_gpu_scheduler *sched,
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entity->rq = rq;
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entity->sched = sched;
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entity->guilty = guilty;
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entity->fini_status = 0;
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entity->last_scheduled = NULL;
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spin_lock_init(&entity->rq_lock);
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spin_lock_init(&entity->queue_lock);
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@ -197,19 +199,30 @@ static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
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return true;
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}
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static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
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struct dma_fence_cb *cb)
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{
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struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
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finish_cb);
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drm_sched_fence_finished(job->s_fence);
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WARN_ON(job->s_fence->parent);
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dma_fence_put(&job->s_fence->finished);
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job->sched->ops->free_job(job);
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}
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/**
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* Destroy a context entity
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*
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* @sched Pointer to scheduler instance
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* @entity The pointer to a valid scheduler entity
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*
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* Cleanup and free the allocated resources.
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* Splitting drm_sched_entity_fini() into two functions, The first one is does the waiting,
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* removes the entity from the runqueue and returns an error when the process was killed.
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*/
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void drm_sched_entity_fini(struct drm_gpu_scheduler *sched,
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void drm_sched_entity_do_release(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity)
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{
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int r;
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if (!drm_sched_entity_is_initialized(sched, entity))
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return;
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/**
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@ -217,13 +230,28 @@ void drm_sched_entity_fini(struct drm_gpu_scheduler *sched,
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* queued IBs or discard them on SIGKILL
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*/
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if ((current->flags & PF_SIGNALED) && current->exit_code == SIGKILL)
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r = -ERESTARTSYS;
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entity->fini_status = -ERESTARTSYS;
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else
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r = wait_event_killable(sched->job_scheduled,
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entity->fini_status = wait_event_killable(sched->job_scheduled,
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drm_sched_entity_is_idle(entity));
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drm_sched_entity_set_rq(entity, NULL);
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if (r) {
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}
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EXPORT_SYMBOL(drm_sched_entity_do_release);
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/**
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* Destroy a context entity
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*
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* @sched Pointer to scheduler instance
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* @entity The pointer to a valid scheduler entity
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*
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* The second one then goes over the entity and signals all jobs with an error code.
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*/
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void drm_sched_entity_cleanup(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity)
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{
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if (entity->fini_status) {
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struct drm_sched_job *job;
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int r;
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/* Park the kernel for a moment to make sure it isn't processing
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* our enity.
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@ -241,13 +269,26 @@ void drm_sched_entity_fini(struct drm_gpu_scheduler *sched,
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struct drm_sched_fence *s_fence = job->s_fence;
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drm_sched_fence_scheduled(s_fence);
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dma_fence_set_error(&s_fence->finished, -ESRCH);
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drm_sched_fence_finished(s_fence);
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WARN_ON(s_fence->parent);
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dma_fence_put(&s_fence->finished);
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sched->ops->free_job(job);
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r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb,
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drm_sched_entity_kill_jobs_cb);
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if (r == -ENOENT)
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drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
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else if (r)
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DRM_ERROR("fence add callback failed (%d)\n", r);
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}
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dma_fence_put(entity->last_scheduled);
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entity->last_scheduled = NULL;
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}
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}
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EXPORT_SYMBOL(drm_sched_entity_cleanup);
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void drm_sched_entity_fini(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity)
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{
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drm_sched_entity_do_release(sched, entity);
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drm_sched_entity_cleanup(sched, entity);
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}
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EXPORT_SYMBOL(drm_sched_entity_fini);
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static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb)
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@ -530,6 +571,10 @@ void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
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spin_unlock(&sched->job_list_lock);
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fence = sched->ops->run_job(s_job);
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atomic_inc(&sched->hw_rq_count);
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dma_fence_put(s_job->entity->last_scheduled);
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s_job->entity->last_scheduled = dma_fence_get(&s_fence->finished);
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if (fence) {
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s_fence->parent = dma_fence_get(fence);
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r = dma_fence_add_callback(fence, &s_fence->cb,
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@ -556,6 +601,7 @@ int drm_sched_job_init(struct drm_sched_job *job,
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void *owner)
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{
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job->sched = sched;
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job->entity = entity;
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job->s_priority = entity->rq - sched->sched_rq;
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job->s_fence = drm_sched_fence_create(entity, owner);
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if (!job->s_fence)
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@ -669,6 +715,9 @@ static int drm_sched_main(void *param)
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fence = sched->ops->run_job(sched_job);
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drm_sched_fence_scheduled(s_fence);
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dma_fence_put(entity->last_scheduled);
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entity->last_scheduled = dma_fence_get(&s_fence->finished);
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if (fence) {
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s_fence->parent = dma_fence_get(fence);
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r = dma_fence_add_callback(fence, &s_fence->cb,
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@ -65,6 +65,8 @@ struct drm_sched_entity {
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struct dma_fence *dependency;
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struct dma_fence_cb cb;
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atomic_t *guilty; /* points to ctx's guilty */
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int fini_status;
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struct dma_fence *last_scheduled;
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};
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/**
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@ -119,6 +121,7 @@ struct drm_sched_job {
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uint64_t id;
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atomic_t karma;
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enum drm_sched_priority s_priority;
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struct drm_sched_entity *entity;
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};
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static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
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@ -186,6 +189,10 @@ int drm_sched_entity_init(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity,
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struct drm_sched_rq *rq,
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uint32_t jobs, atomic_t *guilty);
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void drm_sched_entity_do_release(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity);
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void drm_sched_entity_cleanup(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity);
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void drm_sched_entity_fini(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity);
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void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
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