HID: wiimote: add support for Guitar-Hero guitars

Apart from drums, Guitar-Hero also ships with guitars. Use the recently
introduced input ABS/BTN-bits to report this to user-space.

Devices are reported as "Nintendo Wii Remote Guitar". If I ever get my
hands on "RockBand" guitars, I will try to report them via the same
interface so user-space does not have to bother which device it deals
with.

Signed-off-by: Nicolas.Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
(add commit-msg and adjust to new BTN_* IDs)
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This commit is contained in:
Nicolas Adenis-Lamarre 2013-08-26 19:14:48 +02:00 committed by Jiri Kosina
parent 73f8645db1
commit 8e22ecb603
3 changed files with 182 additions and 0 deletions

View File

@ -459,6 +459,9 @@ static __u8 wiimote_cmd_read_ext(struct wiimote_data *wdata, __u8 *rmem)
if (rmem[0] == 0x01 && rmem[1] == 0x00 &&
rmem[4] == 0x01 && rmem[5] == 0x03)
return WIIMOTE_EXT_GUITAR_HERO_DRUMS;
if (rmem[0] == 0x00 && rmem[1] == 0x00 &&
rmem[4] == 0x01 && rmem[5] == 0x03)
return WIIMOTE_EXT_GUITAR_HERO_GUITAR;
return WIIMOTE_EXT_UNKNOWN;
}
@ -493,6 +496,7 @@ static bool wiimote_cmd_map_mp(struct wiimote_data *wdata, __u8 exttype)
switch (exttype) {
case WIIMOTE_EXT_CLASSIC_CONTROLLER:
case WIIMOTE_EXT_GUITAR_HERO_DRUMS:
case WIIMOTE_EXT_GUITAR_HERO_GUITAR:
wmem = 0x07;
break;
case WIIMOTE_EXT_NUNCHUK:
@ -1084,6 +1088,7 @@ static const char *wiimote_exttype_names[WIIMOTE_EXT_NUM] = {
[WIIMOTE_EXT_BALANCE_BOARD] = "Nintendo Wii Balance Board",
[WIIMOTE_EXT_PRO_CONTROLLER] = "Nintendo Wii U Pro Controller",
[WIIMOTE_EXT_GUITAR_HERO_DRUMS] = "Nintendo Wii Guitar Hero Drums",
[WIIMOTE_EXT_GUITAR_HERO_GUITAR] = "Nintendo Wii Guitar Hero Guitar",
};
/*
@ -1672,6 +1677,8 @@ static ssize_t wiimote_ext_show(struct device *dev,
return sprintf(buf, "procontroller\n");
case WIIMOTE_EXT_GUITAR_HERO_DRUMS:
return sprintf(buf, "drums\n");
case WIIMOTE_EXT_GUITAR_HERO_GUITAR:
return sprintf(buf, "guitar\n");
case WIIMOTE_EXT_UNKNOWN:
/* fallthrough */
default:

View File

@ -2050,6 +2050,179 @@ static const struct wiimod_ops wiimod_drums = {
.in_ext = wiimod_drums_in_ext,
};
/*
* Guitar
* Guitar-Hero, Rock-Band and other games came bundled with guitars which can
* be plugged as extension to a Wiimote.
* We create a separate device for guitars and report all information via this
* input device.
*/
static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext)
{
__u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu;
/* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | 0 | 0 | SX <5:0> |
* 2 | 0 | 0 | SY <5:0> |
* -----+-----+-----+-----+-----------------------------+
* 3 | 0 | 0 | 0 | TB <4:0> |
* -----+-----+-----+-----+-----------------------------+
* 4 | 0 | 0 | 0 | WB <4:0> |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | 1 | BD | 1 | B- | 1 | B+ | 1 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | BO | BR | BB | BG | BY | 1 | 1 | BU |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* All buttons are 0 if pressed
*
* With Motion+ enabled, the following bits will get invalid:
* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | 0 | 0 | SX <5:1> |XXXXX|
* 2 | 0 | 0 | SY <5:1> |XXXXX|
* -----+-----+-----+-----+-----------------------+-----+
* 3 | 0 | 0 | 0 | TB <4:0> |
* -----+-----+-----+-----+-----------------------------+
* 4 | 0 | 0 | 0 | WB <4:0> |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | 1 | BD | 1 | B- | 1 | B+ | 1 |XXXXX|
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | BO | BR | BB | BG | BY | 1 |XXXXX|XXXXX|
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
*/
sx = ext[0] & 0x3f;
sy = ext[1] & 0x3f;
tb = ext[2] & 0x1f;
wb = ext[3] & 0x1f;
bd = !(ext[4] & 0x40);
bm = !(ext[4] & 0x10);
bp = !(ext[4] & 0x04);
bo = !(ext[5] & 0x80);
br = !(ext[5] & 0x40);
bb = !(ext[5] & 0x20);
bg = !(ext[5] & 0x10);
by = !(ext[5] & 0x08);
bu = !(ext[5] & 0x01);
input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
input_report_abs(wdata->extension.input, ABS_FRET_BOARD, tb);
input_report_abs(wdata->extension.input, ABS_WHAMMY_BAR, wb - 0x10);
input_report_key(wdata->extension.input, BTN_MODE, bm);
input_report_key(wdata->extension.input, BTN_START, bp);
input_report_key(wdata->extension.input, BTN_STRUM_BAR_UP, bu);
input_report_key(wdata->extension.input, BTN_STRUM_BAR_DOWN, bd);
input_report_key(wdata->extension.input, BTN_FRET_FAR_UP, bg);
input_report_key(wdata->extension.input, BTN_FRET_UP, br);
input_report_key(wdata->extension.input, BTN_FRET_MID, by);
input_report_key(wdata->extension.input, BTN_FRET_LOW, bb);
input_report_key(wdata->extension.input, BTN_FRET_FAR_LOW, bo);
input_sync(wdata->extension.input);
}
static int wiimod_guitar_open(struct input_dev *dev)
{
struct wiimote_data *wdata = input_get_drvdata(dev);
unsigned long flags;
spin_lock_irqsave(&wdata->state.lock, flags);
wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
spin_unlock_irqrestore(&wdata->state.lock, flags);
return 0;
}
static void wiimod_guitar_close(struct input_dev *dev)
{
struct wiimote_data *wdata = input_get_drvdata(dev);
unsigned long flags;
spin_lock_irqsave(&wdata->state.lock, flags);
wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
spin_unlock_irqrestore(&wdata->state.lock, flags);
}
static int wiimod_guitar_probe(const struct wiimod_ops *ops,
struct wiimote_data *wdata)
{
int ret;
wdata->extension.input = input_allocate_device();
if (!wdata->extension.input)
return -ENOMEM;
input_set_drvdata(wdata->extension.input, wdata);
wdata->extension.input->open = wiimod_guitar_open;
wdata->extension.input->close = wiimod_guitar_close;
wdata->extension.input->dev.parent = &wdata->hdev->dev;
wdata->extension.input->id.bustype = wdata->hdev->bus;
wdata->extension.input->id.vendor = wdata->hdev->vendor;
wdata->extension.input->id.product = wdata->hdev->product;
wdata->extension.input->id.version = wdata->hdev->version;
wdata->extension.input->name = WIIMOTE_NAME " Guitar";
set_bit(EV_KEY, wdata->extension.input->evbit);
set_bit(BTN_MODE, wdata->extension.input->keybit);
set_bit(BTN_START, wdata->extension.input->keybit);
set_bit(BTN_FRET_FAR_UP, wdata->extension.input->keybit);
set_bit(BTN_FRET_UP, wdata->extension.input->keybit);
set_bit(BTN_FRET_MID, wdata->extension.input->keybit);
set_bit(BTN_FRET_LOW, wdata->extension.input->keybit);
set_bit(BTN_FRET_FAR_LOW, wdata->extension.input->keybit);
set_bit(BTN_STRUM_BAR_UP, wdata->extension.input->keybit);
set_bit(BTN_STRUM_BAR_DOWN, wdata->extension.input->keybit);
set_bit(EV_ABS, wdata->extension.input->evbit);
set_bit(ABS_X, wdata->extension.input->absbit);
set_bit(ABS_Y, wdata->extension.input->absbit);
set_bit(ABS_FRET_BOARD, wdata->extension.input->absbit);
set_bit(ABS_WHAMMY_BAR, wdata->extension.input->absbit);
input_set_abs_params(wdata->extension.input,
ABS_X, -32, 31, 1, 1);
input_set_abs_params(wdata->extension.input,
ABS_Y, -32, 31, 1, 1);
input_set_abs_params(wdata->extension.input,
ABS_FRET_BOARD, 0, 0x1f, 1, 1);
input_set_abs_params(wdata->extension.input,
ABS_WHAMMY_BAR, 0, 0x0f, 1, 1);
ret = input_register_device(wdata->extension.input);
if (ret)
goto err_free;
return 0;
err_free:
input_free_device(wdata->extension.input);
wdata->extension.input = NULL;
return ret;
}
static void wiimod_guitar_remove(const struct wiimod_ops *ops,
struct wiimote_data *wdata)
{
if (!wdata->extension.input)
return;
input_unregister_device(wdata->extension.input);
wdata->extension.input = NULL;
}
static const struct wiimod_ops wiimod_guitar = {
.flags = 0,
.arg = 0,
.probe = wiimod_guitar_probe,
.remove = wiimod_guitar_remove,
.in_ext = wiimod_guitar_in_ext,
};
/*
* Builtin Motion Plus
* This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
@ -2301,4 +2474,5 @@ const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
[WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
[WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
[WIIMOTE_EXT_GUITAR_HERO_DRUMS] = &wiimod_drums,
[WIIMOTE_EXT_GUITAR_HERO_GUITAR] = &wiimod_guitar,
};

View File

@ -89,6 +89,7 @@ enum wiimote_exttype {
WIIMOTE_EXT_BALANCE_BOARD,
WIIMOTE_EXT_PRO_CONTROLLER,
WIIMOTE_EXT_GUITAR_HERO_DRUMS,
WIIMOTE_EXT_GUITAR_HERO_GUITAR,
WIIMOTE_EXT_NUM,
};