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drm/msm: Remove uneeded platform dev members
Commit eeb754746b
("drm/msm/gpu: use pm-runtime") adds a pointer
for the GPU platform device to the msm_gpu struct so we can
happily remove the same pointers from the individual GPU
structs.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
parent
774e39ee35
commit
8d6f08272b
@ -486,8 +486,6 @@ struct msm_gpu *a3xx_gpu_init(struct drm_device *dev)
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adreno_gpu = &a3xx_gpu->base;
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gpu = &adreno_gpu->base;
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a3xx_gpu->pdev = pdev;
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gpu->perfcntrs = perfcntrs;
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gpu->num_perfcntrs = ARRAY_SIZE(perfcntrs);
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@ -28,7 +28,6 @@
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struct a3xx_gpu {
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struct adreno_gpu base;
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struct platform_device *pdev;
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/* if OCMEM is used for GMEM: */
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uint32_t ocmem_base;
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@ -568,8 +568,6 @@ struct msm_gpu *a4xx_gpu_init(struct drm_device *dev)
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adreno_gpu = &a4xx_gpu->base;
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gpu = &adreno_gpu->base;
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a4xx_gpu->pdev = pdev;
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gpu->perfcntrs = NULL;
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gpu->num_perfcntrs = 0;
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@ -23,7 +23,6 @@
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struct a4xx_gpu {
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struct adreno_gpu base;
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struct platform_device *pdev;
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/* if OCMEM is used for GMEM: */
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uint32_t ocmem_base;
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@ -373,7 +373,7 @@ static int a5xx_zap_shader_init(struct msm_gpu *gpu)
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static bool loaded;
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struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
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struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
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struct platform_device *pdev = a5xx_gpu->pdev;
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struct platform_device *pdev = gpu->pdev;
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int ret;
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/*
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@ -1015,7 +1015,6 @@ struct msm_gpu *a5xx_gpu_init(struct drm_device *dev)
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adreno_gpu = &a5xx_gpu->base;
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gpu = &adreno_gpu->base;
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a5xx_gpu->pdev = pdev;
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adreno_gpu->registers = a5xx_registers;
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adreno_gpu->reg_offsets = a5xx_register_offsets;
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@ -23,7 +23,6 @@
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struct a5xx_gpu {
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struct adreno_gpu base;
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struct platform_device *pdev;
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struct drm_gem_object *pm4_bo;
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uint64_t pm4_iova;
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