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sound: make all 'class' structures const
Now that the driver core allows for struct class to be in read-only memory, making all 'class' structures to be declared at build time placing them into read-only memory, instead of having to be dynamically allocated at load time. Cc: Jaroslav Kysela <perex@perex.cz> Cc: Takashi Iwai <tiwai@suse.com> Cc: Ivan Orlov <ivan.orlov0322@gmail.com> Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Cc: Geoff Levand <geoff@infradead.org> Cc: Thierry Reding <treding@nvidia.com> Cc: "Uwe Kleine-König" <u.kleine-koenig@pengutronix.de> Cc: alsa-devel@alsa-project.org Suggested-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Ivan Orlov <ivan.orlov0322@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Link: https://lore.kernel.org/r/20230620175633.641141-2-gregkh@linuxfoundation.org Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -232,7 +232,7 @@ static inline struct device *snd_card_get_device_link(struct snd_card *card)
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extern int snd_major;
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extern int snd_ecards_limit;
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extern struct class *sound_class;
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extern const struct class sound_class;
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#ifdef CONFIG_SND_DEBUG
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extern struct dentry *sound_debugfs_root;
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#endif
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@ -737,7 +737,7 @@ static int __init snd_ctl_led_init(void)
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unsigned int group;
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device_initialize(&snd_ctl_led_dev);
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snd_ctl_led_dev.class = sound_class;
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snd_ctl_led_dev.class = &sound_class;
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snd_ctl_led_dev.release = snd_ctl_led_dev_release;
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dev_set_name(&snd_ctl_led_dev, "ctl-led");
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if (device_add(&snd_ctl_led_dev)) {
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@ -129,7 +129,7 @@ void snd_device_initialize(struct device *dev, struct snd_card *card)
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device_initialize(dev);
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if (card)
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dev->parent = &card->card_dev;
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dev->class = sound_class;
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dev->class = &sound_class;
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dev->release = default_release;
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}
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EXPORT_SYMBOL_GPL(snd_device_initialize);
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@ -331,7 +331,7 @@ static int snd_card_init(struct snd_card *card, struct device *parent,
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device_initialize(&card->card_dev);
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card->card_dev.parent = parent;
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card->card_dev.class = sound_class;
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card->card_dev.class = &sound_class;
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card->card_dev.release = release_card_device;
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card->card_dev.groups = card->dev_groups;
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card->dev_groups[0] = &card_dev_attr_group;
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@ -23,9 +23,6 @@ static inline int init_oss_soundcore(void) { return 0; }
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static inline void cleanup_oss_soundcore(void) { }
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#endif
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struct class *sound_class;
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EXPORT_SYMBOL(sound_class);
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MODULE_DESCRIPTION("Core sound module");
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MODULE_AUTHOR("Alan Cox");
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MODULE_LICENSE("GPL");
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@ -37,6 +34,12 @@ static char *sound_devnode(const struct device *dev, umode_t *mode)
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return kasprintf(GFP_KERNEL, "snd/%s", dev_name(dev));
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}
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const struct class sound_class = {
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.name = "sound",
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.devnode = sound_devnode,
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};
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EXPORT_SYMBOL(sound_class);
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static int __init init_soundcore(void)
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{
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int rc;
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@ -45,21 +48,19 @@ static int __init init_soundcore(void)
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if (rc)
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return rc;
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sound_class = class_create("sound");
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if (IS_ERR(sound_class)) {
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rc = class_register(&sound_class);
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if (rc) {
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cleanup_oss_soundcore();
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return PTR_ERR(sound_class);
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return rc;
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}
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sound_class->devnode = sound_devnode;
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return 0;
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}
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static void __exit cleanup_soundcore(void)
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{
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cleanup_oss_soundcore();
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class_destroy(sound_class);
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class_unregister(&sound_class);
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}
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subsys_initcall(init_soundcore);
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@ -276,7 +277,7 @@ retry:
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}
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}
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device_create(sound_class, dev, MKDEV(SOUND_MAJOR, s->unit_minor),
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device_create(&sound_class, dev, MKDEV(SOUND_MAJOR, s->unit_minor),
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NULL, "%s", s->name+6);
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return s->unit_minor;
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@ -302,7 +303,7 @@ static void sound_remove_unit(struct sound_unit **list, int unit)
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if (!preclaim_oss)
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__unregister_chrdev(SOUND_MAJOR, p->unit_minor, 1,
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p->name);
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device_destroy(sound_class, MKDEV(SOUND_MAJOR, p->unit_minor));
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device_destroy(&sound_class, MKDEV(SOUND_MAJOR, p->unit_minor));
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kfree(p);
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}
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}
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