[PATCH] skge: use dev_alloc_skb

To avoid problems with buggy protocols that assume extra header space,
use dev_alloc_skb() when allocating receive buffers.

Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: Jeff Garzik <jeff@garzik.org>
This commit is contained in:
Stephen Hemminger 2006-08-28 16:19:37 -07:00 committed by Jeff Garzik
parent 78bc218663
commit 83c758fabd

View File

@ -827,7 +827,8 @@ static int skge_rx_fill(struct skge_port *skge)
do {
struct sk_buff *skb;
skb = alloc_skb(skge->rx_buf_size + NET_IP_ALIGN, GFP_KERNEL);
skb = __dev_alloc_skb(skge->rx_buf_size + NET_IP_ALIGN,
GFP_KERNEL);
if (!skb)
return -ENOMEM;
@ -2609,7 +2610,7 @@ static inline struct sk_buff *skge_rx_get(struct skge_port *skge,
goto error;
if (len < RX_COPY_THRESHOLD) {
skb = alloc_skb(len + 2, GFP_ATOMIC);
skb = dev_alloc_skb(len + 2);
if (!skb)
goto resubmit;
@ -2624,7 +2625,7 @@ static inline struct sk_buff *skge_rx_get(struct skge_port *skge,
skge_rx_reuse(e, skge->rx_buf_size);
} else {
struct sk_buff *nskb;
nskb = alloc_skb(skge->rx_buf_size + NET_IP_ALIGN, GFP_ATOMIC);
nskb = dev_alloc_skb(skge->rx_buf_size + NET_IP_ALIGN);
if (!nskb)
goto resubmit;