drm/radeon: add error handling to fence_wait_empty_locked

Instead of returning the error handle it directly
and while at it fix the comments about the ring lock.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Christian König 2012-06-29 11:33:12 +02:00
parent 49099c4991
commit 7ecc45e3ef
2 changed files with 22 additions and 13 deletions

View File

@ -239,7 +239,7 @@ void radeon_fence_process(struct radeon_device *rdev, int ring);
bool radeon_fence_signaled(struct radeon_fence *fence);
int radeon_fence_wait(struct radeon_fence *fence, bool interruptible);
int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring);
int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring);
void radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring);
int radeon_fence_wait_any(struct radeon_device *rdev,
struct radeon_fence **fences,
bool intr);

View File

@ -440,14 +440,11 @@ int radeon_fence_wait_any(struct radeon_device *rdev,
return 0;
}
/* caller must hold ring lock */
int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
{
uint64_t seq;
/* We are not protected by ring lock when reading current seq but
* it's ok as worst case is we return to early while we could have
* wait.
*/
seq = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
if (seq >= rdev->fence_drv[ring].sync_seq[ring]) {
/* nothing to wait for, last_seq is
@ -457,15 +454,27 @@ int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
return radeon_fence_wait_seq(rdev, seq, ring, false, false);
}
int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
/* caller must hold ring lock */
void radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
{
/* We are not protected by ring lock when reading current seq
* but it's ok as wait empty is call from place where no more
* activity can be scheduled so there won't be concurrent access
* to seq value.
*/
return radeon_fence_wait_seq(rdev, rdev->fence_drv[ring].sync_seq[ring],
ring, false, false);
uint64_t seq = rdev->fence_drv[ring].sync_seq[ring];
while(1) {
int r;
r = radeon_fence_wait_seq(rdev, seq, ring, false, false);
if (r == -EDEADLK) {
mutex_unlock(&rdev->ring_lock);
r = radeon_gpu_reset(rdev);
mutex_lock(&rdev->ring_lock);
if (!r)
continue;
}
if (r) {
dev_err(rdev->dev, "error waiting for ring to become"
" idle (%d)\n", r);
}
return;
}
}
struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence)