diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c index 0f4ed2a575a4..21b6f93fe919 100644 --- a/drivers/gpu/drm/i915/intel_display.c +++ b/drivers/gpu/drm/i915/intel_display.c @@ -6411,6 +6411,39 @@ out: return ret; } +/* + * On gen7 we currently use the blit ring because (in early silicon at least) + * the render ring doesn't give us interrpts for page flip completion, which + * means clients will hang after the first flip is queued. Fortunately the + * blit ring generates interrupts properly, so use it instead. + */ +static int intel_gen7_queue_flip(struct drm_device *dev, + struct drm_crtc *crtc, + struct drm_framebuffer *fb, + struct drm_i915_gem_object *obj) +{ + struct drm_i915_private *dev_priv = dev->dev_private; + struct intel_crtc *intel_crtc = to_intel_crtc(crtc); + struct intel_ring_buffer *ring = &dev_priv->ring[BCS]; + int ret; + + ret = intel_pin_and_fence_fb_obj(dev, obj, ring); + if (ret) + goto out; + + ret = intel_ring_begin(ring, 4); + if (ret) + goto out; + + intel_ring_emit(ring, MI_DISPLAY_FLIP_I915 | (intel_crtc->plane << 19)); + intel_ring_emit(ring, (fb->pitch | obj->tiling_mode)); + intel_ring_emit(ring, (obj->gtt_offset)); + intel_ring_emit(ring, (MI_NOOP)); + intel_ring_advance(ring); +out: + return ret; +} + static int intel_default_queue_flip(struct drm_device *dev, struct drm_crtc *crtc, struct drm_framebuffer *fb, @@ -7758,6 +7791,9 @@ static void intel_init_display(struct drm_device *dev) case 6: dev_priv->display.queue_flip = intel_gen6_queue_flip; break; + case 7: + dev_priv->display.queue_flip = intel_gen7_queue_flip; + break; } }