drm/amdgpu: handle default profile on on devices without fullscreen 3D

Some devices do not support fullscreen 3D.

v2: Make the check generic.

Fixes: ec1aab7816 ("drm/amdgpu/swsmu: default to fullscreen 3D profile for dGPUs")
Reviewed-by: Lijo Lazar <lijo.lazar@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: Kenneth Feng <kenneth.feng@amd.com>
Cc: Lijo Lazar <lijo.lazar@amd.com>
(cherry picked from commit 1cdd67510e)
This commit is contained in:
Alex Deucher 2024-10-18 12:35:51 -04:00
parent ba1959f711
commit 7c210ca5a2

View File

@ -1234,6 +1234,14 @@ static void smu_init_xgmi_plpd_mode(struct smu_context *smu)
}
}
static bool smu_is_workload_profile_available(struct smu_context *smu,
u32 profile)
{
if (profile >= PP_SMC_POWER_PROFILE_COUNT)
return false;
return smu->workload_map && smu->workload_map[profile].valid_mapping;
}
static int smu_sw_init(void *handle)
{
struct amdgpu_device *adev = (struct amdgpu_device *)handle;
@ -1265,7 +1273,8 @@ static int smu_sw_init(void *handle)
smu->workload_prority[PP_SMC_POWER_PROFILE_COMPUTE] = 5;
smu->workload_prority[PP_SMC_POWER_PROFILE_CUSTOM] = 6;
if (smu->is_apu)
if (smu->is_apu ||
!smu_is_workload_profile_available(smu, PP_SMC_POWER_PROFILE_FULLSCREEN3D))
smu->workload_mask = 1 << smu->workload_prority[PP_SMC_POWER_PROFILE_BOOTUP_DEFAULT];
else
smu->workload_mask = 1 << smu->workload_prority[PP_SMC_POWER_PROFILE_FULLSCREEN3D];