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drm/sun4i: wait on implicit fence before display
Render like lima will attach a fence to the framebuffer dma_buf, display like sun4i should wait it finish before show the framebuffer. Otherwise tearing will be observed. Signed-off-by: Qiang Yu <yuq825@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20181122014417.23285-1-yuq825@gmail.com
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@ -12,6 +12,7 @@
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#include <drm/drm_atomic_helper.h>
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#include <drm/drm_plane_helper.h>
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#include <drm/drm_gem_framebuffer_helper.h>
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#include <drm/drmP.h>
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#include "sun4i_backend.h"
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@ -112,6 +113,7 @@ static void sun4i_backend_layer_atomic_update(struct drm_plane *plane,
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}
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static const struct drm_plane_helper_funcs sun4i_backend_layer_helper_funcs = {
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.prepare_fb = drm_gem_fb_prepare_fb,
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.atomic_disable = sun4i_backend_layer_atomic_disable,
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.atomic_update = sun4i_backend_layer_atomic_update,
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};
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@ -19,6 +19,7 @@
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#include <drm/drm_crtc_helper.h>
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#include <drm/drm_fb_cma_helper.h>
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#include <drm/drm_gem_cma_helper.h>
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#include <drm/drm_gem_framebuffer_helper.h>
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#include <drm/drm_plane_helper.h>
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#include <drm/drmP.h>
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@ -300,6 +301,7 @@ static void sun8i_ui_layer_atomic_update(struct drm_plane *plane,
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}
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static struct drm_plane_helper_funcs sun8i_ui_layer_helper_funcs = {
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.prepare_fb = drm_gem_fb_prepare_fb,
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.atomic_check = sun8i_ui_layer_atomic_check,
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.atomic_disable = sun8i_ui_layer_atomic_disable,
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.atomic_update = sun8i_ui_layer_atomic_update,
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@ -13,6 +13,7 @@
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#include <drm/drm_crtc_helper.h>
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#include <drm/drm_fb_cma_helper.h>
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#include <drm/drm_gem_cma_helper.h>
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#include <drm/drm_gem_framebuffer_helper.h>
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#include <drm/drm_plane_helper.h>
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#include <drm/drmP.h>
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@ -336,6 +337,7 @@ static void sun8i_vi_layer_atomic_update(struct drm_plane *plane,
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}
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static struct drm_plane_helper_funcs sun8i_vi_layer_helper_funcs = {
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.prepare_fb = drm_gem_fb_prepare_fb,
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.atomic_check = sun8i_vi_layer_atomic_check,
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.atomic_disable = sun8i_vi_layer_atomic_disable,
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.atomic_update = sun8i_vi_layer_atomic_update,
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