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[media] media: Keep using the same graph walk object for a given pipeline
Initialise a given graph walk object once, and then keep using it whilst the same pipeline is running. Once the pipeline is stopped, release the graph walk object. Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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@ -379,10 +379,10 @@ __must_check int media_entity_pipeline_start(struct media_entity *entity,
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mutex_lock(&mdev->graph_mutex);
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ret = media_entity_graph_walk_init(&pipe->graph, mdev);
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if (ret) {
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mutex_unlock(&mdev->graph_mutex);
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return ret;
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if (!pipe->streaming_count++) {
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ret = media_entity_graph_walk_init(&pipe->graph, mdev);
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if (ret)
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goto error_graph_walk_start;
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}
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media_entity_graph_walk_start(&pipe->graph, entity);
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@ -483,7 +483,9 @@ error:
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break;
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}
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media_entity_graph_walk_cleanup(graph);
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error_graph_walk_start:
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if (!--pipe->streaming_count)
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media_entity_graph_walk_cleanup(graph);
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mutex_unlock(&mdev->graph_mutex);
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@ -495,9 +497,11 @@ void media_entity_pipeline_stop(struct media_entity *entity)
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{
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struct media_device *mdev = entity->graph_obj.mdev;
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struct media_entity_graph *graph = &entity->pipe->graph;
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struct media_pipeline *pipe = entity->pipe;
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mutex_lock(&mdev->graph_mutex);
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WARN_ON(!pipe->streaming_count);
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media_entity_graph_walk_start(graph, entity);
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while ((entity = media_entity_graph_walk_next(graph))) {
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@ -506,7 +510,8 @@ void media_entity_pipeline_stop(struct media_entity *entity)
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entity->pipe = NULL;
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}
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media_entity_graph_walk_cleanup(graph);
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if (!--pipe->streaming_count)
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media_entity_graph_walk_cleanup(graph);
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mutex_unlock(&mdev->graph_mutex);
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}
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@ -119,9 +119,11 @@ struct media_entity_graph {
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/*
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* struct media_pipeline - Media pipeline related information
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*
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* @graph: Media graph walk during pipeline start / stop
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* @streaming_count: Streaming start count - streaming stop count
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* @graph: Media graph walk during pipeline start / stop
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*/
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struct media_pipeline {
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int streaming_count;
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struct media_entity_graph graph;
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};
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