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gpu/drm: ring_mirror_list --> pending_list
Rename "ring_mirror_list" to "pending_list", to describe what something is, not what it does, how it's used, or how the hardware implements it. This also abstracts the actual hardware implementation, i.e. how the low-level driver communicates with the device it drives, ring, CAM, etc., shouldn't be exposed to DRM. The pending_list keeps jobs submitted, which are out of our control. Usually this means they are pending execution status in hardware, but the latter definition is a more general (inclusive) definition. Signed-off-by: Luben Tuikov <luben.tuikov@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Link: https://patchwork.freedesktop.org/patch/405573/ Cc: Alexander Deucher <Alexander.Deucher@amd.com> Cc: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com> Cc: Christian König <christian.koenig@amd.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Christian König <christian.koenig@amd.com>
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@ -1427,7 +1427,7 @@ static void amdgpu_ib_preempt_job_recovery(struct drm_gpu_scheduler *sched)
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struct dma_fence *fence;
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spin_lock(&sched->job_list_lock);
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list_for_each_entry(s_job, &sched->ring_mirror_list, list) {
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list_for_each_entry(s_job, &sched->pending_list, list) {
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fence = sched->ops->run_job(s_job);
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dma_fence_put(fence);
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}
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@ -1459,7 +1459,7 @@ static void amdgpu_ib_preempt_mark_partial_job(struct amdgpu_ring *ring)
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no_preempt:
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spin_lock(&sched->job_list_lock);
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list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, list) {
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list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
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if (dma_fence_is_signaled(&s_job->s_fence->finished)) {
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/* remove job from ring_mirror_list */
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list_del_init(&s_job->list);
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@ -4127,8 +4127,8 @@ bool amdgpu_device_has_job_running(struct amdgpu_device *adev)
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continue;
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spin_lock(&ring->sched.job_list_lock);
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job = list_first_entry_or_null(&ring->sched.ring_mirror_list,
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struct drm_sched_job, list);
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job = list_first_entry_or_null(&ring->sched.pending_list,
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struct drm_sched_job, list);
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spin_unlock(&ring->sched.job_list_lock);
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if (job)
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return true;
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@ -271,7 +271,7 @@ void amdgpu_job_stop_all_jobs_on_sched(struct drm_gpu_scheduler *sched)
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}
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/* Signal all jobs already scheduled to HW */
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list_for_each_entry(s_job, &sched->ring_mirror_list, list) {
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list_for_each_entry(s_job, &sched->pending_list, list) {
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struct drm_sched_fence *s_fence = s_job->s_fence;
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dma_fence_set_error(&s_fence->finished, -EHWPOISON);
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@ -198,7 +198,7 @@ EXPORT_SYMBOL(drm_sched_dependency_optimized);
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static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
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{
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if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
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!list_empty(&sched->ring_mirror_list))
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!list_empty(&sched->pending_list))
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schedule_delayed_work(&sched->work_tdr, sched->timeout);
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}
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@ -258,7 +258,7 @@ void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
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{
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spin_lock(&sched->job_list_lock);
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if (list_empty(&sched->ring_mirror_list))
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if (list_empty(&sched->pending_list))
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cancel_delayed_work(&sched->work_tdr);
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else
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mod_delayed_work(system_wq, &sched->work_tdr, remaining);
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@ -272,7 +272,7 @@ static void drm_sched_job_begin(struct drm_sched_job *s_job)
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struct drm_gpu_scheduler *sched = s_job->sched;
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spin_lock(&sched->job_list_lock);
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list_add_tail(&s_job->list, &sched->ring_mirror_list);
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list_add_tail(&s_job->list, &sched->pending_list);
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drm_sched_start_timeout(sched);
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spin_unlock(&sched->job_list_lock);
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}
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@ -286,7 +286,7 @@ static void drm_sched_job_timedout(struct work_struct *work)
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/* Protects against concurrent deletion in drm_sched_get_cleanup_job */
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spin_lock(&sched->job_list_lock);
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job = list_first_entry_or_null(&sched->ring_mirror_list,
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job = list_first_entry_or_null(&sched->pending_list,
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struct drm_sched_job, list);
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if (job) {
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@ -371,7 +371,7 @@ EXPORT_SYMBOL(drm_sched_increase_karma);
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* Stop the scheduler and also removes and frees all completed jobs.
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* Note: bad job will not be freed as it might be used later and so it's
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* callers responsibility to release it manually if it's not part of the
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* mirror list any more.
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* pending list any more.
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*
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*/
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void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
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@ -392,15 +392,15 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
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* Add at the head of the queue to reflect it was the earliest
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* job extracted.
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*/
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list_add(&bad->list, &sched->ring_mirror_list);
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list_add(&bad->list, &sched->pending_list);
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/*
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* Iterate the job list from later to earlier one and either deactive
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* their HW callbacks or remove them from mirror list if they already
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* their HW callbacks or remove them from pending list if they already
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* signaled.
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* This iteration is thread safe as sched thread is stopped.
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*/
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list_for_each_entry_safe_reverse(s_job, tmp, &sched->ring_mirror_list,
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list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list,
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list) {
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if (s_job->s_fence->parent &&
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dma_fence_remove_callback(s_job->s_fence->parent,
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@ -408,7 +408,7 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
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atomic_dec(&sched->hw_rq_count);
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} else {
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/*
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* remove job from ring_mirror_list.
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* remove job from pending_list.
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* Locking here is for concurrent resume timeout
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*/
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spin_lock(&sched->job_list_lock);
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@ -463,7 +463,7 @@ void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
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* so no new jobs are being inserted or removed. Also concurrent
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* GPU recovers can't run in parallel.
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*/
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list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, list) {
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list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
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struct dma_fence *fence = s_job->s_fence->parent;
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atomic_inc(&sched->hw_rq_count);
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@ -494,7 +494,7 @@ void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
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EXPORT_SYMBOL(drm_sched_start);
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/**
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* drm_sched_resubmit_jobs - helper to relunch job from mirror ring list
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* drm_sched_resubmit_jobs - helper to relunch job from pending ring list
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*
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* @sched: scheduler instance
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*
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@ -506,7 +506,7 @@ void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
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bool found_guilty = false;
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struct dma_fence *fence;
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list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, list) {
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list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
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struct drm_sched_fence *s_fence = s_job->s_fence;
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if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
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@ -665,7 +665,7 @@ static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
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*
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* @sched: scheduler instance
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*
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* Returns the next finished job from the mirror list (if there is one)
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* Returns the next finished job from the pending list (if there is one)
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* ready for it to be destroyed.
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*/
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static struct drm_sched_job *
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@ -675,7 +675,7 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched)
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/*
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* Don't destroy jobs while the timeout worker is running OR thread
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* is being parked and hence assumed to not touch ring_mirror_list
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* is being parked and hence assumed to not touch pending_list
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*/
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if ((sched->timeout != MAX_SCHEDULE_TIMEOUT &&
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!cancel_delayed_work(&sched->work_tdr)) ||
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@ -684,11 +684,11 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched)
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spin_lock(&sched->job_list_lock);
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job = list_first_entry_or_null(&sched->ring_mirror_list,
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job = list_first_entry_or_null(&sched->pending_list,
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struct drm_sched_job, list);
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if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
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/* remove job from ring_mirror_list */
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/* remove job from pending_list */
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list_del_init(&job->list);
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} else {
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job = NULL;
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@ -858,7 +858,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
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init_waitqueue_head(&sched->wake_up_worker);
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init_waitqueue_head(&sched->job_scheduled);
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INIT_LIST_HEAD(&sched->ring_mirror_list);
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INIT_LIST_HEAD(&sched->pending_list);
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spin_lock_init(&sched->job_list_lock);
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atomic_set(&sched->hw_rq_count, 0);
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INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
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@ -174,7 +174,7 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
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* @sched: the scheduler instance on which this job is scheduled.
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* @s_fence: contains the fences for the scheduling of job.
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* @finish_cb: the callback for the finished fence.
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* @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list.
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* @node: used to append this struct to the @drm_gpu_scheduler.pending_list.
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* @id: a unique id assigned to each job scheduled on the scheduler.
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* @karma: increment on every hang caused by this job. If this exceeds the hang
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* limit of the scheduler then the job is marked guilty and will not
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@ -203,7 +203,7 @@ struct drm_sched_job {
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static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
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int threshold)
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{
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return (s_job && atomic_inc_return(&s_job->karma) > threshold);
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return s_job && atomic_inc_return(&s_job->karma) > threshold;
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}
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/**
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@ -260,8 +260,8 @@ struct drm_sched_backend_ops {
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* @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
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* timeout interval is over.
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* @thread: the kthread on which the scheduler which run.
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* @ring_mirror_list: the list of jobs which are currently in the job queue.
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* @job_list_lock: lock to protect the ring_mirror_list.
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* @pending_list: the list of jobs which are currently in the job queue.
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* @job_list_lock: lock to protect the pending_list.
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* @hang_limit: once the hangs by a job crosses this limit then it is marked
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* guilty and it will be considered for scheduling further.
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* @score: score to help loadbalancer pick a idle sched
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@ -282,7 +282,7 @@ struct drm_gpu_scheduler {
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atomic64_t job_id_count;
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struct delayed_work work_tdr;
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struct task_struct *thread;
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struct list_head ring_mirror_list;
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struct list_head pending_list;
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spinlock_t job_list_lock;
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int hang_limit;
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atomic_t score;
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