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[media] v4l: Fix media_entity_to_video_device macro argument name
The name 'entity' is used twice in the macro body, once as the macro argument, and once as a structure field name. This breaks compilation if the macro is called with its argument not named 'entity'. Fix this by renaming the macro argument '__e'. This should avoid namespace clashes. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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@ -128,8 +128,8 @@ struct video_device
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struct mutex *lock;
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};
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#define media_entity_to_video_device(entity) \
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container_of(entity, struct video_device, entity)
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#define media_entity_to_video_device(__e) \
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container_of(__e, struct video_device, entity)
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/* dev to video-device */
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#define to_video_device(cd) container_of(cd, struct video_device, dev)
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